Files
mesa/src/intel/compiler/brw_fs_scoreboard.cpp
T
Francisco Jerez 5e7f443de0 intel/fs: Add SWSB dependency annotations for cross-pipeline WaR data hazards on XeHP+.
In cases where an in-order instruction is overwriting a register
previously read by another in-order instruction, drop the dependency
iff the previous read is guaranteed to have occurred from the same
in-order pipeline.  This should only have an effect on XeHP+ since
previous Xe platforms only had one in-order FPU pipeline.

The previous workaround we were using for this treated all ordered
read dependencies as write dependencies to avoid noise from our
simulation environment.  Relative to our previous workaround this
improves performance of GFXBench5 gl_tess by ~7% on a DG2 system
among other single-digit percentual FPS improvements.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11433>
2021-06-23 07:34:22 +00:00

1305 lines
43 KiB
C++

/*
* Copyright © 2019 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** @file brw_fs_scoreboard.cpp
*
* Gfx12+ hardware lacks the register scoreboard logic that used to guarantee
* data coherency between register reads and writes in previous generations.
* This lowering pass runs after register allocation in order to make up for
* it.
*
* It works by performing global dataflow analysis in order to determine the
* set of potential dependencies of every instruction in the shader, and then
* inserts any required SWSB annotations and additional SYNC instructions in
* order to guarantee data coherency.
*
* WARNING - Access of the following (rarely used) ARF registers is not
* tracked here, and require the RegDist SWSB annotation to be set
* to 1 by the generator in order to avoid data races:
*
* - sp stack pointer
* - sr0 state register
* - cr0 control register
* - ip instruction pointer
* - tm0 timestamp register
* - dbg0 debug register
* - acc2-9 special accumulator registers on TGL
* - mme0-7 math macro extended accumulator registers
*
* The following ARF registers don't need to be tracked here because data
* coherency is still provided transparently by the hardware:
*
* - f0-1 flag registers
* - n0 notification register
* - tdr0 thread dependency register
*/
#include "brw_fs.h"
#include "brw_cfg.h"
using namespace brw;
namespace {
/**
* In-order instruction accounting.
* @{
*/
/**
* Return the RegDist pipeline the hardware will synchronize with if no
* pipeline information is provided in the SWSB annotation of an
* instruction (e.g. when TGL_PIPE_NONE is specified in tgl_swsb).
*/
tgl_pipe
inferred_sync_pipe(const struct intel_device_info *devinfo, const fs_inst *inst)
{
if (devinfo->verx10 >= 125) {
bool has_int_src = false, has_long_src = false;
if (is_send(inst))
return TGL_PIPE_NONE;
for (unsigned i = 0; i < inst->sources; i++) {
if (inst->src[i].file != BAD_FILE &&
!inst->is_control_source(i)) {
const brw_reg_type t = inst->src[i].type;
has_int_src |= !brw_reg_type_is_floating_point(t);
has_long_src |= type_sz(t) >= 8;
}
}
return has_long_src ? TGL_PIPE_LONG :
has_int_src ? TGL_PIPE_INT :
TGL_PIPE_FLOAT;
} else {
return TGL_PIPE_FLOAT;
}
}
/**
* Return the RegDist pipeline that will execute an instruction, or
* TGL_PIPE_NONE if the instruction is out-of-order and doesn't use the
* RegDist synchronization mechanism.
*/
tgl_pipe
inferred_exec_pipe(const struct intel_device_info *devinfo, const fs_inst *inst)
{
const brw_reg_type t = get_exec_type(inst);
const bool is_dword_multiply = !brw_reg_type_is_floating_point(t) &&
((inst->opcode == BRW_OPCODE_MUL &&
MIN2(type_sz(inst->src[0].type), type_sz(inst->src[1].type)) >= 4) ||
(inst->opcode == BRW_OPCODE_MAD &&
MIN2(type_sz(inst->src[1].type), type_sz(inst->src[2].type)) >= 4));
if (is_unordered(inst))
return TGL_PIPE_NONE;
else if (devinfo->verx10 < 125)
return TGL_PIPE_FLOAT;
else if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT &&
type_sz(t) >= 8)
return TGL_PIPE_INT;
else if (inst->opcode == SHADER_OPCODE_BROADCAST &&
!devinfo->has_64bit_float && type_sz(t) >= 8)
return TGL_PIPE_INT;
else if (type_sz(inst->dst.type) >= 8 || type_sz(t) >= 8 ||
is_dword_multiply)
return TGL_PIPE_LONG;
else if (brw_reg_type_is_floating_point(inst->dst.type))
return TGL_PIPE_FLOAT;
else
return TGL_PIPE_INT;
}
/**
* Index of the \p p pipeline counter in the ordered_address vector defined
* below.
*/
#define IDX(p) (p >= TGL_PIPE_FLOAT ? unsigned(p - TGL_PIPE_FLOAT) : \
(abort(), ~0u))
/**
* Number of in-order hardware instructions for pipeline index \p contained
* in this IR instruction. This determines the increment applied to the
* RegDist counter calculated for any ordered dependency that crosses this
* instruction.
*/
unsigned
ordered_unit(const struct intel_device_info *devinfo, const fs_inst *inst,
unsigned p)
{
switch (inst->opcode) {
case BRW_OPCODE_SYNC:
case BRW_OPCODE_DO:
case SHADER_OPCODE_UNDEF:
case SHADER_OPCODE_HALT_TARGET:
case FS_OPCODE_SCHEDULING_FENCE:
return 0;
default:
/* Note that the following is inaccurate for virtual instructions
* that expand to more in-order instructions than assumed here, but
* that can only lead to suboptimal execution ordering, data
* coherency won't be impacted. Providing exact RegDist counts for
* each virtual instruction would allow better ALU performance, but
* it would require keeping this switch statement in perfect sync
* with the generator in order to avoid data corruption. Lesson is
* (again) don't use virtual instructions if you want optimal
* scheduling.
*/
if (!is_unordered(inst) && (p == IDX(inferred_exec_pipe(devinfo, inst)) ||
p == IDX(TGL_PIPE_ALL)))
return 1;
else
return 0;
}
}
/**
* Type for an instruction counter that increments for in-order
* instructions only, arbitrarily denoted 'jp' throughout this lowering
* pass in order to distinguish it from the regular instruction counter.
* This is represented as a vector with an independent counter for each
* asynchronous ALU pipeline in the EU.
*/
struct ordered_address {
/**
* Construct the ordered address of a dependency known to execute on a
* single specified pipeline \p p (unless TGL_PIPE_NONE or TGL_PIPE_ALL
* is provided), in which case the vector counter will be initialized
* with all components equal to INT_MIN (always satisfied) except for
* component IDX(p).
*/
ordered_address(tgl_pipe p = TGL_PIPE_NONE, int jp0 = INT_MIN) {
for (unsigned q = 0; q < IDX(TGL_PIPE_ALL); q++)
jp[q] = (p == TGL_PIPE_NONE || (IDX(p) != q && p != TGL_PIPE_ALL) ?
INT_MIN : jp0);
}
int jp[IDX(TGL_PIPE_ALL)];
friend bool
operator==(const ordered_address &jp0, const ordered_address &jp1)
{
for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++) {
if (jp0.jp[p] != jp1.jp[p])
return false;
}
return true;
}
};
/**
* Return true if the specified ordered address is trivially satisfied for
* all pipelines except potentially for the specified pipeline \p p.
*/
bool
is_single_pipe(const ordered_address &jp, tgl_pipe p)
{
for (unsigned q = 0; q < IDX(TGL_PIPE_ALL); q++) {
if ((p == TGL_PIPE_NONE || IDX(p) != q) && jp.jp[q] > INT_MIN)
return false;
}
return true;
}
/**
* Return the number of instructions in the program.
*/
unsigned
num_instructions(const backend_shader *shader)
{
return shader->cfg->blocks[shader->cfg->num_blocks - 1]->end_ip + 1;
}
/**
* Calculate the local ordered_address instruction counter at every
* instruction of the shader for subsequent constant-time look-up.
*/
ordered_address *
ordered_inst_addresses(const fs_visitor *shader)
{
ordered_address *jps = new ordered_address[num_instructions(shader)];
ordered_address jp(TGL_PIPE_ALL, 0);
unsigned ip = 0;
foreach_block_and_inst(block, fs_inst, inst, shader->cfg) {
jps[ip] = jp;
for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++)
jp.jp[p] += ordered_unit(shader->devinfo, inst, p);
ip++;
}
return jps;
}
/**
* Synchronization mode required for data manipulated by in-order
* instructions.
*
* Similar to tgl_sbid_mode, but without SET mode. Defined as a separate
* enum for additional type safety. The hardware doesn't provide control
* over the synchronization mode for RegDist annotations, this is only used
* internally in this pass in order to optimize out redundant read
* dependencies where possible.
*/
enum tgl_regdist_mode {
TGL_REGDIST_NULL = 0,
TGL_REGDIST_SRC = 1,
TGL_REGDIST_DST = 2
};
/**
* Allow bitwise arithmetic of tgl_regdist_mode enums.
*/
tgl_regdist_mode
operator|(tgl_regdist_mode x, tgl_regdist_mode y)
{
return tgl_regdist_mode(unsigned(x) | unsigned(y));
}
tgl_regdist_mode
operator&(tgl_regdist_mode x, tgl_regdist_mode y)
{
return tgl_regdist_mode(unsigned(x) & unsigned(y));
}
tgl_regdist_mode &
operator|=(tgl_regdist_mode &x, tgl_regdist_mode y)
{
return x = x | y;
}
tgl_regdist_mode &
operator&=(tgl_regdist_mode &x, tgl_regdist_mode y)
{
return x = x & y;
}
/** @} */
/**
* Representation of an equivalence relation among the set of unsigned
* integers.
*
* Its initial state is the identity relation '~' such that i ~ j if and
* only if i == j for every pair of unsigned integers i and j.
*/
struct equivalence_relation {
equivalence_relation(unsigned n) : is(new unsigned[n]), n(n)
{
for (unsigned i = 0; i < n; i++)
is[i] = i;
}
~equivalence_relation()
{
delete[] is;
}
/**
* Return equivalence class index of the specified element. Effectively
* this is the numeric value of an arbitrary representative from the
* equivalence class.
*
* Allows the evaluation of the equivalence relation according to the
* rule that i ~ j if and only if lookup(i) == lookup(j).
*/
unsigned
lookup(unsigned i) const
{
if (i < n && is[i] != i)
return lookup(is[i]);
else
return i;
}
/**
* Create an array with the results of the lookup() method for
* constant-time evaluation.
*/
unsigned *
flatten() const
{
unsigned *ids = new unsigned[n];
for (unsigned i = 0; i < n; i++)
ids[i] = lookup(i);
return ids;
}
/**
* Mutate the existing equivalence relation minimally by imposing the
* additional requirement that i ~ j.
*
* The algorithm updates the internal representation recursively in
* order to guarantee transitivity while preserving the previously
* specified equivalence requirements.
*/
unsigned
link(unsigned i, unsigned j)
{
const unsigned k = lookup(i);
assign(i, k);
assign(j, k);
return k;
}
private:
equivalence_relation(const equivalence_relation &);
equivalence_relation &
operator=(const equivalence_relation &);
/**
* Assign the representative of \p from to be equivalent to \p to.
*
* At the same time the data structure is partially flattened as much as
* it's possible without increasing the number of recursive calls.
*/
void
assign(unsigned from, unsigned to)
{
if (from != to) {
assert(from < n);
if (is[from] != from)
assign(is[from], to);
is[from] = to;
}
}
unsigned *is;
unsigned n;
};
/**
* Representation of a data dependency between two instructions in the
* program.
* @{
*/
struct dependency {
/**
* No dependency information.
*/
dependency() : ordered(TGL_REGDIST_NULL), jp(),
unordered(TGL_SBID_NULL), id(0),
exec_all(false) {}
/**
* Construct a dependency on the in-order instruction with the provided
* ordered_address instruction counter.
*/
dependency(tgl_regdist_mode mode, const ordered_address &jp,
bool exec_all) :
ordered(mode), jp(jp), unordered(TGL_SBID_NULL), id(0),
exec_all(exec_all) {}
/**
* Construct a dependency on the out-of-order instruction with the
* specified synchronization token.
*/
dependency(tgl_sbid_mode mode, unsigned id, bool exec_all) :
ordered(TGL_REGDIST_NULL), jp(), unordered(mode), id(id),
exec_all(exec_all) {}
/**
* Synchronization mode of in-order dependency, or zero if no in-order
* dependency is present.
*/
tgl_regdist_mode ordered;
/**
* Instruction counter of in-order dependency.
*
* For a dependency part of a different block in the program, this is
* relative to the specific control flow path taken between the
* dependency and the current block: It is the ordered_address such that
* the difference between it and the ordered_address of the first
* instruction of the current block is exactly the number of in-order
* instructions across that control flow path. It is not guaranteed to
* be equal to the local ordered_address of the generating instruction
* [as returned by ordered_inst_addresses()], except for block-local
* dependencies.
*/
ordered_address jp;
/**
* Synchronization mode of unordered dependency, or zero if no unordered
* dependency is present.
*/
tgl_sbid_mode unordered;
/** Synchronization token of out-of-order dependency. */
unsigned id;
/**
* Whether the dependency could be run with execution masking disabled,
* which might lead to the unwanted execution of the generating
* instruction in cases where a BB is executed with all channels
* disabled due to hardware bug Wa_1407528679.
*/
bool exec_all;
/**
* Trivial in-order dependency that's always satisfied.
*
* Note that unlike a default-constructed dependency() which is also
* trivially satisfied, this is considered to provide dependency
* information and can be used to clear a previously pending dependency
* via shadow().
*/
static const dependency done;
friend bool
operator==(const dependency &dep0, const dependency &dep1)
{
return dep0.ordered == dep1.ordered &&
dep0.jp == dep1.jp &&
dep0.unordered == dep1.unordered &&
dep0.id == dep1.id &&
dep0.exec_all == dep1.exec_all;
}
friend bool
operator!=(const dependency &dep0, const dependency &dep1)
{
return !(dep0 == dep1);
}
};
const dependency dependency::done =
dependency(TGL_REGDIST_SRC, ordered_address(), false);
/**
* Return whether \p dep contains any dependency information.
*/
bool
is_valid(const dependency &dep)
{
return dep.ordered || dep.unordered;
}
/**
* Combine \p dep0 and \p dep1 into a single dependency object that is only
* satisfied when both original dependencies are satisfied. This might
* involve updating the equivalence relation \p eq in order to make sure
* that both out-of-order dependencies are assigned the same hardware SBID
* as synchronization token.
*/
dependency
merge(equivalence_relation &eq,
const dependency &dep0, const dependency &dep1)
{
dependency dep;
if (dep0.ordered || dep1.ordered) {
dep.ordered = dep0.ordered | dep1.ordered;
for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++)
dep.jp.jp[p] = MAX2(dep0.jp.jp[p], dep1.jp.jp[p]);
}
if (dep0.unordered || dep1.unordered) {
dep.unordered = dep0.unordered | dep1.unordered;
dep.id = eq.link(dep0.unordered ? dep0.id : dep1.id,
dep1.unordered ? dep1.id : dep0.id);
}
dep.exec_all = dep0.exec_all || dep1.exec_all;
return dep;
}
/**
* Override dependency information of \p dep0 with that of \p dep1.
*/
dependency
shadow(const dependency &dep0, const dependency &dep1)
{
return is_valid(dep1) ? dep1 : dep0;
}
/**
* Translate dependency information across the program.
*
* This returns a dependency on the same instruction translated to the
* ordered_address space of a different block. The correct shift for
* transporting a dependency across an edge of the CFG is the difference
* between the local ordered_address of the first instruction of the target
* block and the local ordered_address of the instruction immediately after
* the end of the origin block.
*/
dependency
transport(dependency dep, int delta[IDX(TGL_PIPE_ALL)])
{
if (dep.ordered) {
for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++) {
if (dep.jp.jp[p] > INT_MIN)
dep.jp.jp[p] += delta[p];
}
}
return dep;
}
/**
* Return simplified dependency removing any synchronization modes not
* applicable to an instruction reading the same register location.
*/
dependency
dependency_for_read(dependency dep)
{
dep.ordered &= TGL_REGDIST_DST;
return dep;
}
/**
* Return simplified dependency removing any synchronization modes not
* applicable to an instruction \p inst writing the same register location.
*
* This clears any WaR dependency for writes performed from the same
* pipeline as the read, since there is no possibility for a data hazard.
*/
dependency
dependency_for_write(const struct intel_device_info *devinfo,
const fs_inst *inst, dependency dep)
{
if (!is_unordered(inst) &&
is_single_pipe(dep.jp, inferred_exec_pipe(devinfo, inst)))
dep.ordered &= TGL_REGDIST_DST;
return dep;
}
/** @} */
/**
* Scoreboard representation. This keeps track of the data dependencies of
* registers with GRF granularity.
*/
class scoreboard {
public:
/**
* Look up the most current data dependency for register \p r.
*/
dependency
get(const fs_reg &r) const
{
if (const dependency *p = const_cast<scoreboard *>(this)->dep(r))
return *p;
else
return dependency();
}
/**
* Specify the most current data dependency for register \p r.
*/
void
set(const fs_reg &r, const dependency &d)
{
if (dependency *p = dep(r))
*p = d;
}
/**
* Component-wise merge() of corresponding dependencies from two
* scoreboard objects. \sa merge().
*/
friend scoreboard
merge(equivalence_relation &eq,
const scoreboard &sb0, const scoreboard &sb1)
{
scoreboard sb;
for (unsigned i = 0; i < ARRAY_SIZE(sb.grf_deps); i++)
sb.grf_deps[i] = merge(eq, sb0.grf_deps[i], sb1.grf_deps[i]);
sb.addr_dep = merge(eq, sb0.addr_dep, sb1.addr_dep);
sb.accum_dep = merge(eq, sb0.accum_dep, sb1.accum_dep);
return sb;
}
/**
* Component-wise shadow() of corresponding dependencies from two
* scoreboard objects. \sa shadow().
*/
friend scoreboard
shadow(const scoreboard &sb0, const scoreboard &sb1)
{
scoreboard sb;
for (unsigned i = 0; i < ARRAY_SIZE(sb.grf_deps); i++)
sb.grf_deps[i] = shadow(sb0.grf_deps[i], sb1.grf_deps[i]);
sb.addr_dep = shadow(sb0.addr_dep, sb1.addr_dep);
sb.accum_dep = shadow(sb0.accum_dep, sb1.accum_dep);
return sb;
}
/**
* Component-wise transport() of dependencies from a scoreboard
* object. \sa transport().
*/
friend scoreboard
transport(const scoreboard &sb0, int delta[IDX(TGL_PIPE_ALL)])
{
scoreboard sb;
for (unsigned i = 0; i < ARRAY_SIZE(sb.grf_deps); i++)
sb.grf_deps[i] = transport(sb0.grf_deps[i], delta);
sb.addr_dep = transport(sb0.addr_dep, delta);
sb.accum_dep = transport(sb0.accum_dep, delta);
return sb;
}
friend bool
operator==(const scoreboard &sb0, const scoreboard &sb1)
{
for (unsigned i = 0; i < ARRAY_SIZE(sb0.grf_deps); i++) {
if (sb0.grf_deps[i] != sb1.grf_deps[i])
return false;
}
if (sb0.addr_dep != sb1.addr_dep)
return false;
if (sb0.accum_dep != sb1.accum_dep)
return false;
return true;
}
friend bool
operator!=(const scoreboard &sb0, const scoreboard &sb1)
{
return !(sb0 == sb1);
}
private:
dependency grf_deps[BRW_MAX_GRF];
dependency addr_dep;
dependency accum_dep;
dependency *
dep(const fs_reg &r)
{
const unsigned reg = (r.file == VGRF ? r.nr + r.offset / REG_SIZE :
reg_offset(r) / REG_SIZE);
return (r.file == VGRF || r.file == FIXED_GRF ? &grf_deps[reg] :
r.file == MRF ? &grf_deps[GFX7_MRF_HACK_START + reg] :
r.file == ARF && reg >= BRW_ARF_ADDRESS &&
reg < BRW_ARF_ACCUMULATOR ? &addr_dep :
r.file == ARF && reg >= BRW_ARF_ACCUMULATOR &&
reg < BRW_ARF_FLAG ? &accum_dep :
NULL);
}
};
/**
* Dependency list handling.
* @{
*/
struct dependency_list {
dependency_list() : deps(NULL), n(0) {}
~dependency_list()
{
free(deps);
}
void
push_back(const dependency &dep)
{
deps = (dependency *)realloc(deps, (n + 1) * sizeof(*deps));
deps[n++] = dep;
}
unsigned
size() const
{
return n;
}
const dependency &
operator[](unsigned i) const
{
assert(i < n);
return deps[i];
}
dependency &
operator[](unsigned i)
{
assert(i < n);
return deps[i];
}
private:
dependency_list(const dependency_list &);
dependency_list &
operator=(const dependency_list &);
dependency *deps;
unsigned n;
};
/**
* Add dependency \p dep to the list of dependencies of an instruction
* \p deps.
*/
void
add_dependency(const unsigned *ids, dependency_list &deps, dependency dep)
{
if (is_valid(dep)) {
/* Translate the unordered dependency token first in order to keep
* the list minimally redundant.
*/
if (dep.unordered)
dep.id = ids[dep.id];
/* Try to combine the specified dependency with any existing ones. */
for (unsigned i = 0; i < deps.size(); i++) {
/* Don't combine otherwise matching dependencies if there is an
* exec_all mismatch which would cause a SET dependency to gain an
* exec_all flag, since that would prevent it from being baked
* into the instruction we want to allocate an SBID for.
*/
if (deps[i].exec_all != dep.exec_all &&
(!deps[i].exec_all || (dep.unordered & TGL_SBID_SET)) &&
(!dep.exec_all || (deps[i].unordered & TGL_SBID_SET)))
continue;
if (dep.ordered && deps[i].ordered) {
for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++)
deps[i].jp.jp[p] = MAX2(deps[i].jp.jp[p], dep.jp.jp[p]);
deps[i].ordered |= dep.ordered;
deps[i].exec_all |= dep.exec_all;
dep.ordered = TGL_REGDIST_NULL;
}
if (dep.unordered && deps[i].unordered && deps[i].id == dep.id) {
deps[i].unordered |= dep.unordered;
deps[i].exec_all |= dep.exec_all;
dep.unordered = TGL_SBID_NULL;
}
}
/* Add it to the end of the list if necessary. */
if (is_valid(dep))
deps.push_back(dep);
}
}
/**
* Construct a tgl_swsb annotation encoding any ordered dependencies from
* the dependency list \p deps of an instruction with ordered_address \p
* jp. If \p exec_all is false only dependencies known to be executed with
* channel masking applied will be considered in the calculation.
*/
tgl_swsb
ordered_dependency_swsb(const dependency_list &deps,
const ordered_address &jp,
bool exec_all)
{
tgl_pipe p = TGL_PIPE_NONE;
unsigned min_dist = ~0u;
for (unsigned i = 0; i < deps.size(); i++) {
if (deps[i].ordered && exec_all >= deps[i].exec_all) {
for (unsigned q = 0; q < IDX(TGL_PIPE_ALL); q++) {
const unsigned dist = jp.jp[q] - int64_t(deps[i].jp.jp[q]);
const unsigned max_dist = (q == IDX(TGL_PIPE_LONG) ? 14 : 10);
assert(jp.jp[q] > deps[i].jp.jp[q]);
if (dist <= max_dist) {
p = (p && IDX(p) != q ? TGL_PIPE_ALL :
tgl_pipe(TGL_PIPE_FLOAT + q));
min_dist = MIN3(min_dist, dist, 7);
}
}
}
}
return { p ? min_dist : 0, p };
}
/**
* Return whether the dependency list \p deps of an instruction with
* ordered_address \p jp has any non-trivial ordered dependencies. If \p
* exec_all is false only dependencies known to be executed with channel
* masking applied will be considered in the calculation.
*/
bool
find_ordered_dependency(const dependency_list &deps,
const ordered_address &jp,
bool exec_all)
{
return ordered_dependency_swsb(deps, jp, exec_all).regdist;
}
/**
* Return the full tgl_sbid_mode bitset for the first unordered dependency
* on the list \p deps that matches the specified tgl_sbid_mode, or zero if
* no such dependency is present. If \p exec_all is false only
* dependencies known to be executed with channel masking applied will be
* considered in the calculation.
*/
tgl_sbid_mode
find_unordered_dependency(const dependency_list &deps,
tgl_sbid_mode unordered,
bool exec_all)
{
if (unordered) {
for (unsigned i = 0; i < deps.size(); i++) {
if ((unordered & deps[i].unordered) &&
exec_all >= deps[i].exec_all)
return deps[i].unordered;
}
}
return TGL_SBID_NULL;
}
/**
* Return the tgl_sbid_mode bitset of an unordered dependency from the list
* \p deps that can be represented directly in the SWSB annotation of the
* instruction without additional SYNC instructions, or zero if no such
* dependency is present.
*/
tgl_sbid_mode
baked_unordered_dependency_mode(const struct intel_device_info *devinfo,
const fs_inst *inst,
const dependency_list &deps,
const ordered_address &jp)
{
const bool exec_all = inst->force_writemask_all;
const bool has_ordered = find_ordered_dependency(deps, jp, exec_all);
const tgl_pipe ordered_pipe = ordered_dependency_swsb(deps, jp,
exec_all).pipe;
if (find_unordered_dependency(deps, TGL_SBID_SET, exec_all))
return find_unordered_dependency(deps, TGL_SBID_SET, exec_all);
else if (has_ordered && is_unordered(inst))
return TGL_SBID_NULL;
else if (find_unordered_dependency(deps, TGL_SBID_DST, exec_all) &&
(!has_ordered || ordered_pipe == inferred_sync_pipe(devinfo, inst)))
return find_unordered_dependency(deps, TGL_SBID_DST, exec_all);
else if (!has_ordered)
return find_unordered_dependency(deps, TGL_SBID_SRC, exec_all);
else
return TGL_SBID_NULL;
}
/**
* Return whether an ordered dependency from the list \p deps can be
* represented directly in the SWSB annotation of the instruction without
* additional SYNC instructions.
*/
bool
baked_ordered_dependency_mode(const struct intel_device_info *devinfo,
const fs_inst *inst,
const dependency_list &deps,
const ordered_address &jp)
{
const bool exec_all = inst->force_writemask_all;
const bool has_ordered = find_ordered_dependency(deps, jp, exec_all);
const tgl_pipe ordered_pipe = ordered_dependency_swsb(deps, jp,
exec_all).pipe;
const tgl_sbid_mode unordered_mode =
baked_unordered_dependency_mode(devinfo, inst, deps, jp);
if (!has_ordered)
return false;
else if (!unordered_mode)
return true;
else
return ordered_pipe == inferred_sync_pipe(devinfo, inst) &&
unordered_mode == (is_unordered(inst) ? TGL_SBID_SET :
TGL_SBID_DST);
}
/** @} */
/**
* Shader instruction dependency calculation.
* @{
*/
/**
* Update scoreboard object \p sb to account for the execution of
* instruction \p inst.
*/
void
update_inst_scoreboard(const fs_visitor *shader, const ordered_address *jps,
const fs_inst *inst, unsigned ip, scoreboard &sb)
{
const bool exec_all = inst->force_writemask_all;
const struct intel_device_info *devinfo = shader->devinfo;
const tgl_pipe p = inferred_exec_pipe(devinfo, inst);
const ordered_address jp = p ? ordered_address(p, jps[ip].jp[IDX(p)]) :
ordered_address();
/* Track any source registers that may be fetched asynchronously by this
* instruction, otherwise clear the dependency in order to avoid
* subsequent redundant synchronization.
*/
for (unsigned i = 0; i < inst->sources; i++) {
const dependency rd_dep =
(inst->is_payload(i) ||
inst->is_math()) ? dependency(TGL_SBID_SRC, ip, exec_all) :
ordered_unit(devinfo, inst, IDX(TGL_PIPE_ALL)) ?
dependency(TGL_REGDIST_SRC, jp, exec_all) :
dependency::done;
for (unsigned j = 0; j < regs_read(inst, i); j++)
sb.set(byte_offset(inst->src[i], REG_SIZE * j), rd_dep);
}
if (inst->reads_accumulator_implicitly())
sb.set(brw_acc_reg(8), dependency(TGL_REGDIST_SRC, jp, exec_all));
if (is_send(inst) && inst->base_mrf != -1) {
const dependency rd_dep = dependency(TGL_SBID_SRC, ip, exec_all);
for (unsigned j = 0; j < inst->mlen; j++)
sb.set(brw_uvec_mrf(8, inst->base_mrf + j, 0), rd_dep);
}
/* Track any destination registers of this instruction. */
const dependency wr_dep =
is_unordered(inst) ? dependency(TGL_SBID_DST, ip, exec_all) :
ordered_unit(devinfo, inst, IDX(TGL_PIPE_ALL)) ?
dependency(TGL_REGDIST_DST, jp, exec_all) :
dependency();
if (inst->writes_accumulator_implicitly(devinfo))
sb.set(brw_acc_reg(8), wr_dep);
if (is_valid(wr_dep) && inst->dst.file != BAD_FILE &&
!inst->dst.is_null()) {
for (unsigned j = 0; j < regs_written(inst); j++)
sb.set(byte_offset(inst->dst, REG_SIZE * j), wr_dep);
}
}
/**
* Calculate scoreboard objects locally that represent any pending (and
* unconditionally resolved) dependencies at the end of each block of the
* program.
*/
scoreboard *
gather_block_scoreboards(const fs_visitor *shader,
const ordered_address *jps)
{
scoreboard *sbs = new scoreboard[shader->cfg->num_blocks];
unsigned ip = 0;
foreach_block_and_inst(block, fs_inst, inst, shader->cfg)
update_inst_scoreboard(shader, jps, inst, ip++, sbs[block->num]);
return sbs;
}
/**
* Propagate data dependencies globally through the control flow graph
* until a fixed point is reached.
*
* Calculates the set of dependencies potentially pending at the beginning
* of each block, and returns it as an array of scoreboard objects.
*/
scoreboard *
propagate_block_scoreboards(const fs_visitor *shader,
const ordered_address *jps,
equivalence_relation &eq)
{
const scoreboard *delta_sbs = gather_block_scoreboards(shader, jps);
scoreboard *in_sbs = new scoreboard[shader->cfg->num_blocks];
scoreboard *out_sbs = new scoreboard[shader->cfg->num_blocks];
for (bool progress = true; progress;) {
progress = false;
foreach_block(block, shader->cfg) {
const scoreboard sb = shadow(in_sbs[block->num],
delta_sbs[block->num]);
if (sb != out_sbs[block->num]) {
foreach_list_typed(bblock_link, child_link, link,
&block->children) {
scoreboard &in_sb = in_sbs[child_link->block->num];
int delta[IDX(TGL_PIPE_ALL)];
for (unsigned p = 0; p < IDX(TGL_PIPE_ALL); p++)
delta[p] = jps[child_link->block->start_ip].jp[p]
- jps[block->end_ip].jp[p]
- ordered_unit(shader->devinfo,
static_cast<const fs_inst *>(block->end()), p);
in_sb = merge(eq, in_sb, transport(sb, delta));
}
out_sbs[block->num] = sb;
progress = true;
}
}
}
delete[] delta_sbs;
delete[] out_sbs;
return in_sbs;
}
/**
* Return the list of potential dependencies of each instruction in the
* shader based on the result of global dependency analysis.
*/
dependency_list *
gather_inst_dependencies(const fs_visitor *shader,
const ordered_address *jps)
{
const struct intel_device_info *devinfo = shader->devinfo;
equivalence_relation eq(num_instructions(shader));
scoreboard *sbs = propagate_block_scoreboards(shader, jps, eq);
const unsigned *ids = eq.flatten();
dependency_list *deps = new dependency_list[num_instructions(shader)];
unsigned ip = 0;
foreach_block_and_inst(block, fs_inst, inst, shader->cfg) {
const bool exec_all = inst->force_writemask_all;
const tgl_pipe p = inferred_exec_pipe(devinfo, inst);
scoreboard &sb = sbs[block->num];
for (unsigned i = 0; i < inst->sources; i++) {
for (unsigned j = 0; j < regs_read(inst, i); j++)
add_dependency(ids, deps[ip], dependency_for_read(
sb.get(byte_offset(inst->src[i], REG_SIZE * j))));
}
if (inst->reads_accumulator_implicitly()) {
/* Wa_22012725308:
*
* "When the accumulator registers are used as source and/or
* destination, hardware does not ensure prevention of write
* after read hazard across execution pipes."
*/
const dependency dep = sb.get(brw_acc_reg(8));
if (dep.ordered && !is_single_pipe(dep.jp, p))
add_dependency(ids, deps[ip], dep);
}
if (is_send(inst) && inst->base_mrf != -1) {
for (unsigned j = 0; j < inst->mlen; j++)
add_dependency(ids, deps[ip], dependency_for_read(
sb.get(brw_uvec_mrf(8, inst->base_mrf + j, 0))));
}
if (is_unordered(inst))
add_dependency(ids, deps[ip],
dependency(TGL_SBID_SET, ip, exec_all));
if (!inst->no_dd_check) {
if (inst->dst.file != BAD_FILE && !inst->dst.is_null() &&
!inst->dst.is_accumulator()) {
for (unsigned j = 0; j < regs_written(inst); j++) {
add_dependency(ids, deps[ip], dependency_for_write(devinfo, inst,
sb.get(byte_offset(inst->dst, REG_SIZE * j))));
}
}
if (inst->writes_accumulator_implicitly(devinfo) ||
inst->dst.is_accumulator()) {
/* Wa_22012725308:
*
* "When the accumulator registers are used as source and/or
* destination, hardware does not ensure prevention of write
* after read hazard across execution pipes."
*/
const dependency dep = sb.get(brw_acc_reg(8));
if (dep.ordered && !is_single_pipe(dep.jp, p))
add_dependency(ids, deps[ip], dep);
}
if (is_send(inst) && inst->base_mrf != -1) {
for (unsigned j = 0; j < inst->implied_mrf_writes(); j++)
add_dependency(ids, deps[ip], dependency_for_write(devinfo, inst,
sb.get(brw_uvec_mrf(8, inst->base_mrf + j, 0))));
}
}
update_inst_scoreboard(shader, jps, inst, ip, sb);
ip++;
}
delete[] sbs;
delete[] ids;
return deps;
}
/** @} */
/**
* Allocate SBID tokens to track the execution of every out-of-order
* instruction of the shader.
*/
dependency_list *
allocate_inst_dependencies(const fs_visitor *shader,
const dependency_list *deps0)
{
/* XXX - Use bin-packing algorithm to assign hardware SBIDs optimally in
* shaders with a large number of SEND messages.
*/
/* Allocate an unordered dependency ID to hardware SBID translation
* table with as many entries as instructions there are in the shader,
* which is the maximum number of unordered IDs we can find in the
* program.
*/
unsigned *ids = new unsigned[num_instructions(shader)];
for (unsigned ip = 0; ip < num_instructions(shader); ip++)
ids[ip] = ~0u;
dependency_list *deps1 = new dependency_list[num_instructions(shader)];
unsigned next_id = 0;
for (unsigned ip = 0; ip < num_instructions(shader); ip++) {
for (unsigned i = 0; i < deps0[ip].size(); i++) {
const dependency &dep = deps0[ip][i];
if (dep.unordered && ids[dep.id] == ~0u)
ids[dep.id] = (next_id++) & 0xf;
add_dependency(ids, deps1[ip], dep);
}
}
delete[] ids;
return deps1;
}
/**
* Emit dependency information provided by \p deps into the shader,
* inserting additional SYNC instructions for dependencies that can't be
* represented directly by annotating existing instructions.
*/
void
emit_inst_dependencies(fs_visitor *shader,
const ordered_address *jps,
const dependency_list *deps)
{
const struct intel_device_info *devinfo = shader->devinfo;
unsigned ip = 0;
foreach_block_and_inst_safe(block, fs_inst, inst, shader->cfg) {
const bool exec_all = inst->force_writemask_all;
const bool ordered_mode =
baked_ordered_dependency_mode(devinfo, inst, deps[ip], jps[ip]);
const tgl_sbid_mode unordered_mode =
baked_unordered_dependency_mode(devinfo, inst, deps[ip], jps[ip]);
tgl_swsb swsb = !ordered_mode ? tgl_swsb() :
ordered_dependency_swsb(deps[ip], jps[ip], exec_all);
for (unsigned i = 0; i < deps[ip].size(); i++) {
const dependency &dep = deps[ip][i];
if (dep.unordered) {
if (unordered_mode == dep.unordered &&
exec_all >= dep.exec_all && !swsb.mode) {
/* Bake unordered dependency into the instruction's SWSB if
* possible, except in cases where the current instruction
* isn't marked NoMask but the dependency is, since that
* might lead to data coherency issues due to
* Wa_1407528679.
*/
swsb.sbid = dep.id;
swsb.mode = dep.unordered;
} else {
/* Emit dependency into the SWSB of an extra SYNC
* instruction.
*/
const fs_builder ibld = fs_builder(shader, block, inst)
.exec_all().group(1, 0);
fs_inst *sync = ibld.emit(BRW_OPCODE_SYNC, ibld.null_reg_ud(),
brw_imm_ud(TGL_SYNC_NOP));
sync->sched.sbid = dep.id;
sync->sched.mode = dep.unordered;
assert(!(sync->sched.mode & TGL_SBID_SET));
}
}
}
for (unsigned i = 0; i < deps[ip].size(); i++) {
const dependency &dep = deps[ip][i];
if (dep.ordered &&
find_ordered_dependency(deps[ip], jps[ip], true) &&
(!ordered_mode || dep.exec_all > exec_all)) {
/* If the current instruction is not marked NoMask but an
* ordered dependency is, perform the synchronization as a
* separate NoMask SYNC instruction in order to avoid data
* coherency issues due to Wa_1407528679. The similar
* scenario with unordered dependencies should have been
* handled above.
*/
const fs_builder ibld = fs_builder(shader, block, inst)
.exec_all().group(1, 0);
fs_inst *sync = ibld.emit(BRW_OPCODE_SYNC, ibld.null_reg_ud(),
brw_imm_ud(TGL_SYNC_NOP));
sync->sched = ordered_dependency_swsb(deps[ip], jps[ip], true);
break;
}
}
/* Update the IR. */
inst->sched = swsb;
inst->no_dd_check = inst->no_dd_clear = false;
ip++;
}
}
}
bool
fs_visitor::lower_scoreboard()
{
if (devinfo->ver >= 12) {
const ordered_address *jps = ordered_inst_addresses(this);
const dependency_list *deps0 = gather_inst_dependencies(this, jps);
const dependency_list *deps1 = allocate_inst_dependencies(this, deps0);
emit_inst_dependencies(this, jps, deps1);
delete[] deps1;
delete[] deps0;
delete[] jps;
}
return true;
}