Files
mesa/src
Timothy Arceri 13322a6590 mesa: fix active sampler conflict validation
The type stored in gl_uniform_storage is the type of a single array
element not the array type so size was always 1.

V2: Dont validate sampler units pointing to 0

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2015-07-22 12:58:40 +10:00
..
2015-06-26 12:55:25 +01:00
2015-07-11 20:48:53 +01:00
2015-07-11 20:49:25 +01:00