51047cd2e8
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Acked-by: Jason Ekstrand <jason@jlekstrand.net> +1-by: Mike Lothian <mike@fireburn.co.uk> +1-by: Tapani Pälli <tapani.palli@intel.com> +1-by: Eric Engestrom <eric.engestrom@intel.com> +1-by: Yurii Kolesnykov <root@yurikoles.com> +1-by: myfreeweb <greg@unrelenting.technology> +1-by: Kenneth Graunke <kenneth@whitecape.org>
285 lines
9.3 KiB
C++
285 lines
9.3 KiB
C++
// ImGui GLFW binding with OpenGL3 + shaders
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// In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture identifier. Read the FAQ about ImTextureID in imgui.cpp.
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// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
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// If you use this binding you'll need to call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(), ImGui::Render() and ImGui_ImplXXXX_Shutdown().
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// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
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// https://github.com/ocornut/imgui
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#include <stdio.h>
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#include "imgui/imgui.h"
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#include "imgui_impl_gtk3.h"
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#include <gtk/gtk.h>
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#define ARRAY_SIZE(arg) (sizeof(arg) / sizeof((arg)[0]))
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#define EVENT_MASK \
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((GdkEventMask) \
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(GDK_STRUCTURE_MASK | \
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GDK_FOCUS_CHANGE_MASK | \
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GDK_EXPOSURE_MASK | \
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GDK_PROPERTY_CHANGE_MASK | \
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GDK_ENTER_NOTIFY_MASK | \
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GDK_LEAVE_NOTIFY_MASK | \
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GDK_KEY_PRESS_MASK | \
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GDK_KEY_RELEASE_MASK | \
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GDK_BUTTON_PRESS_MASK | \
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GDK_BUTTON_RELEASE_MASK | \
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GDK_POINTER_MOTION_MASK | \
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GDK_SMOOTH_SCROLL_MASK | \
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GDK_SCROLL_MASK))
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// Data
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static GtkWidget* g_GtkGlArea = NULL;
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static guint64 g_Time = 0;
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static bool g_MousePressed[5] = { false, false, false, false, false };
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static ImVec2 g_MousePosition = ImVec2(-1, -1);
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static float g_MouseWheel = 0.0f;
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static int g_NumRedraws = 0;
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static guint g_RedrawTimeout = 0;
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static const char* ImGui_ImplGtk3_GetClipboardText(void* user_data)
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{
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static char *last_clipboard = NULL;
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g_clear_pointer(&last_clipboard, g_free);
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last_clipboard = gtk_clipboard_wait_for_text(GTK_CLIPBOARD(user_data));
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return last_clipboard;
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}
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static void ImGui_ImplGtk3_SetClipboardText(void* user_data, const char* text)
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{
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gtk_clipboard_set_text(GTK_CLIPBOARD(user_data), text, -1);
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}
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void ImGui_ImplGtk3_HandleEvent(GdkEvent *event)
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{
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ImGuiIO& io = ImGui::GetIO();
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GdkEventType type = gdk_event_get_event_type(event);
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switch (type)
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{
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case GDK_MOTION_NOTIFY:
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{
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gdouble x = 0.0f, y = 0.0f;
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if (gdk_event_get_coords(event, &x, &y))
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g_MousePosition = ImVec2(x, y);
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break;
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}
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case GDK_BUTTON_PRESS:
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case GDK_BUTTON_RELEASE:
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{
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guint button = 0;
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if (gdk_event_get_button(event, &button) && button > 0 && button <= 5)
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{
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if (type == GDK_BUTTON_PRESS)
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g_MousePressed[button - 1] = true;
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}
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break;
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}
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case GDK_SCROLL:
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{
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gdouble x, y;
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if (gdk_event_get_scroll_deltas(event, &x, &y))
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g_MouseWheel = -y;
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break;
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}
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case GDK_KEY_PRESS:
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case GDK_KEY_RELEASE:
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{
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GdkEventKey *e = (GdkEventKey *) event;
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static const struct
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{
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enum ImGuiKey_ imgui;
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guint gdk;
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} gdk_key_to_imgui_key[] =
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{
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{ ImGuiKey_Tab, GDK_KEY_Tab },
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{ ImGuiKey_Tab, GDK_KEY_ISO_Left_Tab },
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{ ImGuiKey_LeftArrow, GDK_KEY_Left },
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{ ImGuiKey_RightArrow, GDK_KEY_Right },
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{ ImGuiKey_UpArrow, GDK_KEY_Up },
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{ ImGuiKey_DownArrow, GDK_KEY_Down },
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{ ImGuiKey_PageUp, GDK_KEY_Page_Up },
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{ ImGuiKey_PageDown, GDK_KEY_Page_Down },
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{ ImGuiKey_Home, GDK_KEY_Home },
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{ ImGuiKey_End, GDK_KEY_End },
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{ ImGuiKey_Delete, GDK_KEY_Delete },
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{ ImGuiKey_Backspace, GDK_KEY_BackSpace },
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{ ImGuiKey_Enter, GDK_KEY_Return },
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{ ImGuiKey_Escape, GDK_KEY_Escape },
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{ ImGuiKey_A, GDK_KEY_a },
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{ ImGuiKey_C, GDK_KEY_c },
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{ ImGuiKey_V, GDK_KEY_v },
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{ ImGuiKey_X, GDK_KEY_x },
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{ ImGuiKey_Y, GDK_KEY_y },
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{ ImGuiKey_Z, GDK_KEY_z },
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};
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for (unsigned i = 0; i < ARRAY_SIZE(gdk_key_to_imgui_key); i++)
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{
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if (e->keyval == gdk_key_to_imgui_key[i].gdk)
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io.KeysDown[gdk_key_to_imgui_key[i].imgui] = type == GDK_KEY_PRESS;
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}
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gunichar c = gdk_keyval_to_unicode(e->keyval);
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if (g_unichar_isprint(c) && ImGuiKey_COUNT + c < ARRAY_SIZE(io.KeysDown))
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io.KeysDown[ImGuiKey_COUNT + c] = type == GDK_KEY_PRESS;
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if (type == GDK_KEY_PRESS && e->string)
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io.AddInputCharactersUTF8(e->string);
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struct {
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bool *var;
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GdkModifierType modifier;
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guint keyvals[3];
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} mods[] = {
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{ &io.KeyCtrl, GDK_CONTROL_MASK,
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{ GDK_KEY_Control_L, GDK_KEY_Control_R, 0 }, },
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{ &io.KeyShift, GDK_SHIFT_MASK,
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{ GDK_KEY_Shift_L, GDK_KEY_Shift_R, 0 }, },
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{ &io.KeyAlt, GDK_MOD1_MASK,
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{ GDK_KEY_Alt_L, GDK_KEY_Alt_R, 0 }, },
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{ &io.KeySuper, GDK_SUPER_MASK,
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{ GDK_KEY_Super_L, GDK_KEY_Super_R, 0 }, }
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};
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for (unsigned i = 0; i < ARRAY_SIZE(mods); i++)
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{
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*mods[i].var = (mods[i].modifier & e->state);
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bool match = false;
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for (int j = 0; mods[i].keyvals[j] != 0; j++)
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if (e->keyval == mods[i].keyvals[j])
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match = true;
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if (match)
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*mods[i].var = type == GDK_KEY_PRESS;
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}
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break;
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}
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default:
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break;
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}
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// We trigger 2 subsequent redraws for each event because of the
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// way some ImGui widgets work. For example a Popup menu will only
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// appear a frame after a click happened.
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g_NumRedraws = 2;
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gtk_widget_queue_draw(g_GtkGlArea);
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}
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static gboolean handle_gdk_event(GtkWidget *widget, GdkEvent *event, void *data)
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{
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ImGui_ImplGtk3_HandleEvent(event);
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return TRUE;
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}
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bool ImGui_ImplGtk3_Init(GtkWidget* gl_area, bool install_callbacks)
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{
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g_clear_pointer(&g_GtkGlArea, g_object_unref);
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g_GtkGlArea = GTK_WIDGET(g_object_ref(gl_area));
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gtk_widget_realize(g_GtkGlArea);
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gtk_widget_set_can_focus(g_GtkGlArea, TRUE);
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gtk_widget_grab_focus(g_GtkGlArea);
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if (install_callbacks) {
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gtk_widget_add_events(g_GtkGlArea, EVENT_MASK);
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g_signal_connect(g_GtkGlArea, "event", G_CALLBACK(handle_gdk_event), NULL);
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}
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ImGuiIO& io = ImGui::GetIO();
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for (int i = 0; i < ImGuiKey_COUNT; i++)
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{
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io.KeyMap[i] = i;
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}
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io.SetClipboardTextFn = ImGui_ImplGtk3_SetClipboardText;
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io.GetClipboardTextFn = ImGui_ImplGtk3_GetClipboardText;
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io.ClipboardUserData = gtk_widget_get_clipboard(g_GtkGlArea,
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GDK_SELECTION_CLIPBOARD);
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return true;
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}
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void ImGui_ImplGtk3_Shutdown()
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{
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g_clear_pointer(&g_GtkGlArea, g_object_unref);
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if (g_RedrawTimeout)
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g_source_remove(g_RedrawTimeout);
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}
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static gboolean timeout_callback(gpointer data)
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{
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gtk_widget_queue_draw(g_GtkGlArea);
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g_RedrawTimeout = 0;
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return FALSE;
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}
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static void kick_timeout_redraw(float timeout)
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{
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if (g_RedrawTimeout)
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return;
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g_RedrawTimeout = g_timeout_add(timeout * 1000, timeout_callback, NULL);
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}
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void ImGui_ImplGtk3_NewFrame()
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{
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bool next_redraw = false;
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if (g_NumRedraws > 0)
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{
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gtk_widget_queue_draw(g_GtkGlArea);
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g_NumRedraws--;
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next_redraw = true;
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}
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ImGuiIO& io = ImGui::GetIO();
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// Setup display size (every frame to accommodate for window resizing)
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io.DisplaySize = ImVec2((float)gtk_widget_get_allocated_width(g_GtkGlArea),
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(float)gtk_widget_get_allocated_height(g_GtkGlArea));
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int scale_factor = gtk_widget_get_scale_factor(g_GtkGlArea);
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io.DisplayFramebufferScale = ImVec2(scale_factor, scale_factor);
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// Setup time step
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guint64 current_time = g_get_monotonic_time();
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io.DeltaTime = g_Time > 0 ? ((float)(current_time - g_Time) / 1000000) : (float)(1.0f/60.0f);
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g_Time = current_time;
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// Setup inputs
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if (gtk_widget_has_focus(g_GtkGlArea))
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{
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io.MousePos = g_MousePosition; // Mouse position in screen coordinates (set to -1,-1 if no mouse / on another screen, etc.)
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}
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else
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{
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io.MousePos = ImVec2(-1,-1);
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}
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GdkWindow *window = gtk_widget_get_window(g_GtkGlArea);
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GdkDevice *pointer = gdk_device_manager_get_client_pointer(gdk_display_get_device_manager(gdk_display_get_default()));
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GdkModifierType modifiers;
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gdk_device_get_state(pointer, window, NULL, &modifiers);
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for (int i = 0; i < 3; i++)
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{
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io.MouseDown[i] = g_MousePressed[i] || (modifiers & (GDK_BUTTON1_MASK << i)) != 0;
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g_MousePressed[i] = false;
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}
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io.MouseWheel = g_MouseWheel;
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g_MouseWheel = 0.0f;
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// Hide OS mouse cursor if ImGui is drawing it
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GdkDisplay *display = gdk_window_get_display(window);
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GdkCursor *cursor =
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gdk_cursor_new_from_name(display, io.MouseDrawCursor ? "none" : "default");
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gdk_window_set_cursor(window, cursor);
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g_object_unref(cursor);
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if (!next_redraw && io.WantTextInput)
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kick_timeout_redraw(0.2);
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}
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