Files
mesa/src
George Kyriazis 0cd9ad98a3 swr/rast: AVX-512 changes to enable 16-wide VS
Add a new define (USE_SIMD16_VS), to denote calling a 16-wide vertex shader.
This is needed because the mesa driver can do 16-wide shaders, but rasty
cannot yet, so we need to distinguish.

Create a new VertexID entry (VertexID16) for the USE_SIMD16_VS case, since
we need to format the vertex id in a way that is digestible by the 16-wide VS

Disabled for now.  To be enabled in a future checkin when driver work
is complete.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2018-01-19 16:52:40 -06:00
..
2018-01-11 15:40:02 -08:00
2018-01-17 00:39:55 +02:00
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2018-01-16 16:27:19 +00:00
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