Files
mesa/src
Vlad Zahorodnii 0c943bbb64 vulkan/wsi/wayland: Damage whole surface using wl_surface_damage_buffer()
Most compositors work with damage in the buffer local coordinate space.
This change spares the compositors some work converting the provided
INT32_MAX x INT32_MAX damage region to the buffer local coordinate
space. It has no significant performance impact, but it'd still be nice
to use wl_surface_damage_buffer() if possible.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34227>
2025-04-04 14:38:44 +00:00
..
2024-12-17 23:14:26 +00:00