0c943bbb64
Most compositors work with damage in the buffer local coordinate space. This change spares the compositors some work converting the provided INT32_MAX x INT32_MAX damage region to the buffer local coordinate space. It has no significant performance impact, but it'd still be nice to use wl_surface_damage_buffer() if possible. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34227>