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Let's rely on nir_lower_mem_access_bit_sizes doing all the heavy work, so v3d_nir_lower_scratch can be cleaned up quite a lot. Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29711>