Files
mesa/src
Erik Faye-Lund 040a2643c0 st/dri: make sure software color-buffers are linear
Otherwise, we might end up with a tiling-capable driver creating a
tiled resource here instead of linear. This is currently possible with
Zink, although we currently force all display-targets to be linear.

But that doesn't seem like a good idea in the long run, so let's loosen
this restriction.

Acked-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2678>
2020-04-16 09:57:25 +00:00
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2020-04-15 11:37:21 +00:00
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