Files
mesa/src
Ian Romanick 025f03f3b7 mesa/swrast: Move memory allocation outside the blit loop
Assume the maximum pixel size (16 bytes per pixel).  In addition to
moving redundant malloc and free calls outside the loop, this fixes a
potential resource leak when a surface is mapped and the malloc fails.
This also makes blit_nearest look a bit more like blit_linear.

v2: Use MAX_PIXEL_BYTES instead of 16.  Suggested by Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-04-16 10:18:14 -07:00
..
2013-04-15 12:04:25 -07:00
2013-04-15 12:04:26 -07:00
2012-08-31 10:58:15 -07:00