025f03f3b7
Assume the maximum pixel size (16 bytes per pixel). In addition to moving redundant malloc and free calls outside the loop, this fixes a potential resource leak when a surface is mapped and the malloc fails. This also makes blit_nearest look a bit more like blit_linear. v2: Use MAX_PIXEL_BYTES instead of 16. Suggested by Ken. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>