The VK pipeline cache passes a NULL bytes with a nonzero size to a
NULL-data blob to set up the size of the blob. In this case, we don't
actually execute the memcpy, so the non-existent "bytes" doesn't need to
have defined contents. Avoids a valgrind warning:
==972858== Unaddressable byte(s) found during client check request
==972858== at 0x147F4166: blob_write_bytes (blob.c:165)
==972858== by 0x147F4166: blob_write_bytes (blob.c:158)
==972858== by 0x14695FFF: vk_pipeline_cache_object_serialize (vk_pipeline_cache.c:240)
[...]
==972858== Address 0x0 is not stack'd, malloc'd or (recently) free'd
Fixes: 591da98779 ("vulkan: Add a common VkPipelineCache implementation")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22617>
When a GPU hung happens, all contexts are notified. They will receive
INNOCENT_CONTEXT if they are not the context that triggered the reset,
or GUILTY_CONTEXT otherwise.
At radv_check_status(), we return on the first context that was notified
as [GUILTY, INNOCENT]_CONTEXT, without further checks. This can make an
app think that it's innocent if the guilty context is not the first one
on the list of hw_ctx to be checked.
Check every context for a guilty one before returning CONTEXT_INNOCENT.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: André Almeida <andrealmeid@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22648>
it's stupid to do optimized background compiles if the driver is going
to create the exact same pipeline, so add a workaround to disable
this behavior
should improve ci runtimes on lavapipe by some amount
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22613>
Before testing the waddr for SFU we should first validate this
is indeed a valid (not NOP) magic write. Use the helper we have for
this which gets this right.
total instructions in shared programs: 12898957 -> 12850958 (-0.37%)
instructions in affected programs: 4328937 -> 4280938 (-1.11%)
helped: 19974
HURT: 439
Instructions are helped.
total max-temps in shared programs: 2211503 -> 2210893 (-0.03%)
max-temps in affected programs: 12924 -> 12314 (-4.72%)
helped: 509
HURT: 20
Max-temps are helped.
total sfu-stalls in shared programs: 22233 -> 21975 (-1.16%)
sfu-stalls in affected programs: 722 -> 464 (-35.73%)
helped: 297
HURT: 54
Sfu-stalls are helped.
total inst-and-stalls in shared programs: 12921190 -> 12872933 (-0.37%)
inst-and-stalls in affected programs: 4337977 -> 4289720 (-1.11%)
helped: 20015
HURT: 404
Inst-and-stalls are helped.
total nops in shared programs: 333743 -> 305911 (-8.34%)
nops in affected programs: 86902 -> 59070 (-32.03%)
helped: 14545
HURT: 76
Nops are helped.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22593>
Previously, whenever a vertex was emitted immediately after emitting a
primitive, that vertex would not use the attributes that where assigned
last because the position variable got set.
Now the temporary attributes array is treated as a ring buffer and
whenever the position is set to 0 it's previous value is used as an
offset when accessing it. This way when a new primitive is created the
attributes at index 0 correspond to the last attributes written.
Fixes: 5a4083349f ("zink: add provoking vertex mode lowering")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22599>
otherwise the pool is freed before the query and zink will
give the vulkan driver NULL query pool which can make it crash.
this was seen when running the following cases with
primitivesGeneratedQueryWithRasterizerDiscard and color write
features disabled:
dEQP-GL45.functional.tessellation.invariance.outer_triangle_set.triangles_fractional_odd_spacing
dEQP-GL45.functional.tessellation.invariance.outer_triangle_set.triangles_fractional_even_spacing
dEQP-GL45.functional.tessellation.invariance.outer_triangle_set.quads_equal_spacing
dEQP-GL45.functional.tessellation.invariance.outer_triangle_set.quads_fractional_odd_spacing
dEQP-GL45.functional.tessellation.invariance.outer_triangle_set.quads_fractional_even_spacing
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_equal_spacing_ccw
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_equal_spacing_ccw_point_mode
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_equal_spacing_cw
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_equal_spacing_cw_point_mode
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_ccw
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_ccw_point_mode
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_cw
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_cw_point_mode
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_even_spacing_ccw
dEQP-GL45.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_even_spacing_ccw_point_mode
Fixes: e5d517f362 ("zink: rework query pool overflow")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22575>
this reimplements the same functionality that exists already, but
using shader object instead of GPL
it must be disabled by default, as this extension is not (currently)
compatible with feedback loops
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22612>