Commit Graph

8749 Commits

Author SHA1 Message Date
Oleksii Bozhenko d5d8bb1dbb brw: fix saturate propagation region overlap range
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/commit/947c828d5cbffe9640ac63103a6223112eeff27f
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7691

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Oleksii Bozhenko <oleksii.bozhenko@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20206>
2022-12-09 00:39:05 +00:00
Tapani Pälli bc4b7de0d0 intel/fs: implement Wa_14017989577
The first instruction of any kernel should have non-zero emask. This
restriction needs to be obeyed to avoid GPU hangs.

Patch adds a function to insert dummy mov as first instruction
to make sure this requirement is fulfilled.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20194>
2022-12-08 23:58:32 +00:00
Kenneth Graunke bafbe7c23a intel/compiler: Set NoMask on cr0 access for float controls mode
This is trying to clear a bit in the control register.  However, it's
executing with whatever channel mask happens to be active.  Typically
this is the one at the start of the program, so at least some channels
will be active.  Typically the first channel will be active due to
packed dispatch, but that's not always guaranteed.  Without NoMask,
the float controls writes may randomly not happen.

Recent GPUs also seem to have a hang issue when the first instruction in
the shader doesn't have any active channels.  Having an instruction with
NoMask at the start of the program works around the issue.  See HSD bug
14017989577.  In our case, the float controls preamble was breaking that
restriction every time, causing us to run into this problem frequently.

Thanks to Tapani Pälli for finding this hang issue, and Francisco
Jerez and Lionel Landwerlin for helping pinpoint this issue during
review of a workaround patch in !20194.

Fixes GPU hangs in Elder Scrolls Online, Witcher 3, and likely more.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7639
Fixes: 9da56ffc52 ("i965/fs: add emit_shader_float_controls_execution_mode() and aux functions")
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20214>
2022-12-08 09:54:09 +00:00
Väinö Mäkelä 4035853523 hasvk: Report correct multisampling limits on gfx7
Some limits reported by hasvk were too high, which caused CTS tests to
fail.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19393>
2022-12-08 00:16:44 +00:00
Otavio Pontes 2e775b8bdb anv/hasvk: Clamping Scissor Rect values in a valid range
On cmd_buffer_emit_scissor(), if VkViewport height or width are set to
a value lower than 1.0, y_max or x_max can be attributed negative values,
causing an overflow. That leads to ScissorRectangleYMax or
ScissorRectangleXMax to be set to values on an unsupported range.

Clamping x_max and y_max in the valid range solves the problem.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7471
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20200>
2022-12-07 12:19:42 +00:00
Lionel Landwerlin e25e17dd0c intel/fs: clamp per vertex input accesses to patchControlPoints
In a tesselation control shader where an input array is accessed using
the index gl_InvocationID, we can end up accessing elements beyond the
number of input vertices specified in the shader key.

This happens because of the lowering in nir_lower_indirect_derefs().
This lowering will affect compact variables which happens in this
case :

  in gl_PerVertex {
      vec4  gl_Position;
      float gl_ClipDistance[1];
  } gl_in[gl_MaxPatchVertices];

The lowered code produced by NIR is somewhat ineffecient (implements a
binary seach) :

  if (gl_InvocationID < 16) {
     if (gl_InvocationID < 8) {
        if (gl_InvocationID < 4) {
          vec4 vals = load_at_offset(0);
          value = bcsel(vals, gl_InvocationID);
        } else {
          vec4 vals = load_at_offset(4);
          value = bcsel(vals, gl_InvocationID - 4);
        }
     } else {
        if (gl_InvocationID < 12) {
          vec4 vals = load_at_offset(8);
          value = bcsel(vals, gl_InvocationID - 8);
        } else {
          vec4 vals = load_at_offset(12);
          value = bcsel(vals, gl_InvocationID - 12);
        }
     }
  } else {
     if (gl_InvocationID < 24) {
        ...
     } else {
        ...
     }
  }

By default the gl_MaxPatchVertices must be set at 32 items and that's
what the lowering code will use to divide the access into chunks of 4.
But when running with 3 input vertices, this means we'll pull one more
item than what was delivered in the shader payload.

This triggers issues further down the register scheduling where the
g5UD (register for the 4th item) is overwritten by a previous SEND,
leading the URB read to use an invalid handle.

This pass clamps any access load_per_vertex_input intrinsic vertex
indice to (input_vertices - 1).

Fixes issues with tests like :
dEQP-VK.clipping.user_defined.clip_distance.vert_tess.*

Also fixes a hang with zink/anv on :
KHR-GL46.draw_elements_base_vertex_tests.AEP_shader_stages

v2: Don't replace source register

v3: Implement in NIR

v4: Clamp per vertex array sizes in NIR (Jason)

v5: Move the clamping on the intel compiler

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9749>
2022-12-07 08:16:03 +00:00
Marcin Ślusarz 7809f76fe8 intel/compiler/mesh: align payload size to the size of vec4
This reduces the number of instructions in task shaders when payload
size is not aligned to vec4 and payload_in_shared WA is enabled,
because nir_lower_task_shader will not need to handle the unaligned
size case.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20080>
2022-12-06 16:31:11 +00:00
Nanley Chery ea4de4ad3d anv: Don't ambiguate for undefined layouts on TGL+
For Tiger Lake and onward, we generally don't need to ambiguate the CCS
before accessing it. This is safe for two reasons:

- Tiger Lake and onward treat all CCS values as legal.
- We enable compression on all writable image layouts. The CCS will
  receive all writes and will therefore always be valid.

When dealing with modifiers, we continue to allow ambiguates in some
instances.

Before this patch, I found ~19.5k ambiguates in Wolfenstein:
Youngblood's Riverside benchmark (note that this includes manually
entering the benchmark and exiting the app). With this patch, the number
of ambiguates goes down to zero.

Improves performance of Fallout 4 at 1080p/High settings on Arc A380 by
around 22%.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Nanley Chery 5c84b31891 anv: Move aux vars up in transition_color_buffer
I'd like to reuse one of them for an assert.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Nanley Chery 822687f4c0 intel/dev: Add a has_illegal_ccs_values flag
Whether or not CCS can be used without initialization depends on the
platform:

- On gfx7-8, each CCS element is 1-bit and encodes "fast-cleared" or
  "pass-through". So, those platforms have no illegal values.

- On gfx9-11, each CCS element is 2-bits and some bit combinations
  are invalid.

- On gfx12+, each CCS element is 4-bits but they have no truly illegal
  values. Unused encodings are interpreted as "pass-through".

Refer to the "MCS/CCS Buffers for Render Target(s)" sections of the
PRMs for more info.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Nanley Chery d307655e52 anv: Use specific flush reasons for CCS operations
When INTEL_DEBUG=pc is set and a CCS operation is being performed, the
driver reports that flushes are happing before and after the operation.
It also reports that the operation is a fast clear, but that's not
always the case. We could be resolving for example.

Reporting the specific operation can help avoid confusion.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Lionel Landwerlin d4cd33630a intel: add missing restriction on fragment simd dispatch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7755
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20169>
2022-12-06 00:37:50 +02:00
Lionel Landwerlin b9403b1c47 intel: factor out dispatch PS enabling logic
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20169>
2022-12-06 00:37:47 +02:00
Sviatoslav Peleshko 77ecf9149c anv: Defer flushing PIPE_CONTROL bits forbidden in CCS while in GPGPU mode
Fixes: 313aeee8 ("anv: Use pending pipe control mechanism in flush_pipeline_select()
")

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7816
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20124>
2022-12-03 00:10:32 +00:00
Lionel Landwerlin b7b91ae51e anv: enable VK_KHR_ray_tracing_maintenance1
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin d844fa4def anv: implement new queries for VK_KHR_ray_tracing_maintenance1
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 4d05be49c2 anv: implement vkCmdTraceRaysIndirect2KHR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 675c5bd4cc anv: refactor ray tracing dispatch
Preparing for vkCmdTraceRaysIndirect2KHR

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin df38426072 intel/rt/nir: add support for RayCullMaskKHR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 6202a2c6b4 intel/rt/nir: enable the trampoline shader to load the indirect ray shader bsr
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin af3f7948d1 anv: correctly predicate ray tracing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7479fe6ae0 ("anv: Implement vkCmdTraceRays and vkCmdTraceRaysIndirect")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 7d7c32de4c anv/genxml: make gen_rt more like other genxml files
The main goal is to be able to generate genX_bits.h for those
structures so we can get generated field offsets.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 8baacba4d6 hasvk: remove coarse pixel checks
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 2d150f3ecd hasvk: Drop more DG2 code
v2: remove unused devinfo (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand d0fea83d7b hasvk: Rip out local memory support
Things could probably be simplified further but this at least gets rid
of most of the dead code and the dead flags and fields.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 4256d2cbc2 hasvk: Rip out scratch surfaces
These are a DG2+ thing

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand eea49c7d32 hasvk: Drop SKL+ features
Most of these have already had all the code removeed.  We just need to
remove the feature bits and queries.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand b71ac720a8 hasvk: Drop support for atomic_int64 and atomic_float2
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 49201fe8c1 hasvk: Drop bindless image support
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 7b700369b1 hasvk: Drop A64 descriptor set support
It's only used by task/mesh and ray-tracing.  Also drop a couple
remaining ray query things and a task/mesh we left behind.

v2: Fix incorrect use of nir_load_desc_set_address_intel (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 85cfa21e04 hasvk: Drop remnants of ray queries
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand e490434479 hasvk: Drop CCS_E support
Oh, for the days of Broadwell and earlier where compression was called
fast-clear.  That was a simpler time.  The birds sang in the trees, the
oceans weren't brown from oil spills, and Intel surface compression was
actually comprehendable by humans.  To help the reviewer, keep the
following in mind:

 1. CCS_E is SKL+
 2. Implicit CCS is TGL+
 3. The AUX TT (AKA aux map) is TGL+
 4. HIZ+CCS, stencil CCS, and CCS for storage images are all TGL+
 4. CCS_D surfaces only ever get full resolves and MCS surfaces only
    ever get partial resolves

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 5f1dbd80b3 hasvk: Rip out primitive replication
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 7f97cd04c9 hasvk: Rip out remaining traces of CPS/FSR
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 90aab6e9a5 hasvk/gpu_memcpy: Rip out SKL+
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:16 +00:00
Jason Ekstrand 6d80ce1283 hasvk/state: Rip out SKL+
v2: Fix incorrectly removed l3cr.SLMEnable setting (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:16 +00:00
Jason Ekstrand ce57cc4397 hasvk/blorp: Rip out SKL+
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:16 +00:00
Jason Ekstrand cc68b7cd94 hasvk/pipeline: Rip out SKL+
v2: Fix incorrect DispatchMode removal (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:16 +00:00
Jason Ekstrand 91090e39af hasvk/cmd_buffer: Rip out SKL+ support
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:16 +00:00
Lionel Landwerlin 0626b68c88 isl: don't report I915_FORMAT_MOD_Y_TILED_CCS on Gfx8
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:16 +00:00
Lionel Landwerlin a855bdbf47 intel/nir/rt: switch to workgroup_id_zero_base
RT don't use a base workgroup id so no reason of using workgroup_id.
Additionally the lowering introduced in b4dd3df227 requires something
provides base_workgroup_id which we don't have for RT as it's not
needed.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b4dd3df227 ("intel/nir: Set has_base_workgroup_id for lower_compute_system_values")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7812
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20115>
2022-12-02 05:25:22 +00:00
Jordan Justen 686ada78cd intel/dev: Add (disabled) device info for MTL
Reworks:
 * Jordan: INTEL_PLATFORM_MTL_M/INTEL_PLATFORM_MTL_P
 * Lionel: .has_coarse_pixel_primitive_and_cb
 * Jordan: .has_mesh_shading & .has_ray_tracing
 * Paulo: .has_64bit_float
 * José: .has_integer_dword_mul (BSpec: 47431)
 * Jordan: Comment pci device ids for now similar to DG2:
   * 70a4e64685 ("intel: Add *disabled* device ids for DG2")
   * ad565f6b70 ("intel/dev: Enable first set of DG2 PCI IDs")

Ref: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/include/drm/i915_pciids.h?h=v6.0-rc4#n736
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19658>
2022-12-01 16:22:47 +00:00
Marcin Ślusarz db0e6f9a07 intel/compiler: user payload starts after TUE header & its padding
All data written by the user are offset by TUE header size.
Without this patch we copy the correct amount of user data, but both
"from" and "to" offsets are wrong.

Fixes: 37e78803d7 ("intel/compiler: use nir_lower_task_shader pass")

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19409>
2022-12-01 11:19:47 +00:00
Marcin Ślusarz 7aaafaa8ae intel/compiler: adjust [store|load]_task_payload.base too
Base also needs to be converted from bytes to words.

Fixes: c36ae42e4c ("intel/compiler: Use nir_var_mem_task_payload")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19409>
2022-12-01 11:19:47 +00:00
Jason Ekstrand 216e5d6e10 hasvk: Drop anv_nir_add_base_work_group_id()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20068>
2022-12-01 04:56:48 +00:00
Jason Ekstrand 2806968af8 anv: Drop anv_nir_add_base_work_group_id()
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20068>
2022-12-01 04:56:48 +00:00
Jason Ekstrand b4dd3df227 intel/nir: Set has_base_workgroup_id for lower_compute_system_values
This option didn't exist half a decade ago when I first implemented base
workgroup support in ANV.  It's cleaner to just have split system values
like all the other zero_base+base things do.

We currently only do this for COMPUTE and not KERNEL because it lets us
avoid changing intel_clc for now.  We can add KERNEL later if needed.
We also don't do this lowering for task/mesh.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20068>
2022-12-01 04:56:48 +00:00
Jason Ekstrand 19ad2629d0 hasvk: Implement lower_base_workgroup_id
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20068>
2022-12-01 04:56:48 +00:00
Jason Ekstrand 3c09571f67 anv: Implement lower_base_workgroup_id
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20068>
2022-12-01 04:56:48 +00:00
Jason Ekstrand 7d2e3f660c intel/fs: Support load_workgroup_id_zero_base
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20068>
2022-12-01 04:56:48 +00:00