Commit Graph

53156 Commits

Author SHA1 Message Date
Ian Romanick cf8b14ce6d glsl: Modify interface to link_invalidate_variable_locations
This will make it easier to unit test this function in successive
patches.  Also, correct the prototype in linker.h.  It was... wrong.

v2: Split the interface change from adding the unit tests.  Suggested by
Paul.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-10-22 15:23:30 -07:00
Ian Romanick af229c94e3 glsl/tests: Verify geometry shader built-ins generated by _mesa_glsl_initialize_variables
Checks that the variables generated meet certain criteria.

 - Geometry shader inputs have an explicit location.

 - Geometry shader outputs have an explicit location.

 - Fragment shader-only varying locations are not used.

 - Geometry shader uniforms and system values don't have an explicit
   location.

 - Geometry shader constants don't have an explicit location and are
   read-only.

 - No other kinds of geometry variables exist.

It does not verify that an specific variables exist.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-10-22 15:23:30 -07:00
Ian Romanick f094a0f825 glsl/tests: Verify fragment shader built-ins generated by _mesa_glsl_initialize_variables
Checks that the variables generated meet certain criteria.

 - Fragment shader inputs have an explicit location.

 - Fragment shader outputs have an explicit location.

 - Vertex / geometry shader-only varying locations are not used.

 - Fragment shader uniforms and system values don't have an explicit
   location.

 - Fragment shader constants don't have an explicit location and are
   read-only.

 - No other kinds of fragment variables exist.

It does not verify that an specific variables exist.

v2: Use _mesa_varying_slot_in_fs in
fragment_builtin.inputs_have_explicit_location.  Suggested by Paul.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-10-22 15:23:30 -07:00
Ian Romanick d05202900b glsl/tests: Verify vertex shader built-ins generated by _mesa_glsl_initialize_variables
Checks that the variables generated meet certain criteria.

 - Vertex shader inputs have an explicit location.

 - Vertex shader outputs have an explicit location.

 - Fragment shader-only varying locations are not used.

 - Vertex shader uniforms and system values don't have an explicit
   location.

 - Vertex shader constants don't have an explicit location and are
   read-only.

 - No other kinds of vertex variables exist.

It does not verify that an specific variables exist.

v2: Fix memory management mistakes in
common_builtin::string_starts_with_prefix.  Clean up error message
reporting in common_builtin::no_invalid_variable_modes.  Both suggested
by Paul.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-10-22 15:23:30 -07:00
Ian Romanick 78b70ceae1 glsl: When constructing a variable with an interface type, set interface_type
Ever since the addition of interface blocks with instance names, we have
had an implicit invariant:

    var->type->is_interface() ==
        (var->type == var->interface_type)

The odd use of == here is intentional because !var->type->is_interface()
implies var->type != var->interface_type.

Further, if var->type->is_array() is true, we have a related implicit
invariant:

    var->type->fields.array->is_interface() ==
        (var->type->fields.array == var->interface_type)

However, the ir_variable constructor doesn't maintain either invariant.
That seems kind of silly... and I tripped over it while writing some
other code.  This patch makes the constructor do the right thing, and it
introduces some tests to verify that behavior.

v2: Add general-ir-test to .gitignore.  Update the description of the
ir_variable invariant for arrays in the commit message.  Both suggested
by Paul.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-10-22 15:23:30 -07:00
Ian Romanick 09ceed7587 mesa/tests: Add simple, dumb test for _mesa_program_state_string
After some discussions about the correct way to update
_mesa_program_state_string, I decided to make a unit test for the
function.  It turns out that the function didn't work quite the way I
thought.  The unit test proves that the code was already correct.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
2013-10-22 15:23:30 -07:00
Ander Conselvan de Oliveira 98b359bd1b wayland: Don't leak wl_drm global when unbinding display 2013-10-22 14:57:03 -07:00
Scott Graham dafa97fed9 mesa: fixes for MSVC 2013
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-10-22 08:39:40 -06:00
Brian Paul 65ee044a97 st/mesa: minor whitespace, comment changes in st_draw.c 2013-10-22 08:20:45 -06:00
Brian Paul f166fbae36 st/dri: minor formatting clean-ups in dri_context.c 2013-10-22 08:20:45 -06:00
Brian Paul f0d4636d9c mesa: fix a couple issues with U_FIXED, I_FIXED macros
Silence a bunch of MSVC type conversion warnings.

Changed return type of S_FIXED to int32_t (signed).  The result
is the same.  It just seems more intuitive that a signed conversion
function should return a signed value.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2013-10-22 08:20:45 -06:00
Brian Paul 971c74309e mesa: remove remnants of GL_MESA_shader_debug
This extension never saw any real use so remove it.

v2: also update tests/num_strings.cpp for 'make check'

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-10-22 08:20:45 -06:00
Kenneth Graunke 43b05b8fac i965: Only emit interpolation setup if there are actual FS inputs.
Dead code elimination would get rid of the extra instructions, but
skipping this saves iterations through the optimization loop.

From shader-db:

      N     Min     Max        Median           Avg        Stddev
x 14672       3      16             3     3.1334515    0.59904168
+ 14672       1      16             3     2.8955153    0.77732963
Difference at 95.0% confidence
        -0.237936 +/- 0.0158798
        -7.59342% +/- 0.506783%
        (Student's t, pooled s = 0.693935)

Embarassingly, the classic shadow mapping shader:

   void main() { }

used to require three iterations through the optimization loop.
With this patch, it only requires one (which makes no progress).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-10-21 23:31:15 -07:00
Chris Forbes c4de86fd26 i965/fs: Fix accidental type conversion in header setup
Previously one side could be UD while the other was float.

V2: Prefer float; apparently IVB can dispatch float ops faster. (Thanks
Eric)

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-10-22 18:56:14 +13:00
Chris Forbes b38af01ccf i965/fs: Fix handling of sampler messages with header but zero offset
Gather unconditionally uses a header, but in some cases the
texture_offset value will be zero.

V2: Don't introduce a bogus conversion.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-10-22 18:56:14 +13:00
Matt Turner f1e605f1ad glsl: Optimize -(-expr) into expr.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-10-21 22:53:36 -07:00
Matt Turner 963df4d37d glsl: Optimize abs(-expr) and abs(abs(expr)) into abs(expr).
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-10-21 22:53:36 -07:00
Matt Turner 5b3aec412e glsl: Use saved values instead of recomputing them.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-10-21 22:53:36 -07:00
Kenneth Graunke 2d3282188e i965: Implement ARB_texture_mirror_clamp_to_edge.
This passes Piglit's texwrap tests.

v2: Remove _EXT suffix.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Rico Schüller <kgbricola@web.de>
2013-10-21 21:02:51 -07:00
Kenneth Graunke cc2f87891b i965: Drop unused simple_list.h includes.
These don't appear to be necessary.  Everything compiles just fine.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2013-10-21 21:02:51 -07:00
Kristian Høgsberg 1a2a30ba20 gbm-dri: Support importing RGB565 buffers 2013-10-21 20:56:17 -07:00
Paul Berry 672fab0b1b glsl/linker: Allow mixing of desktop GLSL versions.
Previously, Mesa followed the linkage rules outlined in the GLSL
1.20-1.40 specs, which (collectively) said that GLSL versions 1.10 and
1.20 could be linked together, but no other versions could be linked.

In GLSL 4.30, the linkage rules were relaxed so that any two desktop
GLSL versions can be linked together.  This change was made because it
reflected the behaviour of nearly all existing implementations (see
Khronos bug 8463).  Mesa was one of the few (perhaps the only)
exceptions to prohibit cross-linking of some GLSL versions.

Since the GLSL linkage rules were deliberately relaxed in order to
match the behaviour of existing implementations, it seems appropriate
to relax the rules in Mesa too (even though Mesa doesn't support GLSL
4.30 yet).

Note that linking ES and desktop shaders is still prohibited, as is
linking ES shaders having different GLSL versions.

Fixes piglit tests "shaders/version-mixing {interstage,intrastage}".

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-10-21 17:27:41 -07:00
Francisco Jerez e26ed75066 clover: Improve region and pitch argument handling in memory transfer APIs.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:04 -07:00
Francisco Jerez adefa84d66 clover: Add a pixel_size() method to the image class.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:04 -07:00
Francisco Jerez 6230f77232 clover: Implement support for the ICD extension.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 9a5afd0dbd clover: Make sure hidden is the default symbol visibility.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Tom Stellard 07567c17f1 clover: Prepare the build system for ICD support.
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2013-10-21 10:47:03 -07:00
Francisco Jerez 9e0b7f76f9 clover: Fix memory leak when initializing a device object fails.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 1d741e3ac0 clover: Tidy up resource::mapping.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 6db102597a clover: Simplify command_queue::flush().
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 7a9bbff7d6 clover: Clean up the kernel and program object interface.
[ Tom Stellard: Make sure to bind global arguments before retrieving handles. ]
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 10284b1d2d clover: Clean up the interface of the context object slightly.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 5226eacf8d clover: Delete copy constructors and assignment operators in all non-copiable objects.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 369419f761 clover: Define a few convenience equality operators.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez c6e7a0d0d3 clover: Simplify the platform object by using util/range.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez e5fc61fa3f clover: Add property list helpers with a syntax consistent with other API objects.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 04d0ab9f64 clover: Switch samplers to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez d6f7afc3ed clover: Switch memory objects to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 35307f540f clover: Switch kernel and program objects to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 9968d9daf2 clover: Switch command queues to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:03 -07:00
Francisco Jerez 257781f243 clover: Switch event objects to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez 9d06fb8fa8 clover: Switch context objects to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez c9e009b74d clover: Switch device objects to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez 49a49e0742 clover: Switch platform objects to the new model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez bff60c894a clover: Define helper classes for the new object model.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez d8b4994281 clover: Clean up property query functions by using a new property_buffer helper class.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez 7d61769e44 clover: Switch to the new utility code.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez 099d281b38 clover: Name include guards consistently.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez 8e14b82fd2 clover: Replace a bunch of double underscores with single underscores.
Identifiers with double underscores are reserved, and using them has
undefined behavior according to the C++ spec.  It's unlikely to make
any difference, but...

Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00
Francisco Jerez ebfdce079b clover: Clean up the event profiling code.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
2013-10-21 10:47:02 -07:00