Commit Graph

118 Commits

Author SHA1 Message Date
Ian Romanick cb48207e4b glcpp: Remove files generated by flex and bison from GIT 2011-03-01 13:43:12 -08:00
Ian Romanick a0120e6e0f glcpp: regerated files
These should have been committed right after fd1252ab, but they were
missed.  Soon, we'll never have to do this again...
2011-02-11 15:44:19 -08:00
Chad Versace fd1252ab67 glcpp: Raise error when modulus is zero
For example, this now raises an error:
   #define XXX 1 / 0

Fixes bug: https://bugs.freedesktop.org//show_bug.cgi?id=33507
Fixes Piglit test: spec/glsl-1.10/preprocessor/modulus-by-zero.vert

NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-02 10:19:51 -08:00
Brian Paul a1f5c46d24 glsl: regerated files 2011-01-31 14:09:24 -07:00
Brian Paul aacd07d623 glsl: make _token_list_is_empty_ignoring_space() static
To silence warning about missing prototype.
2011-01-31 14:09:24 -07:00
Kenneth Graunke d3073f58c1 Convert everything from the talloc API to the ralloc API. 2011-01-31 10:17:09 -08:00
Carl Worth 2a18d1950c Revert "glcpp: Demote "macro redefined" from an error to a warning"
This reverts commit d3df641f0a.

The original commit had sat unpushed on my machine for months. By the
time I found it again, I had forgotten that we had decided not to use
this change after all, (the relevant test was removed long ago).
2011-01-29 08:21:05 +10:00
Carl Worth d3df641f0a glcpp: Demote "macro redefined" from an error to a warning
The GLSL specification is vague here, (just says "as is standard for
C++"), though the C specifications seem quite clear that this should
be an error.

However, an existing piglit test (CorrectPreprocess11.frag) expects
this to be a warning, not an error, so we change this, and document in
README the deviation from the specification.
2011-01-28 15:16:36 +10:00
Chad Versace 39cad66a88 glsl: Refresh autogenerated parser files
For commits titled:
glcpp: Conditionally define macro GL_AMD_conservative_depth
glsl: Add support for AMD_conservative_depth to parser
2011-01-26 16:37:44 -08:00
Chad Versace 0423f24eb8 glcpp: Conditionally define macro GL_AMD_conservative_depth
Define macro GL_AMD_conservative_depth to 1 when its extension is
enabled.
2011-01-26 16:37:44 -08:00
Kenneth Graunke 0db3161036 glcpp: Regenerate parser files. 2011-01-21 15:41:19 -08:00
Kenneth Graunke 6ecee54a9a glcpp: Remove use of talloc reference counting.
We almost always want to simply steal; we only need to copy when copying
a token list (in which case we're already cloning stuff anyway).
2011-01-21 15:41:19 -08:00
Ian Romanick a302d740bd glcpp: Refresh autogenerated lexer and parser files.
For the previous commit.
2011-01-10 17:38:56 -08:00
Ian Romanick 9ca5300b6e glcpp: Generate an error for division by zero
When GCC encounters a division by zero in a preprocessor directive, it
generates an error.  Since the GLSL spec says that the GLSL
preprocessor behaves like the C preprocessor, we should generate that
same error.

It's worth noting that I cannot find any text in the C99 spec that
says this should be an error.  The only text that I can find is line 5
on page 82 (section 6.5.5 Multiplicative Opertors), which says,

    "The result of the / operator is the quotient from the division of
    the first operand by the second; the result of the % operator is
    the remainder. In both operations, if the value of the second
    operand is zero, the behavior is undefined."

Fixes 093-divide-by-zero.c test and bugzilla #32831.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-01-10 17:37:51 -08:00
Chad Versace 4e09a786d2 glcpp: Regenerate glcpp-parse.c 2011-01-10 17:28:24 -08:00
Chad Versace 4fff52f1c9 glcpp: Fix segfault when validating macro redefinitions
In _token_list_equal_ignoring_space(token_list_t*, token_list_t*), add
a guard that prevents dereferncing a null token list.

This fixes test src/glsl/glcpp/tests/092-redefine-macro-error-2.c and
Bugzilla #32695.
2011-01-10 17:28:24 -08:00
Vinson Lee 5a3f31575b glcpp: Add test for recursive #define. 2011-01-04 16:39:19 -08:00
Vinson Lee 6530944b50 glcpp: Add division by zero test cases. 2011-01-04 13:18:19 -08:00
Vinson Lee f3319561a4 glcpp: Add negative tests for redefintions with valueless macros. 2010-12-27 23:20:35 -08:00
Kenneth Graunke bd74101aeb Refresh autogenerated glcpp parser. 2010-12-07 10:52:59 -08:00
Kenneth Graunke 800eed6765 glcpp: Don't emit SPACE tokens in conditional_tokens production.
Fixes glslparsertest defined-01.vert.

Reported-by: José Fonseca <jfonseca@vmware.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Carl Worth <cworth@cworth.org>
2010-12-07 10:52:36 -08:00
Kenneth Graunke 302fe4049c Regenerate glcpp parser. 2010-11-17 12:53:07 -08:00
Kenneth Graunke d719bf8fb4 glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.
This is really supposed to be defined only if the driver supports highp
in the fragment shader - but all of our current ES2 implementations do.
So, just define it.  In the future, we'll need to add a flag to
gl_context and only define the macro if the flag is set.

"Fixes" freedesktop.org bug #31673.
2010-11-17 12:50:35 -08:00
Kenneth Graunke bee901a1cf Refresh autogenerated glcpp parser. 2010-11-16 16:22:13 -08:00
Kenneth Graunke 3fb83038a0 glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.
Per section 4.5.4 of the GLSL 1.30 specification.
2010-11-16 16:22:12 -08:00
Benjamin Franzke 46c1970067 r600g: implement texture_get_handle (needed for eglExportDRMImageMESA) 2010-11-08 13:44:54 -05:00
Kenneth Graunke 94a36faed7 glcpp: Refresh autogenerated lexer file. 2010-10-21 00:13:33 -07:00
Kenneth Graunke bd55ba568b glcpp: Return NEWLINE token for newlines inside multi-line comments.
This is necessary for the main compiler to get correct line numbers.
2010-10-21 00:13:33 -07:00
Ian Romanick 3322fbaf3b glsl: Slightly change the semantic of _LinkedShaders
Previously _LinkedShaders was a compact array of the linked shaders
for each shader stage.  Now it is arranged such that each slot,
indexed by the MESA_SHADER_* defines, refers to a specific shader
stage.  As a result, some slots will be NULL.  This makes things a
little more complex in the linker, but it simplifies things in other
places.

As a side effect _NumLinkedShaders is removed.

NOTE: This may be a candidate for the 7.9 branch.  If there are other
patches that get backported to 7.9 that use _LinkedShader, this patch
should be cherry picked also.
2010-10-14 17:16:59 -07:00
Ian Romanick eafebed5bd glcpp: Regenerate files changes by previous commit 2010-10-08 14:21:22 -07:00
Ian Romanick e0c9f67be5 glcpp: Add the define for ARB_explicit_attrib_location when present 2010-10-08 14:21:22 -07:00
Kenneth Graunke 48e789d71e glcpp: Fix build on non-GCC compilers. 2010-09-07 18:01:33 -07:00
Kenneth Graunke 7dcfc44b72 glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Also define it if #version 100 is encountered.
2010-09-07 17:30:37 -07:00
Brian Paul 1be5d1c887 glsl2: remove 'extern' keyword in .c file 2010-08-27 14:30:59 -06:00
Aras Pranckevicius 653ddaab26 glsl/mesa: fixes for MSVC
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-08-25 09:21:10 -06:00
Chia-I Wu bfd7c9ac22 glsl: Include main/core.h.
Make glsl include only main/core.h from core mesa.
2010-08-24 11:27:29 +08:00
Carl Worth 61f73fec53 glcpp: Make standalone preprocessor work with a tty as stdin
Previously glcpp would silently abort if it couldn't fstat the file being
read, (so it would work with stdin redirected from a file, but would not
work with stdin as a tty). The stat was so that glcpp could allocate
a buffer for the file content in a single call.

We now use talloc_realloc instead, (even if the fstat is
possible). This is theoretically less efficient, but quite irrelevant,
(particularly because the standalone preprocessor is used only for
testing).
2010-08-23 10:48:10 -07:00
Carl Worth 21560c40e8 glcpp: Fix test suite to avoid flagging failed tests as valgrind errors.
We recently added several tests that intentionally trigger
preprocessor errors. During valgrind-based testing, our test script
was noticing the non-zero return value from the preprocessor and
incorrectly flagging the valgrind-based test as failing.

To fix this, we make valgrind return an error code that is otherwise
unused by the preprocessor.
2010-08-23 10:48:10 -07:00
Carl Worth cf8bb19a11 glcpp: Fix segfault in standalone preprocessor for "file not found", etc.
This error message was missing so that the program would simply
segfault if the provided filename could not be opened for some reason.

While we're at it, we add explicit support for a filename of "-" to
indicate input from stdin.
2010-08-23 10:48:10 -07:00
Carl Worth eab206510f glcpp: Update generated glcpp-lex.c for the last two changes.
This fixes both "#line 0" and "#line XXX YYY" as described in the two
most recent commits.
2010-08-23 10:48:10 -07:00
Carl Worth c2280e6381 glcpp: Fix handling of "#line 0"
The existing DECIMAL_INTEGER pattern is the correct thing to use when
looking for a C decimal integer, (that is, a digit-sequence not
starting with 0 which would instead be an octal integer).

But for #line, we really want to accept any digit sequence, (including
"0"), and always interpret it as a decimal constant. So we add a new
DIGITS pattern for this case.

This should fix the compilation failure noted in bug #28138

	https://bugs.freedesktop.org/show_bug.cgi?id=28138

(Though the generated file will not be updated until the next commit.)
2010-08-23 10:48:10 -07:00
Carl Worth ff10d239af glcpp: Fix source numbers set with "#line LINE_NUMBER SOURCE_NUMBER"
Previously, the YY_USER_ACTION was overwriting the yylloc->source value
in every action, (after that value had been carefully set by the handling
of the #line directive). Instead, we want to initialize it once in
YY_USER_INIT and then not touch it at all in YY_USER_ACTION.
2010-08-23 10:48:10 -07:00
Carl Worth 2a9e791fde glcpp: Add new test for #line directive.
This test exposes two current bugs:

	1. The source number is not being correctly emitted in error
	   messages (instead, it's always 0).

	2. A directive of "#line 0" is resulting in the following
	   parse error:

		preprocessor error: Invalid tokens after #
2010-08-23 10:48:10 -07:00
Carl Worth c15f04b326 glcpp: Update README file (new specifications and fewer limitations).
The README file had grown a little bit stale. We've been using newer
versions of both the GLSL and C99 specifications, so list those. Also,
several of the documented known limitations have since been fixed, so
remove those.
2010-08-23 10:48:10 -07:00
Carl Worth 0acd68c405 glcpp: Add test for the #error directive.
This directive is already implemented nicely, but wasn't previously tested.
It will be convenient to use this directive in further tests that rely
on error messages, (such as ensuring that #line correctly sets the line
number in the error message).
2010-08-23 10:48:10 -07:00
Kenneth Graunke bd7853768d glcpp: Refresh autogenerated lexer. 2010-08-18 17:38:47 -07:00
Kenneth Graunke 9cf62bdfeb glcpp: Add basic #line support (adapted from the main compiler). 2010-08-18 17:38:47 -07:00
Carl Worth 9751b4ec60 glcpp: Refresh generated files.
After a recent change to glcpp-parse.y (adding "redefined macro" error).
2010-08-17 23:41:53 -07:00
Carl Worth 3882cf2169 glcpp: Add support for "redefined macro" error.
Carefully avoiding printing any error when the new definition matches
the existing definition.

This fixes the recently-added 088-redefine-macro-legitimate.c and
089-redefine-macro-error.c tests as well as glsparsertest/preprocess1
in piglit.
2010-08-17 23:41:53 -07:00
Carl Worth 105e2137d6 glcpp: Add two new tests for testing redefined macros.
The specification says that redefining a macro is an error, unless the
new definitions is identical to the old one, (identical replacement
lists but ignoring differing amounts of whitespace).
2010-08-17 23:41:53 -07:00