Commit Graph

8773 Commits

Author SHA1 Message Date
Paulo Zanoni a099d6ae4d intel: add devinfo->has_64bit_float_via_math_pipe
Unusual hardware features that require special hanlding usually get a
devinfo field, so do this for MTL's unordered DF types. This will
guarantee that any platform based on MTL (thus inheriting from
MTL_FEATURES) will automatically be handled in these special cases.

v2: s/has_unordered_64bit_float/has_64bit_float_via_math_pipe/ (Curro).

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
2022-12-10 03:59:19 +00:00
Paulo Zanoni eac00f4ec7 intel/compiler: fix intel_swsb_decode for newer platforms
In the previous patch we adjusted the scoreboard pass to take into
consideration a new case of unordered operations for TGL. Fix the
decoding as well.

v2: use intel_device_info_is_mtl()  (Curro, Jordan)
v3: the part where we export num_sources_from_inst() is now a separate patch
    (Curro).
v4: Work around false positive maybe-unitialized warning since Marge
    uses -Werror=maybe-uninitialized (Marge).

Reviewed-by: Francisco Jerez <currojerez@riseup.net> (v3)
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
2022-12-10 03:59:19 +00:00
Paulo Zanoni 295c5f59e0 intel/compiler: export brw_num_sources_from_inst
We want to call this from brw_disasm.c, so move it out to brw_eu.c
since it's about to become more of a shared utility function than
something specific to the EU validator.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
2022-12-10 03:59:19 +00:00
Paulo Zanoni df50add27e intel/compiler: avoid 64bit SEL_EXEC on MTL
On MTL, instructions with DF type are unordered, executed in the math
pipe. This means that they require different SWSB dependency handling,
and also that in some cases such as MOVs it's generally faster to
simply use 2 smaller ordered moves than a single unordered MOV.

One problem we have with the current code is that generate_code() is
not setting the proper SWSB dependencies for the generated DF MOVs,
causing some tests to fail.

One solution would be to fix generate_code() by making it set the
appropriate dependencies. This was the first patch I wrote. Another
solution to this problem, pointed to us by Curro, is to change
required_exec_type() so we use UD instructions instead of DF, just
like we do with platforms that don't have 64 bit instructions, which
means there won't be anything to fix in generate_code(). The second
solution is what this patch implements.

This fixes at least:
 - dEQP-VK.subgroups.arithmetic.framebuffer.subgroupmin_double_vertex

Thanks to Francisco Jerez for all the major help provided with this
problem.

Credits-to: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
2022-12-10 03:59:19 +00:00
Paulo Zanoni 951855c349 intel/compiler: avoid (RegDist, SBID) on DF instructions on MTL
When we use this form there's no way to specify which pipe RegDist
refers to, so there are a few rules to figure this out, which is what
inferred_sync_pipe() implements. But for MTL there's no long pipe and
the documentation does not explicitly explain what should be the
inferred type for its long (DF) instructions - which are out-of-order,
by the way.  One way to interpret this is that such case should be
avoided.  So add the extra check to entirely avoid this case.

Notice that this is not actually fixing any bug, since returning
TGL_PIPE_LONG (what we do today) will actually make these DF
instructions incompatible with every in-order instruction, so we'll
never opt to use the (RegDist, SBID) form anyway. But still, it's
better to have this case explicitly documented instead of having it
covered by a semi coincidence.

v2: use intel_device_info_is_mtl()  (Curro, Jordan)

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
2022-12-10 03:59:19 +00:00
Paulo Zanoni 16b9f87104 intel/compiler: on MTL, DF instructions run in the math pipe
Adjust the scoreboard code to take that into account.

Fixes at least:
  - dEQP-VK.glsl.builtin.precision_double.refract.compute.vec3
  - dEQP-VK.glsl.builtin.precision_double.matrixcompmult.compute.mat4

v2: use intel_device_info_is_mtl()  (Curro, Jordan)

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
2022-12-10 03:59:19 +00:00
Francisco Jerez 051887fbf3 intel/fs: Make the result of is_unordered() dependent on devinfo.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20072>
2022-12-10 03:59:19 +00:00
Lionel Landwerlin d608706875 Revert "anv: compile anv_acceleration_structure.c"
This reverts commit 74d0be27ae.

Also remove anv_acceleration_structure.c, it was meant to be removed
earlier. There was probably a rebase issue somewhere.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20248>
2022-12-10 01:16:16 +00:00
Rebecca Mckeever aa76b70751 hasvk: Delete VK_KHR_device_group provided entrypoints
Delete anv_CmdDispatch, anv_CmdSetDeviceMask, and
anv_GetDeviceGroupPeerMemoryFeatures so that the vk_common_*
versions will be used instead. This will avoid repeated code.

Signed-off-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20218>
2022-12-09 14:07:59 -06:00
Rebecca Mckeever 43f9c66224 anv: Delete VK_KHR_device_group provided entrypoints
Delete anv_CmdDispatch, anv_CmdSetDeviceMask, and
anv_GetDeviceGroupPeerMemoryFeatures so that the vk_common_*
versions will be used instead. This will avoid repeated code.

Signed-off-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20218>
2022-12-09 14:07:48 -06:00
Kenneth Graunke 8c2448d4e6 intel/compiler: Delete sampler key handling for planar format stuff
i965 used these, but Gallium drivers do this lowering via a separate
nir_lower_tex call from st/mesa.  Vulkan drivers don't use these at all.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
Kenneth Graunke 88918baf5c intel/compiler: Delete key->msaa_16
None of the drivers have used this since we dropped i965, and BLORP
no longer uses it as of the previous commit.  We can also drop the
former compressed_multisample_tex_mask (now padding) field so that
things remain 64-bit aligned.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
Kenneth Graunke 5d2a290cc7 intel/blorp: Set key->msaa_16 unconditionally on Gfx9+
This will result in us using the TXF_CMS_W message rather than the
TXF_CMS message on Skylake through Tigerlake for 2/4/8x MSAA blits,
which is technically slightly worse.  However, it shouldn't be that
much worse: the TXF_CMS message was removed altogether on Alchemist.

iris and anv set key->msaa_16 unconditionally, to avoid paying the
cost of shader recompiles for a miniscule gain.  crocus and hasvk
don't need to set it as they don't support 16x MSAA.  BLORP already
recompiles based on the sample count, so it could easily keep doing
this for the minor benefit.  But avoiding it will let us drop the
entire msaa_16 key field out of the compiler, which is nice.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
Kenneth Graunke 584e18863e intel: Drop compressed_multisample_layout_mask from the compiler keys
The compiler looks at this key field to determine whether to perform
an MCS fetch for a txf_ms or samples_identical texture message, if a
nir_tex_src_ms_mcs_intel source wasn't provided.  If it isn't set,
it instead uses constant 0 (nothing is compressed).

All of the drivers (iris, crocus, anv, hasvk) unconditionally set this
to ~0 because we don't want to pay for costly shader recompiles (which
can cause nasty stuttering).  Most textures are compressed anyway, and
the hardware ignores the l2dms MCS parameter if MCS is disabled.

The only user was BLORP, which sets the key field based on whether the
texture's aux usage has MCS.  But if it has MCS, it also does the MCS
fetch itself and supplies it directly.  Otherwise, it relies on the
compiler to fill in the 0 value.  But it could easily just provide the
0 value itself in that case and not rely on the compiler at all.

With that fixed, we can just drop the key fields entirely.  We leave
them as padding for now to avoid repacking structures; we won't need
to after the next commits anyway.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
2022-12-09 10:18:25 +00:00
Jianxun Zhang 5c62f526a4 intel/common: use format struct in aux mapping
Refactor aux mapping with the new format struct and helpers.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20167>
2022-12-09 09:49:42 +00:00
Jianxun Zhang 8ad9549677 intel/common: initialize format of aux mapping on GFX12
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20167>
2022-12-09 09:49:42 +00:00
Jianxun Zhang cf3ee73f8f intel/common: fix style of some comments in intel_aux_map.h
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20167>
2022-12-09 09:49:42 +00:00
Jianxun Zhang d0520430aa intel/common: Add a new struct to describe AUX mapping format
The new struct and some helper functions are for further
refactoring.

Reworks:
 * Jordan: Refactor code around aux format array

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20167>
2022-12-09 09:49:42 +00:00
Jianxun Zhang 6b3740f359 intel/common: Add an enum of formats of AUX mapping
The new enum allows us to support multiple formats in the future.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20167>
2022-12-09 09:49:42 +00:00
Lionel Landwerlin 90c86fe63e intel: add MTL performance metrics
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20228>
2022-12-09 09:13:02 +00:00
Väinö Mäkelä d4bcfed422 hasvk: Allow aliasing with modifiers for WSI images
Ignore ALIAS_BIT when format comes from WSI because
we have the ability to bind the MEMORY_BINDING_PRIVATE
from the other WSI image.

This commit is the same as f350b78b but for hasvk.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19840>
2022-12-09 08:35:02 +00:00
Tapani Pälli 68ef0d8448 anv: emit sample mask state independent of fragment stage
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7861
Fixes: 9f6af43743 ("anv: dynamic multisample sample mask")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20221>
2022-12-09 08:00:42 +00:00
Jordan Justen 0d9be82fe6 intel/genxml: Add genX_rt_pack.h
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20225>
2022-12-09 01:43:39 +00:00
Lionel Landwerlin b4b4294a78 intel/fs: add a saturation propagation test
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20206>
2022-12-09 00:39:05 +00:00
Oleksii Bozhenko d5d8bb1dbb brw: fix saturate propagation region overlap range
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/commit/947c828d5cbffe9640ac63103a6223112eeff27f
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7691

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Oleksii Bozhenko <oleksii.bozhenko@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20206>
2022-12-09 00:39:05 +00:00
Tapani Pälli bc4b7de0d0 intel/fs: implement Wa_14017989577
The first instruction of any kernel should have non-zero emask. This
restriction needs to be obeyed to avoid GPU hangs.

Patch adds a function to insert dummy mov as first instruction
to make sure this requirement is fulfilled.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20194>
2022-12-08 23:58:32 +00:00
Kenneth Graunke bafbe7c23a intel/compiler: Set NoMask on cr0 access for float controls mode
This is trying to clear a bit in the control register.  However, it's
executing with whatever channel mask happens to be active.  Typically
this is the one at the start of the program, so at least some channels
will be active.  Typically the first channel will be active due to
packed dispatch, but that's not always guaranteed.  Without NoMask,
the float controls writes may randomly not happen.

Recent GPUs also seem to have a hang issue when the first instruction in
the shader doesn't have any active channels.  Having an instruction with
NoMask at the start of the program works around the issue.  See HSD bug
14017989577.  In our case, the float controls preamble was breaking that
restriction every time, causing us to run into this problem frequently.

Thanks to Tapani Pälli for finding this hang issue, and Francisco
Jerez and Lionel Landwerlin for helping pinpoint this issue during
review of a workaround patch in !20194.

Fixes GPU hangs in Elder Scrolls Online, Witcher 3, and likely more.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7639
Fixes: 9da56ffc52 ("i965/fs: add emit_shader_float_controls_execution_mode() and aux functions")
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20214>
2022-12-08 09:54:09 +00:00
Väinö Mäkelä 4035853523 hasvk: Report correct multisampling limits on gfx7
Some limits reported by hasvk were too high, which caused CTS tests to
fail.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19393>
2022-12-08 00:16:44 +00:00
Otavio Pontes 2e775b8bdb anv/hasvk: Clamping Scissor Rect values in a valid range
On cmd_buffer_emit_scissor(), if VkViewport height or width are set to
a value lower than 1.0, y_max or x_max can be attributed negative values,
causing an overflow. That leads to ScissorRectangleYMax or
ScissorRectangleXMax to be set to values on an unsupported range.

Clamping x_max and y_max in the valid range solves the problem.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7471
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20200>
2022-12-07 12:19:42 +00:00
Lionel Landwerlin e25e17dd0c intel/fs: clamp per vertex input accesses to patchControlPoints
In a tesselation control shader where an input array is accessed using
the index gl_InvocationID, we can end up accessing elements beyond the
number of input vertices specified in the shader key.

This happens because of the lowering in nir_lower_indirect_derefs().
This lowering will affect compact variables which happens in this
case :

  in gl_PerVertex {
      vec4  gl_Position;
      float gl_ClipDistance[1];
  } gl_in[gl_MaxPatchVertices];

The lowered code produced by NIR is somewhat ineffecient (implements a
binary seach) :

  if (gl_InvocationID < 16) {
     if (gl_InvocationID < 8) {
        if (gl_InvocationID < 4) {
          vec4 vals = load_at_offset(0);
          value = bcsel(vals, gl_InvocationID);
        } else {
          vec4 vals = load_at_offset(4);
          value = bcsel(vals, gl_InvocationID - 4);
        }
     } else {
        if (gl_InvocationID < 12) {
          vec4 vals = load_at_offset(8);
          value = bcsel(vals, gl_InvocationID - 8);
        } else {
          vec4 vals = load_at_offset(12);
          value = bcsel(vals, gl_InvocationID - 12);
        }
     }
  } else {
     if (gl_InvocationID < 24) {
        ...
     } else {
        ...
     }
  }

By default the gl_MaxPatchVertices must be set at 32 items and that's
what the lowering code will use to divide the access into chunks of 4.
But when running with 3 input vertices, this means we'll pull one more
item than what was delivered in the shader payload.

This triggers issues further down the register scheduling where the
g5UD (register for the 4th item) is overwritten by a previous SEND,
leading the URB read to use an invalid handle.

This pass clamps any access load_per_vertex_input intrinsic vertex
indice to (input_vertices - 1).

Fixes issues with tests like :
dEQP-VK.clipping.user_defined.clip_distance.vert_tess.*

Also fixes a hang with zink/anv on :
KHR-GL46.draw_elements_base_vertex_tests.AEP_shader_stages

v2: Don't replace source register

v3: Implement in NIR

v4: Clamp per vertex array sizes in NIR (Jason)

v5: Move the clamping on the intel compiler

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9749>
2022-12-07 08:16:03 +00:00
Marcin Ślusarz 7809f76fe8 intel/compiler/mesh: align payload size to the size of vec4
This reduces the number of instructions in task shaders when payload
size is not aligned to vec4 and payload_in_shared WA is enabled,
because nir_lower_task_shader will not need to handle the unaligned
size case.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20080>
2022-12-06 16:31:11 +00:00
Nanley Chery ea4de4ad3d anv: Don't ambiguate for undefined layouts on TGL+
For Tiger Lake and onward, we generally don't need to ambiguate the CCS
before accessing it. This is safe for two reasons:

- Tiger Lake and onward treat all CCS values as legal.
- We enable compression on all writable image layouts. The CCS will
  receive all writes and will therefore always be valid.

When dealing with modifiers, we continue to allow ambiguates in some
instances.

Before this patch, I found ~19.5k ambiguates in Wolfenstein:
Youngblood's Riverside benchmark (note that this includes manually
entering the benchmark and exiting the app). With this patch, the number
of ambiguates goes down to zero.

Improves performance of Fallout 4 at 1080p/High settings on Arc A380 by
around 22%.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Nanley Chery 5c84b31891 anv: Move aux vars up in transition_color_buffer
I'd like to reuse one of them for an assert.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Nanley Chery 822687f4c0 intel/dev: Add a has_illegal_ccs_values flag
Whether or not CCS can be used without initialization depends on the
platform:

- On gfx7-8, each CCS element is 1-bit and encodes "fast-cleared" or
  "pass-through". So, those platforms have no illegal values.

- On gfx9-11, each CCS element is 2-bits and some bit combinations
  are invalid.

- On gfx12+, each CCS element is 4-bits but they have no truly illegal
  values. Unused encodings are interpreted as "pass-through".

Refer to the "MCS/CCS Buffers for Render Target(s)" sections of the
PRMs for more info.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Nanley Chery d307655e52 anv: Use specific flush reasons for CCS operations
When INTEL_DEBUG=pc is set and a CCS operation is being performed, the
driver reports that flushes are happing before and after the operation.
It also reports that the operation is a fast clear, but that's not
always the case. We could be resolving for example.

Reporting the specific operation can help avoid confusion.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20118>
2022-12-06 00:49:17 +00:00
Lionel Landwerlin d4cd33630a intel: add missing restriction on fragment simd dispatch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7755
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20169>
2022-12-06 00:37:50 +02:00
Lionel Landwerlin b9403b1c47 intel: factor out dispatch PS enabling logic
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20169>
2022-12-06 00:37:47 +02:00
Sviatoslav Peleshko 77ecf9149c anv: Defer flushing PIPE_CONTROL bits forbidden in CCS while in GPGPU mode
Fixes: 313aeee8 ("anv: Use pending pipe control mechanism in flush_pipeline_select()
")

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7816
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20124>
2022-12-03 00:10:32 +00:00
Lionel Landwerlin b7b91ae51e anv: enable VK_KHR_ray_tracing_maintenance1
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin d844fa4def anv: implement new queries for VK_KHR_ray_tracing_maintenance1
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 4d05be49c2 anv: implement vkCmdTraceRaysIndirect2KHR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 675c5bd4cc anv: refactor ray tracing dispatch
Preparing for vkCmdTraceRaysIndirect2KHR

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin df38426072 intel/rt/nir: add support for RayCullMaskKHR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 6202a2c6b4 intel/rt/nir: enable the trampoline shader to load the indirect ray shader bsr
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin af3f7948d1 anv: correctly predicate ray tracing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7479fe6ae0 ("anv: Implement vkCmdTraceRays and vkCmdTraceRaysIndirect")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 7d7c32de4c anv/genxml: make gen_rt more like other genxml files
The main goal is to be able to generate genX_bits.h for those
structures so we can get generated field offsets.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20011>
2022-12-02 09:28:23 +00:00
Lionel Landwerlin 8baacba4d6 hasvk: remove coarse pixel checks
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 2d150f3ecd hasvk: Drop more DG2 code
v2: remove unused devinfo (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand d0fea83d7b hasvk: Rip out local memory support
Things could probably be simplified further but this at least gets rid
of most of the dead code and the dead flags and fields.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00
Jason Ekstrand 4256d2cbc2 hasvk: Rip out scratch surfaces
These are a DG2+ thing

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19852>
2022-12-02 09:18:17 +00:00