_eglAddDevice() is now only used to look up eglDevices,
which means that the function name is a bit misleading.
Since this function is only used for finding the
eglDevice, it should also no longer support adding
a device to the egl devices list.
Signed-off-by: Robert Foss <rfoss@kernel.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23742>
_eglAddDevice() is now only used to look up eglDevices,
which means that the function name is a bit misleading.
Since this function is only used for finding the
eglDevice, it should also no longer support adding
a device to the egl devices list.
Signed-off-by: Robert Foss <rfoss@kernel.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23742>
This code was written with 80-char lines in mind; changing that to 100
with the common .clang-format unnecessarily reflows a lot of code that
looks fine like this.
`AlwaysBreakAfterReturnType: All` might be something that we want
everywhere, but for now only set it here, to match existing code.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23398>
We draw the gallium hud directly to the rendered buffer, meaning that if
the buffer age is queried and then a partial redraw is done, we get a
ghosting effect from the hud drawn in previous frames.
Since we need to draw the hud with updated values every frame anyway,
there's no harm in disabling the buffer age and partial redraw.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Chris Healy <cphealy@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20387>
Commit f9a074dd55 ("dri2/android: Bypass throttling") dropped
unnecessary throtting in the SwapBuffers() path for android. But
unfortunately MSAA resolve got tangled up in the throttle reason
flag. So add a new flag that indicates "no throttingling, but yes
please do MSAA resolve".
Fixes: f9a074dd55 ("dri2/android: Bypass throttling")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22719>
Indeed, the unnecessary drmDevice objects were not freed.
For instance, this issue could be triggered with: "piglit/bin/egl_ext_platform_device -auto -fbo":
SUMMARY: AddressSanitizer: 2796 byte(s) leaked in 12 allocation(s).
Fixes: e39d72aec2 ("egl: only take render nodes into account when listing DRM devices")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22408>
Destroy the display wrapper proxy before destroying the event queue that
the proxy is attached to.
This silences a warning that libwayland 1.22 emits for programs that use
EGL/Wayland:
warning: queue 0x562a5ed2cd20 destroyed while proxies still attached:
wl_display@1 still attached
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21646>
We can just add the flags to the kopper interface, since it's private to
Mesa. This gets us depth/stencil invalidation on swapbuffers, which is
critical for tiler performance.
glmark2-es2 -b texture (windowed) goes from 1650 to 1930 fps on
zink+turnip with ZINK_DEBUG=rp.
Part of #7321 (we're still a little behind freedreno's 2180 fps)
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
I tried to drop the swapBuffers path, but it turns out it's being taken by
softpipe/llvmpipe, and the tests are passing. The piglit egl-copy-buffers
test even passes on zink, but you end up with a bad display because of an
un-preserved back buffer.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
This shouldn't be doing a swapBuffers, that's not what this function is
supposed to do. But also, we shouldn't be doing this from zink, which the
swap was introduced for, because we don't implement the extension. Cleans
up some strangeness from 3c4be122cc ("egl: implement more hooks for
swrast")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
RRGetScreenInfo re-probes connector status, which may result in an EDID
transfer for every output, which according to Adam Jackson can be on the
order of 100ms for a single EDID block. So our previous implementation
of this eglGetMscRateANGLE was blocking for excessive periods of time
instead of being a quick query of the refresh rate like users expect.
This changes our eglGetMscRateANGLE implementation from using
RRGetScreenInfo to RRGetScreenResourcesCurrent and RRGetCrtcInfo.
This obtains the same monitor info without re-probing connectors.
Fixes a severe performance regression in Chromium WebGL performance.
While we're re-implementing the extension, we also implement proper
multi-monitor support: if there are multiple active CRTCs, we determine
which contains the largest portion of the surface, as specified in the
EGL_ANGLE_sync_control_rate extension.
We also now report fractional refresh rates correctly rather than
rounding to the nearest Hz.
Fixes: 4752655649 ("egl/x11: implement ANGLE_sync_control_rate")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6996
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7038
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20665>