This simplifies manipulation of the offsets dramatically, fixing some
UBO access related bugs.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Prefetch only supports the basic 2D texture case, checking is_array is
needed because 1d array textures pass the coord num_components==2 test.
Fixes: 2a0d45ae ("freedreno/ir3: Add a NIR pass to select tex instructions eligible for pre-fetch")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Rob Clark <robdclark@gmail.com>
This makes the streams more readable and comparable with the blob's parser
as it parses the VS and PLBU stream and shows the currently known values.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
CodeGenFileType moved from ::llvm::TargetMachine in
llvm/Target/TargetMachine.h to ::llvm:: in llvm/Support/CodeGen.h
Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
To avoid following building error:
out/target/product/x86_64/obj_x86/STATIC_LIBRARIES/libmesa_util_intermediates/format/u_format_table.c:30:10:
fatal error: 'u_format.h' file not found
^~~~~~~~~~~~
1 error generated.
Fixes: 882ca6d ("util: Move gallium's PIPE_FORMAT utils to /util/format/")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
GEN10_FORMAT_TABLE_INPUTS requires correction of u_format.csv file path
in order to avoid following build error:
ninja: error: 'external/mesa/util/format/u_format.csv',
needed by 'out/target/product/x86_64/gen/STATIC_LIBRARIES/libmesa_pipe_radeonsi_intermediates/radeonsi/gfx10_format_table.h',
missing and no known rule to make it
Fixes: 882ca6d ("util: Move gallium's PIPE_FORMAT utils to /util/format/")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
We had this ad-hoc exact size matching for unsized internalformats,
but st_choose_matching_format() can do exactly what we want. This
means, that, for example, we'll now prefer the matching ordering for
565/565_REV if the driver supports both orders. We also pass
Unpack.SwapBytes through from ChooseTextureFormat so that we can hit
the memcpy path for 8888 formats when that flag is set.
Some interesting format choice changes from this (on softpipe):
intf/form/type before after
----------------------------------------------------
RGBA/RGBA/USHORT: R8G8B8A8_UNORM -> RGBA_UNORM16
RGB/RGBA/8888: X8B8G8R8_UNORM -> R8G8B8X8_UNORM
RGB/ABGR/8888_REV: X8B8G8R8_UNORM -> R8G8B8X8_UNORM
RGBA/RGBA/5551: B5G5R5A1_UNORM -> A1B5G5R5_UNORM
RGBA/RGBA/4444: R8G8B8A8_UNORM -> A4B4G4R4_UNORM
RGBA/GL_RGBA/1010102: R8G8B8A8_UNORM -> A2B10G10R10_UNORM
DEPTH/DEPTH/UINT: Z24X8 -> Z_UNORM32
DEPTH/DEPTH/USHORT: Z24X8 -> Z_UNORM16
v2: Make sure that the baseformat still matches. v1 would pick
MESA_FORMAT_L16_UNORM for RED/LUMINANCE/SHORT, when we clearly
want a red format.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
sRGB vs unorm was the only conflict case being guarded against in this
function. Before the PIPE_FORMAT conversion, we always listed the
unorm before the sRGB in the enums, but PIPE_FORMAT_A8B8G8R8_SRGB
happens to be before _UNORM. We always want the unorm result here.
Fixes: 807a800d8c ("mesa: Redefine MESA_FORMAT_* in terms of PIPE_FORMAT_*.")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
We now have a nice helper function for finding those memcpy formats,
without needing to go through each entry of the mesa format table to
see if it happens to match.
While looking at sysprof of a softpipe GLES2 CTS run, we were spending
~8% of the CPU on ChooseTextureFormat. With this, roughly the same
region of the testsuite was .4%.
v2: Add Ken's fix for canonicalizing array formats.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Just return MESA_FORMAT_NONE to avoid triggering unreachable; there's
really no sensible thing to return for this case anyway.
This prevents regressions in the next commit, which makes st/mesa
start using this function to find a reasonable format from GL format
and type enums.
Reviewed-by: Eric Anholt <eric@anholt.net>
Eventually, we will want to combine constants across types, but for now
let's not break the world.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
64-bit ops have their own funky swizzles. Let's pack them, both for
native 64-bit sources as well as extended 32-bit sources.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
State was leaking from previous frames as we weren't updating the
descriptor in all cases.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
On newer GPUs, this is a no-op. On older GPUs, this prevents needless
spilling since texture registers are shared with a subset of work
registers.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
This actually supports more of the extension than the LLVM backend but we
can't enable it because ACO doesn't work with all stages yet.
With more of it enabled, some CTS tests fail because our 64-bit sqrt
is very imprecise. I can't find any precision requirements for it
anywhere, so I'm thinking it might be a CTS issue.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
ACO sets this itself and will have to set it differently in the future to
support shaderDenormFlushToZeroFloat64.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Per the spec, the units passed to glPolygonOffset are to be multiplied
by an implementation-defined constant.
On Midgard, this constant seems to be 2.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
To not overwrite the resolve if there is pending clear aspects,
same as color resolves.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
In the case of glibc, pthread_t is internally a pointer. If
lp_rast_destroy() passes a 0-value pthread_t to pthread_join(), the
latter will SEGV dereferencing it.
pthread_create() can fail if either the user's ulimit -u or Linux
kernel's /proc/sys/kernel/threads-max is reached.
Choosing to continue, rather than fail, on theory that it is better to
run with the one main thread, than not run at all.
Keeping as many threads as we got, since lack of threads severely
degrades llvmpipe performance.
Signed-off-by: Nathan Kidd <nkidd@opentext.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
So nir_validate happens properly. Unfortunately this means we have
to play the metadata song and dance, so walk over all impls and say
that we didn't hurt anything.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
When demoting it from an output to a global, we need to actually move
it to the correct list. While here, we also refactor so it's clear
we aren't mutating the list while iterating.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2106
Fixes: f9fd04aca1 ("nir: Fix non-determinism in lower_global_vars_to_local")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We were compiling them twice, costing extra build time. Reduces my
ccache-hot clean build time by a second (24.3s to 23.3s, 3 runs each).
The windows args are a little strange -- it's not clear to me that
they're actually used for building these files, but keep them in place
just in case, since we don't have a good windows CI story yet. We
should want them on both gallium and classic regardless: Only osmesa
could be built for windows in classic, and classic OSMesa's scons
build defines these flags too.
Closes: #2052
Acked-by: Dylan Baker <dylan@pnwbakers.com>
On gen7 and earlier the scratch space size is limited to 12kB.
By enabling this optimization we may easily exceed this limit
without having any fallback.
arb_compute_shader/linker/bug-93840.shader_test crashes with
this lowering on IVB due to exceeding scratch size limit.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2092
Fixes: 69244fc7
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
To make PIPE_FORMATs usable from non-gallium parts of Mesa, I want to
move their helpers out of gallium. Since u_format used
util_copy_rect(), I moved that in there, too.
I've put it in a separate directory in util/ because it's a big chunk
of related code, and it's not clear to me whether we might want it as
a separate library from libmesa_util at some point.
Closes: #1905
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Previously, instruction selection had two kinds of booleans:
1. divergent which was per-lane and stored in s2 (VCC size)
2. uniform which was stored in s1
Additionally, uniform booleans were made per-lane when they resulted
from operations which were supported only by the VALU.
To decide which type was used, we relied on the destination size,
which was not reliable due to the per-lane uniform bools, but it
mostly works on wave64.
However, in wave32 mode (where VCC is also s1) this approach
makes it impossible keep track of which boolean is uniform and
which is divergent.
This commit makes all booleans per-lane.
The resulting excess code size will be taken care of by the optimizer.
v2 (by Daniel Schürmann):
- Better names for some functions
- Use s_andn2_b64 with exec for nir_op_inot
- Simplify code due to using s_and_b64 in bool_to_scalar_condition
v3 (by Timur Kristóf):
- Fix several subgroups regressions
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>