When trying to create a headless Vulkan instance without a display
device available, device enumeration would fail.
Part of the physical device creation code already accounts for a missing
display device, allow device enumeration to continue in that case too so
headless instances can be created.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25313>
This fixes several tests when the initially uploaded buffer
from CPU was being ignored because vc4_texture_subdata was not
marking the resource as written/initialized.
The usage flags management available at vc4_resource_transfer_map
is generalized into vc4_map_usage_prep and reused at
vc4_resource_transfer_map. This makes vc4 implementation more similar
to v3d.
This fixes 7 text in the following subgroups:
-dEQP-GLES2.functional.fbo.render.texsubimage.*
-dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.*
-spec@arb_clear_texture@arb_clear_texture-*
Cc: mesa-stable
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25297>
Rework it to use the existing VkImageDrmFormatModifierExplicitCreateInfoEXT
logic to set the image's explicit layout.
The code turned out to be generic enough so it could be integrated into
vk_image.c in the future and removed from the v3dv code.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14195>
The pipeline layout lifetime tests in CTS allocate some descriptors
and bind them to the command buffer without actually ever writing
valid resources to them since they never actually execute the command
buffers, so we want to be careful at bind time and not assume the
resources exist.
Fixes crashes in dEQP-VK.api.pipeline.pipeline_layout.lifetime.*
Fixes: 95f881adbd ('v3dv: add support for sampling simple 2D linear textures')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25172>
V3D can't sample linear images (other than 1D), however, some applications
will require this to work. Particularly, our swapchain images may need to be
linear (for display), so sampling from them won't work.
This change detects the case where we are binding a descriptor which attempts
to sample from a simple 2D linear texture, transparently creates a tiled
copy of the image and rewrites the descriptor to refer to the tiled image
instead. This will be slow but will allow some applications that require this
to work (i.e. some aspects of Android's user interface).
As of this patch, this only supports sampling linear images with a single
miplevel and layer from single-plane images in non-arrayed descriptors. We
could handle other cases too with a bit more work though.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9712
Tested-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25048>
The condition
!param->type->is_vector() || !param->type->is_scalar()
alawys evaluates to true:
* type is not scalar or vector -> true
* type is vector, i.e. num_components > 1 -> num_components == 1 is
false and !is_scalar() == true
* type is scalar, i.e. num_components == 1 -> num_components > 1 is
false and !is_vector() == true
There is no comment explaining why such code has been written, therefore
this seems to be a mistake.
To maintain consistency with the surrounding code,
glsl_type_is_scalar_or_vector has been used instead of
replacing || with &&.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
ANV functionality was used as a reference. As stated in anv_BindImageMemory2:
Ignore this struct on Android, we cannot access swapchain
structures there.
Fixes 2 failing VTS test:
dEQP-VK.wsi.android.swapchain.create#image_swapchain_create_info
dEQP-VK.wsi.android.swapchain.simulate_oom#image_swapchain_create_info
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25028>
Functionality ensures gralloc won't allocate compressed buffer
incompatible with shared presentable image support.
Broadcom does not support compressed buffers and we can just enable the
feature without additional logic. Despite that, we add the logic here
so it can be replaced with the generic code someday.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25028>
We already renamed the type, we just need to rename the enum and the
casting helper functions.
Generated with sed:
sed -i -e 's/nir_instr_type_ssa_undef/nir_instr_type_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
sed -i -e 's/nir_instr_as_ssa_undef/nir_instr_as_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
and two tiny whitespace fixups in lima.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
Instead, we replace it directly with nir_def. We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn. Most of this commit was generated by sed:
sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
We could add a nir_def_bit_size() helper but we use ->bit_size about 3x
as often as nir_dest_bit_size() today so that's a major Coccinelle
refactor anyway and this doesn't make it much worse. Most of this
commit was generated byt the following semantic patch:
@@
expression D;
@@
<...
-nir_dest_bit_size(D)
+D.ssa.bit_size
...
Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>