Brian Paul
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ee0b1bc7d3
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progs/glsl: finish conversion to GLEW
This is a follow-on to b799af91d5.
Remove _func function suffix and unneeded #includes.
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2009-07-17 13:23:11 -06:00 |
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Keith Whitwell
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b799af91d5
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progs/glsl: compile with scons and glew
Get most of these working with scons.
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2009-06-29 14:15:08 +01:00 |
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Brian Paul
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538a823882
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demos: new glsl/array.c demo
Test variable indexing into a uniform array in a vertex shader.
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2009-04-17 16:23:33 -06:00 |
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