Commit Graph

81585 Commits

Author SHA1 Message Date
Marek Olšák d79a3449a7 radeonsi: link ES-GS just like LS-HS
This reduces the shader key for ES.

Use a fixed attrib location based on (semantic name,  index).

The ESGS item size is determined by the physical index of the highest ES
output, so it's almost always larger than before, but I think that
shouldn't matter as long as the ESGS ring buffer is large enough.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák b1c5f3faa9 radeonsi: calculate optimal GS ring sizes to fix GS hangs on Tonga
I discovered that increasing the ESGS ring size fixes GS hangs on Tonga,
so let's do it properly.

There is now a separate init_config_gs_rings state that is not immutable,
because GS rings are resized when needed.

This also saves some memory. Most apps won't need more than 1MB
per ring per shader engine.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák 2f5d911ba2 radeonsi: rename si_update_gs_rings
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák 4acd856088 radeonsi: calculate ESGS_RING_ITEMSIZE in create_shader
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák a0cf589961 radeonsi: move maximum gs stream calculation into create_shader
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák 3ab0c49f04 radeonsi: clean up small duplication in si_shader_gs
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák eb0d3e8a90 gallium/radeon: shorten render_cond variable names
and ..._cond -> ..._invert

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák 70c40cc989 gallium/radeon: remove predicate_drawing flag
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák 12596cfd4c gallium/radeon: atomize render condition (SET_PREDICATION)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák 3521907622 gallium/radeon: simplify restoring render condition after flush
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:42 +01:00
Marek Olšák 600e212d87 gallium/radeon: don't use PREDICATION_OP_CLEAR
Not setting the predication bit is sufficient.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 6eff5415e4 gallium/radeon: simplify disabling render condition for u_blitter
just disable it by not setting the predication bit

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 8dd1ee6ff3 r600g: don't set predication on non-draw packets
This has no effect.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 6cc8f6c6a7 gallium/radeon: inline the r600_rings structure
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 3d963abc81 radeonsi: prevent recursion in si_context_gfx_flush
The recursion can only occur if you modify need_cs_space to always flush.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 8569f9a87e gallium/radeon: remove the IB flushing flag
Not needed anymore. A similar flag will be introduced in the next commit,
which will be private in radeonsi.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 81d412e02c gallium/radeon: move GFX/DMA flushing from add_to_buffer_list to need_cs_space
need_cs_space isn't invoked so often and is called before all commands too.
This is a lot cleaner. The code in radeon_add_to_buffer_list always seemed
dodgy to me.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák c6012a6650 radeonsi: rename cache flushing flags once more
KCACHE, TC L1 and TC L2 are renamed to:
- SMEM L1
- VMEM L1
- GLOBAL L2

You can easily tell what they are used for now.
Shaders must deal with coherency issues between both L1s manually,
e.g. by setting GLC=1 or by using s_dcache_*.

BOTH_ICACHE_KCACHE was an unused definition.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 10130ccd8c radeonsi: set the DISABLE_WR_CONFIRM flag on CI-VI as well
I missed this in commit c3e527f93d
    radeonsi: only enable write confirmation on the last CP DMA packet

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 40912dd91e radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney
otherwise the SX or CB blocks can go bananas

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: mesa-stable@lists.freedesktop.org
2015-11-13 19:54:41 +01:00
Marek Olšák f7757100f2 radeonsi: add glClearBufferSubData acceleration
8-bit and 16-bit clears which are not aligned to dwords are done in software.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 19773f9805 radeonsi: add SI_SAVE_FRAGMENT_STATE blitter flag
Buffer clears via transform feedback won't set this.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 19a9c1ecc7 gallium/u_blitter: add support for multi-dword clear values in clear_buffer
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák e15c5c7a06 radeonsi: fix a future crash in emit_cb_target_mask
This can't crash currently, but it would crash if clear_buffer
from u_blitter were used with a clean context.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:41 +01:00
Marek Olšák 65d0c558d5 radeonsi: fix unaligned clear_buffer fallback
This is unreachable currently, but it will be used by unaligned 8-bit and
16-bit fills.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:40 +01:00
Marek Olšák 7f1e34e6c8 r600g: fix clear_buffer fallback with offset != 0
Discovered by luck. This code path hasn't been exercised since transform
feedback was implemented.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2015-11-13 19:54:40 +01:00
Marek Olšák 01526136ba gallium/radeon: fix PIPE_QUERY_GPU_FINISHED
Broken by the addition of r600_multi_fence
in 3b37155a68

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89014

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-11-13 19:54:40 +01:00
Chad Versace ba467467f4 anv: Use enum isl_tiling everywhere
In anv_surface and anv_image_create_info, replace member
'uint8_t tile_mode' with 'enum isl_tiling'.

As a nice side-effect, this patch also reduces bug potential because the
hardware enum values for tile modes are unstable across hardware
generations.
2015-11-13 10:44:09 -08:00
Chad Versace af392916ff anv/device: Embed isl_device
Embed struct isl_device into anv_physical_device and anv_device.  It
will later be used for surface layout calculations.
2015-11-13 10:44:09 -08:00
Chad Versace a4a2ea3f79 isl: Add enum isl_tiling and a query func
The query func is isl_tiling_get_extent.
2015-11-13 10:44:07 -08:00
Chad Versace 652727b029 isl: Add structs isl_extent2d, isl_extent3d
They are nowhere used yet.
2015-11-13 10:31:49 -08:00
Chad Versace b1bb270590 isl: Add struct isl_device
The struct is incomplete (it contains only the gen). And it's nowhere
used yet.

It will be used later for surface layout calculations.
2015-11-13 10:31:37 -08:00
Chad Versace 477383e9ac anv: Strip trailing whitespace from anv_device.c 2015-11-13 10:27:40 -08:00
Brian Paul 40663864d2 mesa: minor comment fix in blend.c 2015-11-13 08:02:19 -07:00
Brian Paul 5a5efbf804 docs: add link to Coverity on developer utilities page
Signed-off-by: Brian Paul <brianp@vmware.com>
2015-11-13 08:02:19 -07:00
Brian Paul 00046393f8 docs: update VMware driver instructions
Use a LIBDIR variable, set per-platform.
Update the Mesa configuration flags.
Run update-initramfs or dracut, update /etc/modules

Signed-off-by: Brian Paul <brianp@vmware.com>
2015-11-13 08:02:19 -07:00
Daniel Stone d1314de293 egl/wayland: Ignore rects from SwapBuffersWithDamage
eglSwapBuffersWithDamage accepts damage-region rectangles to hint the
compositor that it only needs to redraw certain areas, which was passed
through the wl_surface_damage request, as designed.

Wayland also offers a buffer transformation interface, e.g. to allow
users to render pre-rotated buffers. Unfortunately, there is no way to
query buffer transforms, and the damage region was provided in surface,
rather than buffer, co-ordinate space.

Users could in theory account for this themselves, but EGL also requires
co-ordinates to be passed in GL/mathematical co-ordinate space, with an
inversion to Wayland's natural/scanout co-ordinate space, so
transformations other than a 180-degree rotation will fail as EGL
attempts to subtract the region from (its view of the) surface height.

Pending creation and acceptance of a wl_surface.buffer_damage request,
which will accept co-ordinates in buffer co-ordinate space, pessimise to
always sending full-surface damage.

bce64c6c provides the explanation for why we send maximum-range damage,
rather than the full size of the surface: in the presence of buffer
transformations, full-surface damage may not actually cover the entire
surface.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 10:09:23 +00:00
Iago Toral Quiroga a29d922c1a Revert "nir/copy_propagate: do not copy-propagate MOV srcs with source modifiers"
The change proposed in the review leads to piglit regressions because
is_move() is used in other places and relies on the checks for source
modifiers to be there.

Revert this until we agree on a better solution.
2015-11-13 08:53:10 +01:00
Samuel Iglesias Gonsálvez 5f004fd197 glsl: fix 'shared' layout qualifier related regressions
Commit 8b28b35 added 'shared' as a keyword for compute shaders
but it broke the existing 'shared' layout qualifier support for
uniform and shader storage blocks.

This patch fixes 578 dEQP-GLES31.functional.ssbo.* tests.

v2:
- Move SHARED to interface_block_layout_qualifier (Timothy)
- Don't remove "shared" case insensitive check (Timothy)
- Remove the clearing of shared_storage flag (Timothy)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2015-11-13 08:04:49 +01:00
Iago Toral Quiroga 8610cd6b8c nir/copy_propagate: do not copy-propagate MOV srcs with source modifiers
If a source operand in a MOV has source modifiers, then we cannot
copy-propagate it from the parent instruction and remove the MOV.

v2: remove the check for source source modifiers from is_move() (Jason)

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-11-13 07:54:33 +01:00
Jason Ekstrand 5f43e074d4 nir/vars_to_ssa: Delete dead output set code
This was a remnant of an early attempt to handle output reads in
vars_to_ssa.  That attempt was abandon a long time ago but these few lines
were aparently left in the pass and managed to evade review.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-11-12 22:08:43 -08:00
Jason Ekstrand 226ba889a0 nir/vars_to_ssa: Rework copy set handling in lower_copies_to_load_store
Previously, we walked through a given deref_node's copies and, after
lowering the copy away, removed it from both the source and destination
copy sets.  This commit changes this to only remove it from the other
node's copy set (not the one we're lowering).  At the end of the loop, we
just throw away the copy set for the node we're lowering since that node no
longer has any copies.  This has two advantages:

 1) It's more efficient because we're doing potentially half as many set
    search operations.

 2) It now properly handles copies from a node to itself.  Perviously, it
    would delete the copy from the set when processing the destinatioon and
    then assert-fail when we couldn't find it for the source.

Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92588
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-11-12 22:08:43 -08:00
Jason Ekstrand 4bbf2ac06e nir/validate: Allow subroutine types for the tails of derefs
The shader-subroutine code creates uniforms of type SUBROUTINE for
subroutines that are then read as integers in the backends.  If we ever
want to do any optimizations on these, we'll need to come up with a better
plan where they are actual scalars or something, but this works for now.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92859
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2015-11-12 22:08:43 -08:00
Nanley Chery 79f68306d2 mesa: Replace gl_extensions::EXT_texture3D with ::dummy_true
Mesa unconditionally sets this driver flag to true in
_mesa_init_extensions(). There is therefore no need for
the driver to communicate support for this extension.
Replace the driver capability flag with ::dummy_true.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-11-12 21:31:05 -08:00
Brian Paul 2de2e1702b mesa: fix MSVC build break in extensions.h
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-11-12 16:57:18 -07:00
Ilia Mirkin 39f51ec96f nvc0/ir: add support for TGSI_SEMANTIC_HELPER_INVOCATION
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-11-12 17:58:42 -05:00
Ilia Mirkin e3d9dbe304 gallium: add support for gl_HelperInvocation semantic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-11-12 17:58:23 -05:00
Ilia Mirkin 20748318c5 glsl: add gl_HelperInvocation system value
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-11-12 17:58:23 -05:00
Jordan Justen b52cb9ec6a glsl: Correctly handle vector extract on function parameter
This commit accidentally used a '==' when '=' was intended.

commit 96b22fb080
Author: Kristian Høgsberg Kristensen <krh@bitplanet.net>
Date:   Wed Nov 4 14:58:54 2015 -0800

    glsl: Use array deref for access to vector components

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2015-11-12 14:11:16 -08:00
Nanley Chery a16ffb743c mesa: In helpers, only check driver capability for meta
Make API context and version checks done by the helper functions pass
unconditionally while meta is in progress. This transparently makes
extension checks solely dependent on struct gl_extensions while in meta.

v2: Use an 8-bit data type instead of a GLuint

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-11-12 13:10:37 -08:00