Commit Graph

74545 Commits

Author SHA1 Message Date
Dylan Baker cf718cc964 glapi: gl_table.py: replace getopt with argparse.
This results in slightly less code, but code that is much more readable.
It has the advantage of putting everything together in one place, all of
the code is self documenting, help messages are auto-generated, choices
are automatically enforced, and the syntax is much less C like, taking
advantage of python features and idioms.

Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
2015-05-22 11:31:27 -07:00
Dylan Baker b6298c7a71 glapi: gl_table.py: Fix some low hanging style issues
Making the tools shut up about worthless errors so you can see real ones
is very useful

Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
2015-05-22 11:31:27 -07:00
Matt Turner a1c070c1a7 i965/disasm: Skip swizzle disassembly when using 3-src repctrl.
... since it's always .x, and also always print the subreg offset when
using repctrl.
2015-05-22 11:26:37 -07:00
Matt Turner 5614bcc416 nir: Remove sRGB colorspace conversion round-trip.
Some shaders in Civilization V and Beyond Earth do

   pow(pow(x, 2.2), 0.454545)

which is converting to and from sRGB colorspace.

A more general rule that replaces pow(pow(a, b), c) with pow(a, b * c)
actually regresses two shaders in Sun Temple in which the result of the
inner pow is used twice, once by another pow and once by another
instruction. Also, since 2.2 * 0.454545 isn't exactly one, the more
general pattern would have still left us with a pow, and I'm 2.2 *
0.454545 percent sure that's not what they want.

instructions in affected programs:     934 -> 886 (-5.14%)
helped:                                16
2015-05-22 11:26:36 -07:00
Samuel Pitoiset a21d23e191 nv50: fix PIPELINE_STATISTICS with HUD, based on nvc0
Tested on NVA8. No regression for ARB_pipeline_statistics piglit tests.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-22 11:39:23 +02:00
Samuel Pitoiset 867fd2b5f5 nv50: fix 64-bit queries with HUD, based on nvc0
A sequence number is written for 32-bits queries to make sure they are
ready, but not for 64-bits queries. Instead, we have to use a fence in
order to fix the HUD because it doesn't wait until the result is ready.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-22 11:39:23 +02:00
Christian König 6921ea42a1 radeon/vce: adapt new firmware interface changes
v2: make this also compatible with original released firmware
v3 (chk): switch to original idea of separate files for fw versions

Signed-off-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v2)
2015-05-22 10:17:24 +02:00
Christian König 2b40c306d2 radeon/vce: move CPB handling function into common code
They are not firmware version dependent.

Signed-off-by: Christian König <christian.koenig@amd.com>
2015-05-22 10:17:24 +02:00
Jason Ekstrand 0f0b5aecb8 vk/pipeline: Track VB's that are actually used by the pipeline
Previously, we just blasted out whatever VB's we had marked as "dirty"
regardless of which ones were used by the pipeline.  Given that the stride
of the VB is embedded in the pipeline this can cause problems.  One problem
is if the pipeline doesn't use the given VB binding we emit a bogus stride.
Another problem is that we weren't properly resetting the dirty bits when
the pipeline changed.
2015-05-21 16:58:53 -07:00
Jason Ekstrand 0a54751910 vk/device: Memset descriptor sets to 0 and handle descriptor set holes 2015-05-21 16:33:04 -07:00
Dave Airlie 7c1a00174b u_math: uses assert, include assert.h
this fixes a build problem found on RHEL s390.

not sure what configure options caused it, I couldn't get it on
x86 here.

Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.6" mesa-stable@lists.freedesktop.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-22 09:19:58 +10:00
Jason Ekstrand 519fe765e2 vk: Do relocations in surface states when they are created
Previously, we waited until later and did a pass through the used surfaces
and did the relocations then.  This lead to doing double-relocations which
was causing us to get bogus surface offsets.
2015-05-21 15:55:29 -07:00
Timothy Arceri d67515b7be glsl: remove element_type() helper
We now have is_array() and without_array() that make the
code much clearer and remove the need for this.

For all remaining calls to this we already knew that
the type was an array so returning a null wasn't adding any value.

v2: use without_array() in _mesa_ast_array_index_to_hir() and don't use
 without_array() in lower_clip_distance_visitor() as we want to make sure the
 array is 2D.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-05-22 08:35:45 +10:00
Jason Ekstrand ccf2bf9b99 vk/test: Use the glsl_scraper for building shaders 2015-05-21 12:24:02 -07:00
Jason Ekstrand f3d70e4165 vk/glsl_scraper: Use the LunarG back-door for GLSL source 2015-05-21 12:22:44 -07:00
Jason Ekstrand cb56372eeb vk/glsl_scraper: Use a fake GLSL version that glslang will accept 2015-05-21 12:21:02 -07:00
Jason Ekstrand 0e441cde71 vk: Bake the GLSL_VK_SHADER macro into the scraper output file 2015-05-21 12:21:00 -07:00
Jason Ekstrand f17e835c26 vk/meta: Use glsl_scraper for our GLSL source
We are not yet using SPIR-V for meta but this is a first step.
2015-05-21 11:39:54 -07:00
Jason Ekstrand b13c0f469b vk: More out-of-tree build fixes 2015-05-21 11:32:59 -07:00
Jason Ekstrand f294154e42 vk: Fix for out-of-tree builds 2015-05-21 10:23:18 -07:00
Matt Turner 51ccdb6346 glsl: Use AM_V_GEN/AM_V_at in NIR rules. 2015-05-21 09:43:43 -07:00
Kristian Høgsberg f9e66ea621 vk: Remove render pass stub call
This isn't really a stub.
2015-05-20 20:34:52 -07:00
Kristian Høgsberg a29df71dd2 vk: Add WSI implementation 2015-05-20 20:34:52 -07:00
Kristian Høgsberg f886647b75 vk: Add debug stubs 2015-05-20 20:34:52 -07:00
Kristian Høgsberg 63da974529 vk: Mark remaining unsupported formats as such 2015-05-20 20:34:52 -07:00
Kristian Høgsberg 387a1bb58f vk: Mark VK_FORMAT_UNDEFINED as 1 cpp, 1 channel 2015-05-20 20:34:52 -07:00
Kristian Høgsberg a1bd426393 vk: Stream surface state instead of using the surface pool
Since the binding table pointer is only 16 bits, we can only have 64kb
of binding table state allocated at any given time. With a block size of
1kb, that amounts to just 64 command buffers, which is not enough.
2015-05-20 20:34:52 -07:00
Kristian Høgsberg 01504057f5 vk: Use surface_format_info from dri driver for vkGetFormatInfo 2015-05-20 20:34:52 -07:00
Chad Versace a61f307996 vk: Fix result of vkCreateInstance
When fill_physical_device() fails, don't return VK_SUCCESS.
2015-05-20 19:51:10 -07:00
Ilia Mirkin 6cdb29d52f freedreno/a3xx: set .zw of sprite coords to .01
Fixes non-determinism in bin/point-sprite rendering, and the stars on
the intro screen to neverball.

Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-20 21:54:00 -04:00
Ilia Mirkin 3e7bc67285 freedreno/ir3: fix immediate usage in tgsi tex fe
get_immediate will return a const reference, the requested immediate
isn't necessarily in the x slot. Make sure to use the swizzle.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-05-20 21:53:59 -04:00
Jason Ekstrand 14929046ba vk/compiler: Add shader language detection
This commit adds support for the LunarG GLSL back-door as well as detecting
regular GLSL and SPIR-V.  The SPIR-V path doesn't exist yet, so that will
cause an assert-fail.
2015-05-20 17:05:41 -07:00
Jason Ekstrand 47c1cf5ce6 vk/test: Add a test for testing buffer copies 2015-05-20 16:20:04 -07:00
Jason Ekstrand bea66ac5ad vk/meta: Add support for copying arbitrary size buffers 2015-05-20 16:20:04 -07:00
Jason Ekstrand 9557b85e3d vk/meta: Use the biggest format possible for buffer copies
This should substantially improve throughput of buffer copies.
2015-05-20 16:20:04 -07:00
Jason Ekstrand 13719e9225 vk/meta: Fix buffer copy extents 2015-05-20 16:20:04 -07:00
Emil Velikov 36438f0db6 targets/osmesa: drop the -module tag from LDFLAGS
Gallium equivalent of commit 06ff751f97f(darwin: Fix install name of
libOSMesa)

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-20 21:56:36 +01:00
Jeremy Huddleston Sequoia 06ff751f97 darwin: Fix install name of libOSMesa
Passing -module to glibtool causes the resulting library to be called
libSomething.so rather than libSomething.dylib on darwin.

Regardless if libOSMesa is a library or a module, it has been used as
the former for quite some time. Update the build to reflect that and
resolve the naming issue.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
[Emil Velikov: Tweak the commit message.]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-20 21:56:32 +01:00
Alan Coopersmith 31cd2d75dc swrast: Build fix for Solaris
Fixes regression from commit 5b2d3480f5

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
2015-05-20 21:44:21 +01:00
Jason Ekstrand 2126c68e5c nir: Get rid of the array elements parameter on load/store intrinsics
Previously, we used intrinsic->const_index[1] to represent "the number of
array elements to load" for load/store intrinsics.  However, this set to 1
by every pass that ever creates a load/store intrinsic.  Also, while it
might make some sense for registers, it makes no sense whatsoever in SSA.
On top of that, the i965 backend was the only backend to ever support it;
freedreno and vc4 just assert that it's always 1.  Let's just delete it.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-05-20 09:28:06 -07:00
Marek Olšák e1c4e8aaaa gallium: remove TGSI_SAT_MINUS_PLUS_ONE
It's a remnant of some old NV extension. Unused.

I also have a patch that removes predicates if anyone is interested.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-05-20 15:40:46 +02:00
Marek Olšák e4201bb618 cso: add context cleanup code from st/mesa
This fixes a crash in nouveau which can't handle
set_constant_buffer(PIPE_SHADER_TESS_*).

Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-05-20 15:39:20 +02:00
Samuel Iglesias Gonsalvez 4ee69a97bb mesa/main: validate name syntax for array variables only
From ARB_program_interface_query:

 "Note that if an interface enumerates a single active resource list
 entry for an array variable (e.g., "a[0]"), a <name> identifying
 any array element other than the first (e.g., "a[1]") is not
 considered to match."

It doesn't apply to arrays of interface blocks but just to array
variables.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2015-05-20 07:24:53 +02:00
Dave Airlie 55a7b5165d softpipe: start adding gather support (v2)
This adds both ARB_texture_gather and the enhanced gather
for ARB_gpu_shader5.

This passes all the piglit tests, it relies on the GLSL
lowering pass to make textureGatherOffsets work.

v2: use inline to get gather component (Brian)
fix function name, add asserts (Brian)

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-20 12:32:59 +10:00
Dave Airlie 0108eae291 softpipe: use arrays to make gather easier
This is a prep change for gather, and it makes more sense
to use an array in these cases.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-20 12:32:55 +10:00
Dave Airlie a6861ecfc9 tgsi: handle TG4 opcode in tgsi exec
This just adds a new modifier interface for drivers to implement.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-20 12:32:51 +10:00
Dave Airlie 3f5c67d651 softpipe: add textureOffset support.
This was an oversight when GLSL1.30 was enabled, I think my
misunderstanding.

This fixes a bunch of tex-miplevel-selection tests under softpipe,
and is required for textureGather support.

I'm not sure this won't make sampling slowering, but its softpipe,
correctness first and all that.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-20 12:32:47 +10:00
Dave Airlie 8bec83a307 softpipe: move control into a filter args struct
more stuff for offsets and gather will go in here later.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-20 12:32:44 +10:00
Dave Airlie 99e583120c softpipe: move some image filter parameters into a struct
This moves some of the image filter args into a struct,
and passes that instead, this is prep work for adding texture
gather support which needs new arguments.

review: make filter args const.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-05-20 12:32:27 +10:00
Jason Ekstrand d7044a19b1 vk/meta: Use texture() instead of texture2D() 2015-05-19 12:44:35 -07:00