This commit is mostly mechanical except that it changes where we set the
swizzle. Previously, the blorp_surface_info constructor defaulted the
swizzle to SWIZZLE_XYZW. Now, we memset to zero and fill out the swizzle
when we setup the rest of the struct.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
They didn't really add anything other than a key and extra layers of
function calls. This commit just inlines the extra functions and gets rid
of the extra classes.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Instead of having a virtual member function for getting the WM/PS kernel,
we simply add fields for prog_data and the kernel to brw_blorp_parms and
always make sure those get set as part of the different constructors.
v2: Use use prog_data != NULL to check for a valid program instead of a
magic kernel offset value
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
if brw_meta_stencil_blit() errored at wrong place 'target' would
be uninitialized and cause random behaviour on leaving the funtion.
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Initialize drawFb to NULL in _mesa_meta_CopyImageSubData_uncompressed()
if getting readFb fails uninitialized drawFb will cause randomness
on cleanup.
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
3D images are a bit more complicated to implement and will probably
requires a bunch of headaches and we don't care for now because they
do not seem to be really used by apps.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This re-uses NVE4_SU_INFO_CALL which is not used anymore because we
don't use our lib for format conversions. While we are at it, add a
todo for image buffers because there are some robustness-related
issues to fix.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Checking if the image address is not 0 should be enough to prevent
read faults. To improve robustness, make sure that the destination
value of atomic operations is correctly initialized in case the
instruction is not performed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This fixes arb_shader_image_load_store-indexing and
arb_shader_image_load_store-max-images.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This will allow to convert surface formats without adding an extra
call to our lib.
[hakzsam: make use of this for GK104]
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This implements RESQ for surfaces which comes from imageSize() GLSL
bultin. As the dimensions are sticked into the driver constant buffer,
this only has to be lowered with loads.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> (v2)
TGSI RESQ allows both images and buffers but we have to make a
distinction between these two type of resources in our lowering pass.
Introducing OP_BUFQ which is a fake operand will allow to implement
OP_SUQ for surfaces.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This feature can be enabled in two ways: as an optimization and by
explicit user control (with OpenGL 4.2 or ARB_shader_image_load_store).
This makes use of the recent TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL to
force early fragment tests when needed.
This fixes a bunch of
dEQP-GLES31.functional.image_load_store.early_fragment_tests.* tests.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Destination type is actually always 32-bits, so typeSizeof() returns 4
and no sources are condensed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This is loosely based on the previous lowering pass wrote by calim
four years ago. I did clean the code and fixed some issues.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Old and dead resource code will be removed once images are completely
done. Based on original patch by Ilia Mirkin.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This fixes a bunch of subtests of
arb_shader_image_load_store-host-mem-barrier.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> (v1)
No clue why this was not enabled by default before, maybe because
the SULDP conversion was wrong. Anyway, this helps in fixing all
rgb10_a2ui piglit tests.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>