Commit Graph

74545 Commits

Author SHA1 Message Date
Keith Whitwell 60a21f6c54 Simplify slightly.
Don't bother trying to save a small memcpy.
2007-07-13 11:27:57 +01:00
Oliver McFadden 5ec66cf62d Revert "r300: Corrected off-by-one error in r300_vertprog.c."
This reverts commit 07ac2386f5.
2007-07-13 09:39:23 +00:00
Oliver McFadden 07ac2386f5 r300: Corrected off-by-one error in r300_vertprog.c. 2007-07-13 04:58:32 +00:00
Oliver McFadden 42dcdb9372 r300: Moved some hardware initialization into appropriate functions. 2007-07-13 04:51:36 +00:00
Oliver McFadden 08a005e076 r300: Use a switch statement in r300UpdateCulling. 2007-07-13 04:51:36 +00:00
Oliver McFadden 4b08b9c3e9 r300: Setup the back facing color bits correctly.
Apparently for back facing color to work you must set all 3 color bits; I guess
the hardware cannot handle them separately.
2007-07-13 04:51:36 +00:00
Brian 7c4c82fc6d fix width/depth mix-up (bug 11577) 2007-07-12 21:33:05 -06:00
Brian f0f9a22609 minor changes, comments about multiple color buffers, MRT. 2007-07-12 16:17:14 -06:00
Brian f5eb25e9c7 fix swizzle-related bug 11534 2007-07-12 14:50:53 -06:00
Brian a48d767cf2 Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).
This removes the notion of multiple color buffers from all other stages.
Will need a bit more work when shaders with multiple render targets arrive.
2007-07-12 14:13:48 -06:00
Roland Scheidegger 8b6517abfc don't use driDrawable information directly, don't resize at makecurrent
driDrawable information now isn't used in most parts of the driver.
makecurrent only updates fb information when the context is new
(driDrawable is still updated by the dri common code).
2007-07-12 21:52:02 +02:00
Brian e8ceb5a2eb XXX comment about skipping stipple for points/lines 2007-07-12 13:44:43 -06:00
Brian c78f372b17 s/prim_setup/sp_draw_render_stage/, new comments 2007-07-12 13:43:33 -06:00
Brian 4f218958cc Remove dead code 2007-07-12 13:33:33 -06:00
Brian ea470eec86 Rename prim_stage -> draw_stage 2007-07-12 13:32:31 -06:00
Brian 86352ff70d Added colormask, dither, multisample state. Implement colormasking stage. 2007-07-12 12:20:14 -06:00
Brian bd5533bb7c front/back-face determination was wrong 2007-07-12 11:59:43 -06:00
Brian 9e94e9b798 culling was inverted 2007-07-12 11:59:15 -06:00
Brian 62f5f18b3e handle edge flags for GL_POLYGONs 2007-07-12 11:50:52 -06:00
Brian 5b06424a15 fix MIN/MAX mix-up 2007-07-12 10:43:33 -06:00
Patrice Mandin e5dd389429 nv20 also don't support viewport_origin, like nv10 2007-07-12 18:36:41 +02:00
Ben Skeggs cd8613e59d nouveau: match drm 0.0.9 interface 2007-07-12 11:08:17 +10:00
Brian 3ffa09b09d clean-up of stencil code 2007-07-11 16:33:15 -06:00
Brian b755a2d9de Minor clean-up of polygon offset logic. Properly compute _MRD field. 2007-07-11 16:20:32 -06:00
Brian 2371ed36f7 remove unused hw_data_offset 2007-07-11 16:17:23 -06:00
Brian 46d75518fa disable debug printfs 2007-07-11 13:13:00 -06:00
Brian aac2129663 Fix broken depth offset.
The edge vectors were totally wrong.
Need to multiply bias units by the min resolvable depth delta.
2007-07-11 13:02:03 -06:00
Roland Scheidegger 9870f7bccc restrict blitted area to size of rendered area 2007-07-11 20:18:51 +02:00
Tommy Schultz Lassen ee7fece054 r300: Added support for Back Facing Color. 2007-07-11 17:37:45 +00:00
Tommy Schultz Lassen 4bd04c9851 r300: Corrected r300UpdateCulling; would only set font face if culling was set. 2007-07-11 17:37:44 +00:00
Brian bc4dd63f12 Obsolete file. 2007-07-11 11:36:22 -06:00
Brian e89bd0fbc5 Implement polygon stipple state tracking, application. 2007-07-11 11:34:19 -06:00
Patrice Mandin 922dadf422 nouveau: nv20 does not support hw scissors 2007-07-11 19:25:32 +02:00
Keith Whitwell 20cf13e03b Fix screen corruption on resize.
Move buffer resize check to immediately after swapbuffers.

Update cliprects inside the locked region of swapbuffers.
2007-07-11 17:01:30 +01:00
Brian 300e97081e need to clamp floats to [0,1] in write functions 2007-07-11 09:56:46 -06:00
Brian d6aa360edd fix stencil logic error, use proper front/back face value 2007-07-11 09:52:32 -06:00
Brian 0ac0fb91bd Compute quad.facing from prim->det and polygon winding.
Updated comments/questions about area vs. prim->det.
2007-07-11 09:52:00 -06:00
Roland Scheidegger fb67b1609e remove bogus assertion, change drawable updates
don't update driDrawable information until later at all
(blit needs fixing).
2007-07-11 17:30:01 +02:00
Roland Scheidegger eb2a896f68 drop some more code no longer needed 2007-07-11 16:08:14 +02:00
Roland Scheidegger 43e24ff507 some fixes, fake frontbuffer
still doesn't work quite right (resize).
Fake frontbuffer doesn't copy in real frontbuffer.
Don't even think about doing rotation/page flip/triple buffering for now...
More cleanups needed (fake cliprects etc.)
2007-07-11 14:20:39 +02:00
Brian 73daa68854 Checkpoint: stencil roughly working, some bugs to fix... 2007-07-10 18:59:17 -06:00
Arthur Huillet a8ec5dac3c bumped nouveau DRM interface version number 2007-07-11 02:48:40 +02:00
Brian e6eca5c37e Begin hooking up stenciling. 2007-07-10 16:37:18 -06:00
Brian 227c95737b clean-ups 2007-07-10 16:37:03 -06:00
Brian d015d2e0f4 Fill in remaining switch cases. Only call next stage if quad->mask != 0. 2007-07-10 16:25:43 -06:00
Brian 093d1b42d0 remove debug printf 2007-07-10 15:29:17 -06:00
Brian a49a23efc5 Fix line clipping bug. New comments.
Need to use a new prim_header for the post-clipped line.  Otherwise,
we were changing the header passed to us from the vb code.  That messed
up the vertex pointers for the next line primitive.
2007-07-10 15:24:31 -06:00
Brian 13aa51de41 clamp after offsetting, new comments 2007-07-10 14:38:10 -06:00
Brian 6aa9c8ebc1 remove unneeded casts, added comments 2007-07-10 14:36:10 -06:00
Brian 1deafdb1de Do depth testing with integer values.
Using floats (and float->ushort->float conversion) introduces errors.
Only GLushort depth buffers work for now...
2007-07-10 13:53:21 -06:00