nir_opt_large_constants balks at seeing a store_deref of a variable
where the source is a vecN operation of multiple load_consts, and thinks
that isn't a constant, so it should not bother promoting it.
Unfortunately, we were running nir_lower_load_const_to_scalar before
nir_opt_large_constants, so this prevented a ton of constant promotion.
This commit /used to help/ some shaders in shader-db. Presumably since
!16770 landed, those shaders were already helped. Currently ther are
no shader-db changes on any Intel platform.
Fossil-db results:
All Intel platforms had similar results. (Ice Lake shown)
Instructions in all programs: 141998227 -> 141421756 (-0.4%)
Instructions helped: 12515
Instructions hurt: 237
SENDs in all programs: 7437925 -> 7468033 (+0.4%)
SENDs hurt: 12806
Cycles in all programs: 9161655753 -> 9132869800 (-0.3%)
Cycles helped: 10163
Cycles hurt: 2637
Spills in all programs: 19977 -> 18678 (-6.5%)
Spills helped: 384
Spills hurt: 40
Fills in all programs: 32863 -> 31396 (-4.5%)
Fills helped: 385
Fills hurt: 42
Lost: 1
Lots of Shadow of the Tomb Raider fragment shaders and Batman Arkham
Origins vertex shaders were hurt for SENDs in this commit. A couple
Aztec Ruins compute shaders and Spaceship shaders (multiple stages)
were also hurt.
All of the shaders hurt for spills or fills were Spaceship compute
shaders. Nearly all of the shaders helped were Shadow of the Tomb
Raider fragmenet shaders. One Spaceship shader was reall, REALLY helped:
Spills helped fossils/fossil-db/Spaceship.run.9f90a2a226fcc57f.1.foz/0b507d3abe2e3c28/compute: 321 -> 13 (-96.0%)
Fills helped fossils/fossil-db/Spaceship.run.9f90a2a226fcc57f.1.foz/0b507d3abe2e3c28/compute: 279 -> 21 (-92.5%)
Overall this seems like an improvement, but we may want to actually
run these few benchmarks before landing.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16539>
Implement Wa_1508744258:
Disable RHWO by setting 0x7010[14] by default except during resolve
pass.
Disable the RCC RHWO optimization at all times except when resolving
single sampled color surfaces. MCS partial resolves are done via
software (i.e., not via a HW bit) and so are not expected to need this
workaround.
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19360>
When lowering a single instruction with a destination VGRF to 2 or
more, the VGRF is now considered partially written by each generated
instruction and that increases its liveness especially in loops. Thus
potentially increasing the number of spills/fills due to register
allocation.
Putting an UNDEF instruction in front of the lowered instructions
allows the IR to limit the liveness of the VGRF, reducing register
pressure.
This has a pretty dramatic effect on spills/fills for RT shaders. Here
the stats on Q2RTX shaders on DG2 (wipping out any spills/fills due to
register allocation) :
Instructions in all programs: 26150 -> 24955 (-4.6%)
SENDs in all programs: 1148 -> 1148 (+0.0%)
Loops in all programs: 4 -> 4 (+0.0%)
Cycles in all programs: 392179 -> 332787 (-15.1%)
Spills in all programs: 132 -> 116 (-12.1%)
Fills in all programs: 262 -> 154 (-41.2%)
Shader-db results on TGL :
total instructions in shared programs: 21158140 -> 21158377 (<.01%)
instructions in affected programs: 76629 -> 76866 (0.31%)
helped: 18
HURT: 20
helped stats (abs) min: 1 max: 60 x̄: 18.89 x̃: 12
helped stats (rel) min: 0.21% max: 3.61% x̄: 1.02% x̃: 0.77%
HURT stats (abs) min: 1 max: 79 x̄: 28.85 x̃: 18
HURT stats (rel) min: 0.04% max: 2.81% x̄: 1.13% x̃: 0.79%
95% mean confidence interval for instructions value: -4.82 17.30
95% mean confidence interval for instructions %-change: -0.34% 0.57%
Inconclusive result (value mean confidence interval includes 0).
total loops in shared programs: 5753 -> 5753 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0
total cycles in shared programs: 798856834 -> 798870688 (<.01%)
cycles in affected programs: 6208395 -> 6222249 (0.22%)
helped: 22
HURT: 17
helped stats (abs) min: 2 max: 8794 x̄: 1438.18 x̃: 782
helped stats (rel) min: 0.05% max: 2.28% x̄: 0.63% x̃: 0.44%
HURT stats (abs) min: 2 max: 19178 x̄: 2676.12 x̃: 1358
HURT stats (rel) min: 0.04% max: 23.49% x̄: 2.25% x̃: 0.71%
95% mean confidence interval for cycles value: -952.19 1662.65
95% mean confidence interval for cycles %-change: -0.64% 1.90%
Inconclusive result (value mean confidence interval includes 0).
total spills in shared programs: 4078 -> 4066 (-0.29%)
spills in affected programs: 40 -> 28 (-30.00%)
helped: 2
HURT: 0
total fills in shared programs: 2856 -> 2832 (-0.84%)
fills in affected programs: 127 -> 103 (-18.90%)
helped: 2
HURT: 0
total sends in shared programs: 998554 -> 998554 (0.00%)
sends in affected programs: 0 -> 0
helped: 0
HURT: 0
LOST: 0
GAINED: 0
Total CPU time (seconds): 2346.06 -> 2304.80 (-1.76%)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18657>
NIR has two implementations of lower_idiv, keyed on the
imprecise_32bit_lowering flag. This flag is misleading: the results when
setting this flag "imprecise", they're completely wrong for some values.
If a backend has a native implementation of umul_high, the correct path
isn't that much more expensive. If it doesn't, it's substantially slower
for highp integer divison... but in practice, non-constant highp integer
division is pretty rare.
After a painful migration of the tree, this code path has no more users.
Remove it so nobody else gets the bright idea of using it again.
Closes: #6555
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19303>
On Q2RTX shaders :
Instructions in all programs: 31039 -> 26150 (-15.8%)
SENDs in all programs: 1587 -> 1148 (-27.7%)
Loops in all programs: 4 -> 4 (+0.0%)
Cycles in all programs: 420218 -> 392179 (-6.7%)
Spills in all programs: 157 -> 132 (-15.9%)
Fills in all programs: 337 -> 262 (-22.3%)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16556>
That was previously listed on the getopt_long struct but not actually
being used. This makes intel_clc argument processing easier as now
all of its arguments are handled with getopt and anything after the
special argument '--' is passed along to clang to form the final build
command.
Thanks to Dylan Baker for help with changes to the meson file.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19153>
VK_PIPELINE_CREATE_RAY_TRACING_SKIP_AABBS_BIT_KHR and
VK_PIPELINE_CREATE_RAY_TRACING_SKIP_TRIANGLES_BIT_KHR, when specified,
make TraceRay behave as if the corresponding shader flags were set, but
without affecting the value of IncomingRayFlags in shaders.
v2 (Lionel): Improve comments
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19152>
It seems that's what the reference renderer in the CTS expects for
Vulkan. This mostly matters if the edges of a point primitive fall
exactly on a pixel sampling point.
Fixes some upcoming tests under
dEQP-VK.pipeline.monolithic.depth.format.*.point_list*
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19026>
It seems that's what the reference renderer in the CTS expects for
Vulkan. This mostly matters if the edges of a point primitive fall
exactly on a pixel sampling point.
Fixes some upcoming tests under
dEQP-VK.pipeline.monolithic.depth.format.*.point_list*
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19026>