gcc is able to optimize away either the modulo or the logical and. This
makes no difference to gcc.
clang is only able to optimize away the logical and. This allows clang
to generate faster code for BITFIELD_MASK.
As for BITFIELD64_MASK, this also makes no difference to clang except it
fixes a compile error for BITFIELD64_MASK(64):
error: shift count >= width of type [-Werror,-Wshift-count-overflow]
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9989
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25757>
this patch calls the init and finish functions of the vk
runtime astc decoder. initializes emulate_astc flag. sets
up the additional plane to store decoded texture.
v2: fix _tex_dataformat() and _tex_numformat() (Chia-I Wu)
use correct function for bufferToImage (Chia-I Wu)
v3: add radv_is_layout_emulated() (Chia-I Wu)
avoid repeated pattern (Chia-I Wu)
v4: not create all pipelines on_demand (Chia-I Wu)
v5: current code does not support astc hdr (Chia-I Wu)
v6: keep luts in staging buffer only (Chia-I Wu)
v7: use 2DArray for both input and output
v8: document todo to use fp16 (Chia-I Wu)
not required to move meta init anymore (Chia-I Wu)
move astc_emulation_format to vk_texcompress_astc.h (Chia-I Wu)
v9: remove LAYOUT check (Chia-I Wu)
check on iview->vk.view_format
move setting tiled flags for astc (Chia-I Wu)
remove is format emulated check in radv_is_storage_image* (Chia-I Wu)
use LAYOUT_ASTC for if check (Chia-I Wu)
no 1D support (Chia-I Wu)
calculate start end offset in 2x blk size
v10: remove old wrong code (Chia-I Wu)
v11: use existing defined local format variable (Chia-I Wu)
dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
We convert from doubles to half by going through float in between, but
as noted in the comment in this commit, that can give wrong results in
some cases.
Add some helpers to ensure correct results based on rounding mode that
will be used in the next commit.
v2: Use fi/di from u_math.h (Ian)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25281>
In the linear allocator, when a size larger than the minimum
buffer size is allocated, we currently create the new buffer
to fit exactly the requested size.
In that case, don't bother updating the `latest` pointer, since
this newly created buffer is already full. In the worst case,
the current `latest` is full and it would be the same; in the
best case, there's still room for small allocations, so we avoid
wasting space if the next allocations would fit.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25517>
A descriptor set is internally reserved for descriptor set dynamic
offset which might not be used by an applications which otherwise
requires an extra descriptor set. This driconf option allows making
that trade-off by dropping support for dynamic offsets in exchange
for an extra descriptor set which means 5 usable descriptor sets on
A6XX and 8 on A7XX.
Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25534>
In release mode print the ralloc tree header pointers. In debug mode,
will look at the child allocations recursively checking for the canary
values. In most cases this should work and give us extra information
about the type of the subtree (GC, Linear) and the allocation sizes.
For example, calling it at the end of spirv_to_nir() will output the
following tree with a summary at the end (lines elided to focus on the
general structure of the output)
```
0xca8d00 (472 bytes)
0xdf2c60 (32 bytes)
0xdf2c00 (32 bytes)
0xdf2ba0 (32 bytes)
0xdf2b40 (32 bytes)
(...)
0xcde8b0 (64 bytes)
0xcde760 (72 bytes)
0xd2de40 (168 bytes)
0xcce660 (64 bytes)
0xcce510 (72 bytes)
0xcce5a0 (120 bytes)
0xcce490 (64 bytes)
(...)
0xcbc450 (456 bytes)
0xdf55c0 (160 bytes)
0xdf5730 (72 bytes)
0xdf57c0 (80 bytes)
0xdf5530 (72 bytes)
0xdf56a0 (80 bytes)
(...)
0xcbe840 (128 bytes)
0xcc4310 (4 bytes)
0xcbc660 (536 bytes) (gc context)
0xde6b40 (32576 bytes) (gc slab or large block)
0xddb160 (32704 bytes) (gc slab or large block)
0xdc8d50 (32704 bytes) (gc slab or large block)
(...)
0xcde9a0 (32704 bytes) (gc slab or large block)
0xcd6720 (32704 bytes) (gc slab or large block)
0xcce6e0 (32768 bytes) (gc slab or large block)
0xcbc330 (72 bytes)
0xd680a0 (208 bytes)
0xca9010 (78560 bytes)
0xca8f20 (176 bytes)
==== RALLOC INFO ptr=0xca8d30 info=0xca8d00
ralloc allocations = 4714
- linear = 0
- gc = 23
- other = 4691
content bytes = 1055139
ralloc metadata bytes = 226272
linear metadata bytes = 0
====
```
There's a flag to pass so only the summary at the end is printed.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25482>
There's only need to keep the offset and size of the latest buffer,
so rename linear_header into linear_ctx and change the code to
keep records there.
For debug mode we still keep a header, now called linear_node_canary,
to have a magic check. Since due to alignment we have a free space,
also keep the individual occupation of each node (offset), for
debugging.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
Now that linear_realloc() is unused, remove it. It is not an actual
realloc, will always allocate new memory and copy data around -- and
had a big warning about it in the documentation.
In the couple of uses we had before, the client code knew the size,
so it could be changed to perform the allocation and the copy by
themselves. The client code keeping the size is the recommended
way here.
This will allow us remove linear_size_chunk later.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
In the linear allocation only the parent (context) can be used
to allocate new children, so let's use an opaque type to identify
the linear context. This is similar to what's done in GC allocator.
Update the documentation and a couple of function names to
refer to linear context instead of linear parent.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
Linear allocator doesn't support calling custom destructors to
its child allocations nor freeing individual child allocations.
So the destructor callback and the delete operator don't apply
to objects using linear allocator.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
Instead of making all the nodes children of the same original
ralloc_ctx, use that context just for the first node (which
is the linear parent). The remaining nodes are (r)allocated
using the first one.
With that change, to free/steal, it is sufficient to apply the
operation to the first node, which uses the underlying linked
list between the nodes at ralloc level. And we can remove
the 'next' pointer in linear_header, now unused.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>