In commit 1396dc1c a new output field was added as a parameter, but this
is a problem since the signature of the function are not versionned.
The flush function didn't have a versionned output struct. So what I'm
proposing here is that if the version of the input argument is new enough
(bumped to 2 here), then we re-use the existing argument, which until now
was directly a pointer to GLsync, and instead use it as a pointer to a
versioned struct.
We're just changing one pointer type to another, so in C, this should
be fine AFAIK.
Fixes: 1396dc1c
Signed-off-by: Sylvain Munaut <tnt@246tNt.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26315>
To get MacOS to build, some extra dependencies need to be added to a couple of build targets.
This mainly shows up when not installing the dependencies in the default prefix locations.
On MacOS, this happens when using a custom build of brew to install the dependencies to 'odd' locations.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25992>
This was an ill-advised extension. While we advertised SWAP_COPY support,
we might implement it with a back-copy from the front buffer. And we
never advertised EXCHANGE because we couldn't guarantee it. So, if you
actually used this extension to try to reduce app redraws of the back
buffer, you might actually increase the bandwidth you used. Whoops.
Instead, GLX_EXT_buffer_age and the similar EGL extension give you
feedback on what's left in your back buffer, letting you do minimum
redraws.
This reduces our GLX visual+fbconfig count from 1410 to 940 on an llvmpipe
X server. Reducing visual counts will improve test runtime for
visual-iterating tests like piglit's glx-visuals-*.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25650>
Unlike the legacy CreateContext path, we would try to send the
GLXCreateContextAttribs request regardless of whether we'd successfully
created the client context state. And there's not a lot on the server
side to go wrong besides BadAlloc, so if the request succeeded but
the client side didn't we'd need to destroy the server context and
synthesize an X error. Since that itself involves more X protocol it's
tricky to get the request number right in the error, and tests and apps
can notice when you get it wrong.
Since we have now fixed client-side validation to generate the right
errors at the right times, this patch does something simpler, we match
CreateContext and fail early if the client-side setup fails. Now there's
no question of what request number to use, because we haven't sent any
protocol, the error is for the request as if it'd been sent.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4763
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12006>
This has no functional change because everyone calling this is
discarding the error code, because we're relying on the server to
generate the right thing for us. But we create the direct context first
and the server isn't going to enforce everything we want it to
(supported GL versions for example). Convert out from DRI error codes to
X/GLX error codes so we can fail the right way on the client side. We're
still throwing the error away in all of the callers but that'll change
shortly.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12006>
We can just add the flags to the kopper interface, since it's private to
Mesa. This gets us depth/stencil invalidation on swapbuffers, which is
critical for tiler performance.
glmark2-es2 -b texture (windowed) goes from 1650 to 1930 fps on
zink+turnip with ZINK_DEBUG=rp.
Part of #7321 (we're still a little behind freedreno's 2180 fps)
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
Initialize dri_screendisplay_gpu variable in struct laoder_dri3_drawable.
Also make dri_screen_display_gpu variable as input parameter to function
loader_dri3_drawable_init() since dri_screen variable is initialized this way.
This also helps to avoid duplicate initializing dri_screen_display_gpu
in glx and egl code.
Signed-off-by: Yogesh Mohanmarimuthu <yogesh.mohanmarimuthu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13422>
Strangely, this was somehow compiling with GCC but my futile efforts to
build mesa with msan caused me to find clang refusing to compile because
of this. Unknown how many bugs this could fix or how GCC did manage to
find "config" in scope but it's fairly obvious that this is the correct
parameter that should be used.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20830>
This was just all kinds of wrong. Note that the comment implying "this
is a workaround for old XQuartz" is on the "not apple" side of the
ifdef. Anyway. xserver didn't start sending GLX_DRAWABLE_TYPE in the
fbconfig until:
commit 8cde0af3c57f0375ba8ba77af9fdf74b79d9496d
Author: Kristian Høgsberg <krh@redhat.com>
Date: Wed Apr 2 19:06:40 2008 -0400
Send the GLX_EXT_texture_from_pixmap attributes to the client.
So we can remove this default from the fbconfig path. But we preserve it
for the GLXGetVisualConfigs path, because that is specified not to send
GLX_DRAWABLE_TYPE.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20549>