Commit Graph

6481 Commits

Author SHA1 Message Date
Lionel Landwerlin 99cf8273f6 anv: stop using descriptor layouts for descriptor buffers push sizes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36757>
2025-08-13 12:01:49 +00:00
Karol Herbst beadc1f93a anv/i915: print bo->map when dumping exec buffers bos
This makes it easier to verify if the host allocation a user-ptr bo is
assigned to still exists. The kernel rejects command submissions with
user-ptr bos pointing to non-mapped host memory, so this makes it easier
to debug those.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36701>
2025-08-13 08:30:43 +00:00
Karol Herbst 8d8f5558eb anv: do not map from_host_ptr bos in image_bind_address
Rusticl running on zink might end up creating an 1D image from a host_ptr
and zink might bind it with VK_IMAGE_USAGE_HOST_TRANSFER_BIT_EXT.

That ended up hitting an assert inside anv_device_map_bo.

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36701>
2025-08-13 08:30:43 +00:00
Lionel Landwerlin a973fb1bb0 anv: fix missing meson dep
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13627
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36737>
2025-08-13 08:10:39 +00:00
Lionel Landwerlin 9a6065852d anv: Do not consider task as prerasterization
What drivers state programming in the 3D pipeline is the mesh shader.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36734>
2025-08-13 06:24:44 +00:00
Sagar Ghuge cac3b4f404 anv: Mask off excessive invocations
For unaligned invocations, don't launch two COMPUTE_WALKER, instead we
can mask off excessive invocations in the shader itself at nir level and
launch one additional workgroup.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36245>
2025-08-12 23:17:02 +00:00
Sagar Ghuge 7b634ebb63 vulkan/runtime: Add VK_SHADER_CREATE_UNALIGNED_DISPATCH_BIT_MESA flag
Drivers that doesn't support direct unaligned dispatches, they can use
the shader creation flag to lower unaligned dispatches.

Suggested-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36245>
2025-08-12 23:17:02 +00:00
Sagar Ghuge 349de5b0be anv: Use vk_get_bvh_build_pipeline_spv helper
Took inspiration from RADV driver changes. This allow us to get rid of
our local helper get_pipeline_spv().

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36245>
2025-08-12 23:17:02 +00:00
Robert Mader 3f995bf817 anv: Enable G8_B8_R8_3PLANE_422 and G8_B8_R8_3PLANE_444 formats
They are well supported and useful for efficient playback of software
decoded videos - e.g. when allocating buffers with udmabuf or dma heaps
and then importing them into Vulkan.

Signed-off-by: Robert Mader <robert.mader@posteo.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35273>
2025-08-12 19:16:29 +00:00
Faith Ekstrand 6ece4f3fa0 vulkan: Add a vk_video_session_finish() helper
It's always better if init/finish come in pairs.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
2025-08-11 20:34:56 +00:00
Faith Ekstrand e0b25e78ff anv: Delete anv_video_session_params
It's just a dummy wrapper around the common struct.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
2025-08-11 20:34:56 +00:00
Faith Ekstrand 9d6f65db9a vulkan: Add handle casts for vk_video_session[_parameters]
This also allows us to simplify the interface to
vk_video_session_parameters_create().

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
2025-08-11 20:34:56 +00:00
Faith Ekstrand f8086c6472 vulkan/video: Switch vk_video_session_parameters to create/destroy
These are never created on the stack or deep inside other objects so it
makes sense to use create/destroy instead of init/finish.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: David Rosca <david.rosca@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36646>
2025-08-11 20:34:56 +00:00
Lionel Landwerlin 3d85580779 anv: subclass vk_pipeline
We'll have to handle RT pipelines inside of Anv because the runtime
doesn't have support for that.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:53 +00:00
Lionel Landwerlin 44aaf88425 anv: rework gfx state emission (again)
Previously we had 2 stages :

  runtime -> precomputed values -> packing/emission

With this change we use 3 stages :

   runtime -> precomputed values -> packing -> emission

Now blorp & other changes to the pipeline should not retrigger
repacking of instructions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:53 +00:00
Lionel Landwerlin 5a2fb0da32 anv: actually use the COMPUTE_WALKER_BODY prepacked field
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:52 +00:00
Lionel Landwerlin 9c8571794a anv: use a local variable for batch
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:52 +00:00
Lionel Landwerlin f2eea4ec6d anv: remove pipeline_stage unused field
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:52 +00:00
Lionel Landwerlin e7aeed1f09 anv: pass active stages to push descriptor flushing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:51 +00:00
Caio Oliveira e8fe6273f9 anv: Advertise VK_KHR_shader_untyped_pointers
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36681>
2025-08-08 22:41:15 +00:00
Lionel Landwerlin 4838b85d6c anv: move 3DSTATE_TE::TessellationDistributionMode to dynamic path
Again another field that depends on shaders bound.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:07:01 +00:00
Lionel Landwerlin ca0a509b6b anv: move 3DSTATE_VFG emission to dynamic path
A bunch of fields are fixed and other depends on what stages are
bound.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:07:01 +00:00
Lionel Landwerlin 5a8e295a97 anv: move 3DSTATE_CLIP emission to dynamic path
This instruction has a bunch of fixed fields and the rest depends on
the shader stages enabled. With the pipeline object going away, we
can't keep this on the pipeline.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:07:00 +00:00
Lionel Landwerlin c8305dfe0e anv: move SBE emission to dynamic path
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:07:00 +00:00
Lionel Landwerlin 33abaf2d0e anv: simplify SBE emission
Using 3DSTATE_SBE_SWIZ for providing the implicit PrimitiveID value
(when not written by the previous stage) seems to be the legacy way of
doing things on Gfx7 and prior.

On Gfx8+ we got this new
3DSTATE_SBE::PrimitiveIDOverrideAttributeSelect to get the HW to write
the value wherever we want.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:59 +00:00
Lionel Landwerlin 7b8a6af222 anv: move 3DSTATE_SF dynamic emission path
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:59 +00:00
Lionel Landwerlin 20721419e5 anv: move primitive_replication emission to dynamic path
The pipeline object going away, we won't have a place to keep this. We
can make the diff/emission efficient enough that it won't matter much.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:58 +00:00
Lionel Landwerlin 6d863fda2d anv/brw: move sample_shading_enable to wm_prog_data
The vulkan runtime doesn´t store this parameter in the dynamic state
(since it's not a dynamic state). Just capture it at compile time and
leave on the wm_prog_data.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:58 +00:00
Lionel Landwerlin f2696b441d anv/brw: store min_sample_shading on wm_prog_data
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:57 +00:00
Lionel Landwerlin 652ef8f0c5 anv: fix source hash utrace prints
Right now we're just printing 0 values

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8966088cc5 ("anv: store gfx/compute bound shaders on command buffer state")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36663>
2025-08-08 12:10:21 +00:00
Hyunjun Ko b133855c40 anv/video: add VK_VIDEO_ENCODE_H265_CTB_SIZE_32_BIT_KHR for minimum ctb sizes
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36211>
2025-08-08 11:26:15 +00:00
Hyunjun Ko 0453eb0c4b anv/video: create Motion Vector buffers for encoding too
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36211>
2025-08-08 11:26:15 +00:00
Hyunjun Ko 090d7e6582 anv/video: don't set the MVDL1Zero for encoding
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36211>
2025-08-08 11:26:15 +00:00
Hyunjun Ko 68e862fe51 anv/video: set short term ref list1 even if P frames provided
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36211>
2025-08-08 11:26:15 +00:00
Hyunjun Ko 5f6aa3d297 anv/video: fix to set some attributes for HCP_PIC_STATE.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36211>
2025-08-08 11:26:14 +00:00
Kenneth Graunke dc2c3cf06b intel: Disable 16x MSAA support on Xe3
16x MSAA isn't supported at all on certain Xe3 variants, and on its way
out on the rest.  Most vendors choose not to support it, and many apps
offer more modern multisampling and upscaling techniques these days.

Only 2/4/8x are supported going forward.

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36592>
2025-08-07 07:30:35 +00:00
Qiang Yu c135ed1eb9 all: rename gl_shader_stage_name to mesa_shader_stage_name
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:41 +08:00
Qiang Yu e0397b1ee0 all: rename gl_shader_stage_can_set_fragment_shading_rate
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:41 +08:00
Qiang Yu 4847e0b380 all: rename gl_shader_stage_uses_workgroup to mesa_shader_stage_uses_workgroup
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:41 +08:00
Qiang Yu b27c8c9eb8 all: rename gl_shader_stage_is_mesh to mesa_shader_stage_is_mesh
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:41 +08:00
Qiang Yu 7a91473192 all: rename gl_shader_stage_is_compute to mesa_shader_stage_is_compute
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:41 +08:00
Qiang Yu 196569b1a4 all: rename gl_shader_stage to mesa_shader_stage
It's not only for GL, change to a generic name.

Use command:
  find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:40 +08:00
Hyunjun Ko aad6613714 anv/video: implement GetPhysicalDeviceVideoEncodeQualityLevelPropertiesKHR
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36152>
2025-08-05 09:16:56 +00:00
Hyunjun Ko 0268f2163b anv/video: Fix to set high profile to PPS if high profile provided
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36152>
2025-08-05 09:16:56 +00:00
Hyunjun Ko 62b07c01d1 vulkan/video: fix to write a h264 slice header for CAVLC mode
In CAVLC mode, slice header doesn't need to be aligned. Instead
encoder needs exact bits written in the slice header in order to
set the offset correctly.

This fixes encoding with entropy_coding_mode_flag false.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36152>
2025-08-05 09:16:56 +00:00
Samuel Pitoiset 07fe297a3e vulkan: fix missing presentId2/presentWait2 enable features
Fixes recent VKCTS changes for dEQP-VK.info.device_mandatory_features.

Fixes: 07881b085e ("vulkan: Enable PresentWait2 on many physical devices")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36547>
2025-08-05 08:06:43 +00:00
Paulo Zanoni ea9f19ac7b anv/sparse: call sparse_image_check_support from get_image_format_properties
Funcion anv_get_image_format_properties() can get called from two
different Vulkan entry points:
  - anv_GetPhysicalDeviceImageFormatProperties2
  - anv_GetPhysicalDeviceSparseImageFormatProperties2

While there is a sparse-named function aimed specifically at sparse
images, you can call vkGetPhysicalDeviceImageFormatProperties2
passing sparse flags in VkPhysicalDeviceImageFormatInfo2::flags. And
when that happens, we need to detect it and properly either return
VK_ERROR_FORMAT_NOT_SUPPORTED or properly set
props->imageFormatProperties->sampleCounts with a value that matches
the sparse usage.

This change affects our behavior in 3 types of cases: color MSAA
cases, depth/stencil MSAA cases and atomic_emulated cases. The
previous patches should have covered these cases, so everything should
be passing now.

v2: Rebase.
v3: Reword the commit message.
v4: Rebase and reword the commit message.

Testcase: dEQP-VK.api.info.sparse_image_format_properties2.2d.optimal.r16g16_unorm
Testcase: dEQP-VK.api.info.image_format_properties.2d.optimal.d16_unorm
Testcase: dEQP-VK.api.info.image_format_properties.2d.optimal.r64_uint
Reviewed-by: Iván Briano <ivan.briano@intel.com> (v1)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35524>
2025-08-01 14:51:10 -07:00
Paulo Zanoni a1628aba1f anv/sparse: we can support R64 and other atomics emulated formats
We set sparseImageInt64Atomics to false on these formats, so there's
no need for the software detiling. Thus, we can not set the flag,
which will make ISL pick Tile64 for these formats, and things will
work.

Thanks to Lionel for pointing the fix here.

Testcase: dEQP-VK.api.info.image_format_properties.*d.optimal.r64_*int
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35524>
2025-08-01 14:51:10 -07:00
Paulo Zanoni d5da6980d3 anv/sparse: don't support depth/stencil with sparse
We can't support multi-sampling with depth/stencil, only 1x and only
with 2D and sometimes 3D formats. Claim everything as not supported,
since games don't seem to be affected.

This will be noticeable once we fix
anv_GetPhysicalDeviceImageFormatProperties2() to stop (accidentally)
lying about what we support: without this patch we'll get failures.
It seems CTS expects that, if we do support the format, we have to
support it with multi-sampling as well.

Testcase: dEQP-VK.api.info.image_format_properties.2d.optimal.s8_uint (and 5 others)
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35524>
2025-08-01 14:51:10 -07:00
Paulo Zanoni 420cda4798 anv/sparse: allow multiple sample bits in anv_sparse_image_check_support
Prepare this function in a way where the caller is able to pass
multiple sample bits as the 'samples' argument, and add an output to
the function where we return the subset of 'samples' that is actually
valid, when it's valid.

For now none of the two callers is using the new argument, but this
will be changed in the next patch.

Reviewed-by: Iván Briano <ivan.briano@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35524>
2025-08-01 14:51:10 -07:00