Commit Graph

6770 Commits

Author SHA1 Message Date
Ian Romanick 97ffca80a8 glsl: Don't dead-built-in varying eliminate in the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick 231459ad26 glsl: Remove unused condition parameter from ir_assignment constructor
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick ec5c9649ba glsl: Don't constant-fold the condition of an assignment
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick 697a460e49 glsl: Don't clone assignment conditions
At this point, this should always be NULL.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick d27e3c6adc glsl: Eliminate unused conditional assignment constructor
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick 50a0d0d875 glsl: Remove the ability to read text IR with conditional assignments
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick 710adf2e60 glsl: Add ir_assignment constructor that takes just a write mask
The other constructor that takes a write mask and a condition will be
removed shortly.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick afee5dc63f glsl: Lower if to conditional select instead of conditional assignment
Platforms that don't have flow control also don't have anything that
could be written that has a side effect.  It should be safe to implement
these condition writes as

    foo = csel(condition, bar, foo);

This should eliminate the last thing in the GLSL compiler that can
create new conditions on assignments.  Everything else that can store
something in ir_assignment::condition derives it from a pre-existing
condition.

v2: Fix bad rebase.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick c3626e1580 glsl/ir_builder: Eliminate unused conditional assignment builders
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick 46a9df6aac glsl: Don't try to emit the "linear sequence" in lower_variable_index_to_cond_assign
When there are four or fewer elements left in the array partition, the
strategy changes from a binary search of nested flow control to sequence
of conditional assignments like

    (assign, dest, src[constant_i+0], index == constant_i+0)
    (assign, dest, src[constant_i+1], index == constant_i+1)
    (assign, dest, src[constant_i+2], index == constant_i+2)
    (assign, dest, src[constant_i+3], index == constant_i+3)

or

    (assign, dest[constant_i+0], src, index == constant_i+0)
    (assign, dest[constant_i+1], src, index == constant_i+1)
    (assign, dest[constant_i+2], src, index == constant_i+2)
    (assign, dest[constant_i+3], src, index == constant_i+3)

Realistically, the first case should use ir_triop_csel instead.

The second case will either get turned back into flow control like

    if (index == constant_i+0)
        (assign, dest[constant_i+0], src)

    if (index == constant_i+1)
        (assign, dest[constant_i+1], src)

    if (index == constant_i+2)
        (assign, dest[constant_i+2], src)

    if (index == constant_i+3)
        (assign, dest[constant_i+3], src)

or a sequence of conditional selects like

    (assign, dest[constant_i+0], (csel, index == constant_i+0, src, dest[constant_i+0]))
    (assign, dest[constant_i+1], (csel, index == constant_i+1, src, dest[constant_i+1]))
    (assign, dest[constant_i+2], (csel, index == constant_i+2, src, dest[constant_i+2]))
    (assign, dest[constant_i+3], (csel, index == constant_i+3, src, dest[constant_i+3]))

The former case should continue to use the binary search.  The later
case could be generated from the binary search by other lowering passes.

At the end of the day, conditional assignments don't really help
anything here, so stop using them.

Radeon R430
total instructions in shared programs: 2398683 -> 2398419 (-0.01%)
instructions in affected programs: 5143 -> 4879 (-5.13%)
helped: 9
HURT: 8

total vinst in shared programs: 616292 -> 616010 (-0.05%)
vinst in affected programs: 4467 -> 4185 (-6.31%)
helped: 9
HURT: 8

total sinst in shared programs: 315417 -> 315667 (0.08%)
sinst in affected programs: 2568 -> 2818 (9.74%)
helped: 2
HURT: 15

total flowcontrol in shared programs: 1049 -> 1048 (-0.10%)
flowcontrol in affected programs: 7 -> 6 (-14.29%)
helped: 1
HURT: 0

total presub in shared programs: 47027 -> 47027 (0.00%)
presub in affected programs: 127 -> 127 (0.00%)
helped: 1
HURT: 1

total omod in shared programs: 3618 -> 3615 (-0.08%)
omod in affected programs: 8 -> 5 (-37.50%)
helped: 3
HURT: 0

total temps in shared programs: 450757 -> 451312 (0.12%)
temps in affected programs: 837 -> 1392 (66.31%)
helped: 8
HURT: 6

total consts in shared programs: 1031928 -> 1031920 (<.01%)
consts in affected programs: 1211 -> 1203 (-0.66%)
helped: 6
HURT: 7

The shaders that were hurt for temps... are all lies.  None of those
shaders should have compiled as all 6 had more than 32 temps to begin
with.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick 05703a49f9 glsl: Use csel in do_vec_index_to_cond_assign
This matches what NIR does.  See nir_vector_extract.

This improves code generation for several reasons.  First, it only
requires 3 comparisons instead of 4 (vec3(i > 0, i > 1, i > 2) vs
vec4(i == 0, i == 1, i == 2, i == 3)).

Secondly, it shortens the liverange of some values, possibly quite
dramatically.  Consider a loop in the old version (after lowering
if-statements to selects):

    loop {
        ...
	x = csel(i == 0, a[0], x);
	x = csel(i == 1, a[1], x);
	x = csel(i == 2, a[2], x);
	x = csel(i == 3, a[3], x);
        ...
    }

x is live for the whole loop across iterations.  In the new version, x
is only live while its value is needed:

    loop {
        ...
	t0 = csel(i > 0 , a[1], a[0]);
	t1 = csel(i > 2 , a[3], a[2]);
	x = csel(i > 1, t1, t0);
        ...
    }

Outside a loop, this also means more values of the array may have their
liveness reduced sooner (by consuming two values at once).

All Intel platforms had similar results. (Tigerlake shown)
total instructions in shared programs: 21171336 -> 21163615 (-0.04%)
instructions in affected programs: 89680 -> 81959 (-8.61%)
helped: 40
HURT: 4
helped stats (abs) min: 1 max: 450 x̄: 193.68 x̃: 196
helped stats (rel) min: 0.41% max: 13.32% x̄: 6.01% x̃: 6.22%
HURT stats (abs)   min: 1 max: 12 x̄: 6.50 x̃: 6
HURT stats (rel)   min: 0.50% max: 0.66% x̄: 0.58% x̃: 0.58%
95% mean confidence interval for instructions value: -229.68 -121.28
95% mean confidence interval for instructions %-change: -6.93% -3.89%
Instructions are helped.

total cycles in shared programs: 832879641 -> 829513122 (-0.40%)
cycles in affected programs: 44738430 -> 41371911 (-7.52%)
helped: 35
HURT: 2
helped stats (abs) min: 2 max: 189948 x̄: 96186.49 x̃: 116154
helped stats (rel) min: 0.37% max: 11.08% x̄: 5.88% x̃: 6.47%
HURT stats (abs)   min: 4 max: 4 x̄: 4.00 x̃: 4
HURT stats (rel)   min: 0.69% max: 0.69% x̄: 0.69% x̃: 0.69%
95% mean confidence interval for cycles value: -112881.94 -69092.06
95% mean confidence interval for cycles %-change: -6.77% -4.27%
Cycles are helped.

total spills in shared programs: 8061 -> 7338 (-8.97%)
spills in affected programs: 873 -> 150 (-82.82%)
helped: 24
HURT: 0

total fills in shared programs: 7501 -> 6388 (-14.84%)
fills in affected programs: 1389 -> 276 (-80.13%)
helped: 24
HURT: 0

Radeon R430
total instructions in shared programs: 2449852 -> 2449136 (-0.03%)
instructions in affected programs: 6285 -> 5569 (-11.39%)
helped: 64
HURT: 0
helped stats (abs) min: 4 max: 12 x̄: 11.19 x̃: 12
helped stats (rel) min: 8.16% max: 21.62% x̄: 12.09% x̃: 10.91%

total consts in shared programs: 1032517 -> 1032482 (<.01%)
consts in affected programs: 966 -> 931 (-3.62%)
helped: 35
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 2.94% max: 10.00% x̄: 4.26% x̃: 3.57%

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Ian Romanick ed66d7c385 glsl/lower_vector_derefs: Don't emit conditional assignments
Use if-statements instead.  Any hardware that supports this sort of
tessellation has flow control, so it will probably emit the conditional
assignment using an if-statement anyway.  This is definitely what
st_glsl_to_nir does.

v2: Fix copy-and-paste bug in the ir_type_swizzle handling.  This bug
caused segfaults in tests/spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-swiz-index-wr.shader_test.

Reviewed-by: Matt Turner <mattst88@gmail.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14573>
2022-02-11 17:25:33 +00:00
Daniel Schürmann 2a92452a0e nir/opt_shrink_vectors: Remove shrinking of store intrinsics data source
This is done via nir_opt_shrink_stores.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14480>
2022-02-11 11:50:47 +01:00
Daniel Schürmann 2dba7e6056 nir: split nir_opt_shrink_stores from nir_opt_shrink_vectors
This patch moves the shrinking of store sources into
a separate pass.
The reasoning behind this is that this pass usually only
needs to be called once while nir_shrink_vectors might
better be called several times. This allows to move
the pass(es) out of the optimization loops.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14480>
2022-02-11 11:34:01 +01:00
Ian Romanick 1cb3d1a6ae nir: Produce correct results for atan with NaN
Properly handling NaN adversely affects several hundred shaders in
shader-db (lots of Skia and a few others from various synthetic
benchmarks) and fossil-db (mostly Talos and some Doom 2016).  Only apply
the NaN handling work-around when the shader demands it.

v2: Add comment explaining the 1.0*y_over_x.  Suggested by Caio.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 2098ae16c8 ("nir/builder: Move nir_atan and nir_atan2 from SPIR-V translator")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick 7d0d9b9fbc nir: Properly handle various exceptional values in frexp
frexp_sig of ±0, ±Inf, or NaN should just return the input unmodified.

frexp_exp of ±Inf or NaN is undefined, and frexp_exp of ±0 should return
the input unmodified.  This seems to already work.

No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 23d30f4099 ("spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick 93ed87af28 spirv: Produce correct result for GLSLstd450Tanh with NaN
No shader-db or fossil-db changes on any Intel platform.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 9f9432d56c ("Revert "spirv: Use a simpler and more correct implementaiton of tanh()"")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick e442b9d792 spirv: Produce correct result for GLSLstd450Modf with Inf
GLSLstd450ModfStruct too.

No shader-db or fossil-db changes on any Intel platform.

v2: Fix handling 16-bit (and presumably 64-bit) values.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: f92a35d831 ("vtn: Fix Modf.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick 75ef5991f5 spriv: Produce correct result for GLSLstd450Step with NaN
NOTE: This commit needs "nir: All set-on-comparison opcodes can take all
float types" or regressions will occur in other Vulkan SPIR-V tests.

No shader-db changes on any Intel platform.

NOTE: This commit depends on "nir: All set-on-comparison opcodes can
take all float types".

v2: Fix handling 16-bit (and presumably 64-bit) values.

About 280 shaders in Talos are hurt by a few instructions, and a couple
shaders in Doom 2016 are hurt by a few instructions.

Tiger Lake
Instructions in all programs: 159893290 -> 159895026 (+0.0%)
SENDs in all programs: 6936431 -> 6936431 (+0.0%)
Loops in all programs: 38385 -> 38385 (+0.0%)
Cycles in all programs: 7019260087 -> 7019254134 (-0.0%)
Spills in all programs: 101389 -> 101389 (+0.0%)
Fills in all programs: 131532 -> 131532 (+0.0%)

Ice Lake
Instructions in all programs: 143624235 -> 143625691 (+0.0%)
SENDs in all programs: 6980289 -> 6980289 (+0.0%)
Loops in all programs: 38383 -> 38383 (+0.0%)
Cycles in all programs: 8440083238 -> 8440090702 (+0.0%)
Spills in all programs: 102246 -> 102246 (+0.0%)
Fills in all programs: 131908 -> 131908 (+0.0%)

Skylake
Instructions in all programs: 134185495 -> 134186618 (+0.0%)
SENDs in all programs: 6938790 -> 6938790 (+0.0%)
Loops in all programs: 38356 -> 38356 (+0.0%)
Cycles in all programs: 8222366923 -> 8222365826 (-0.0%)
Spills in all programs: 98821 -> 98821 (+0.0%)
Fills in all programs: 125218 -> 125218 (+0.0%)

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Fixes: 1feeee9cf4 ("nir/spirv: Add initial support for GLSL 4.50 builtins")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick 38800b385c nir: All set-on-comparison opcodes can take all float types
Extend 4195a9450b so that the next poor fool doesn't come along and
say, "sge does the right thing for 16-bit sources, but slt gives a NIR
validation failure. What the deuce?"

NOTE: This commit is necessary to prevent regressions in GLSLstd450Step
tests of 16-bit sources at "spriv: Produce correct result for
GLSLstd450Step with NaN".

Fixes: 4195a9450b ("nir: sge operation is defined for floating-point types")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick 97ce3a56bd nir/search: Constify instr parameter to nir_search_expression::cond
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Ian Romanick 4dd4135551 nir: Constify def parameter to nir_ssa_def_bits_used
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13999>
2022-02-10 18:15:39 +00:00
Otavio Pontes 510d248299 nir: Use proper macro to set bits of variable correctly
When slots is 64 only the first bit was being set, instead of setting
all 64 bits of the variable, so for that case the function
get_variable_io_mask() always returned 0.

This behaviour caused variables that are being used both on producer and
consumer to be considered unused and thus being removed on
nir_remove_unused_io_vars().

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14955>
2022-02-10 17:19:54 +00:00
Georg Lehmann c2168f845e nir/lower_mediump: Treat u2u16 like i2i16.
There is a comment in nir_fold_16bit_sampler_conversions saying that these
are the same, but the code only checks for i2i16.

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14893>
2022-02-10 16:13:54 +00:00
Emma Anholt 20469009c7 nir: Delete the per-instr SSA liveness impl.
It was introduced for nir-to-tgsi, and I found that it was the wrong
approach.  There's a reason nobody else does RA this way.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14404>
2022-02-10 00:36:57 +00:00
Ilia Mirkin 13c6f401cc glsl: only validate xfb_buffer values when we have enhanced layouts
XFB might not be supported, and the shader wouldn't be setting this
flag. But validation would still fail, since the number of xfb buffers
would be 0. So only validate if an xfb_buffer is set in the qualifiers.

See: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5415
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14869>
2022-02-09 03:31:16 +00:00
Ilia Mirkin c17a3392c4 glsl: simplify conditions for setting various allowed flags
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14869>
2022-02-09 03:31:16 +00:00
Emma Anholt f4ee7146f9 nir: Split the flag for lowering of fabs and fneg to source modifiers.
i915 and r300 have fneg source modifier but not fabs, and doing it in NIR
can save us some backend pain.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14938>
2022-02-08 18:50:01 -08:00
Lionel Landwerlin c78be5da30 intel/fs: lower ray query intrinsics
v2: Add helper for acceleration->root_node computation (Caio)

v3: Update comment on "done" bit (Caio)
    Remove progress bool value for impl function (Caio)
    Don't use nir_shader_instructions_pass to search the shader (Caio)

v4: Rename variable for if/else block (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:25 +00:00
Lionel Landwerlin e06f9d49bc nir/lower_shader_calls: consider relocated constants as rematerializable
After all they're constants.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:25 +00:00
Lionel Landwerlin 6d9ae6ec1e intel: add a new intrinsic to get the shader stage from bindless shaders
We'll use this to apply ray tracing operations in our trivial return
shader based on the stage we're in.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:25 +00:00
Lionel Landwerlin b8f087b0e6 nir/builder: add nir_ior_imm() helper
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:25 +00:00
Lionel Landwerlin bb40e999d1 intel/nir: use a single intel intrinsic to deal with ray traversal
In the future we'll want to reuse this intrinsic to deal with ray
queries. Ray queries will use a different global pointer and
programmatically change the control/level arguments of the trace send
instruction.

v2: Comment on barrier after sync trace instruction (Caio)
    Generalize lsc helper (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:25 +00:00
Lionel Landwerlin 4deb8e86df nir: change intel dss_id intrinsic to topology_id
This will allow to reuse the same intrinsic for various topology based
ID.

v2: fix intrinsic comment (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13719>
2022-02-08 12:55:24 +00:00
Alyssa Rosenzweig aaf00a1b4d nir,zink: Make lower_discard_if a common pass
This pass (lowering discard_if to control flow and unconditional
discard) was originally written for Zink, but is useful for hardware
that lacks conditional discard instructions like AGX. In theory AGX
could implement a conditional discard with CSEL, but the vendor
compiler uses a lowering like this one. Since I like not writing code,
I'd like to use the pass that's already in tree.

v2: Don't preserve dominance (Jason). Assert we don't see demotes or
terminates (Jason). Add Mike's ack.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14217>
2022-02-04 19:09:23 +00:00
Emma Anholt 3d5ee08c15 freedreno/isaspec: Add missing dep of encode.py/decode.py calls on isa.py
Fixes: #5921
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14725>
2022-02-02 11:21:56 -08:00
Lionel Landwerlin cebf284ac1 intel/compiler: add a new pass to lower shading rate into HW format
Rework:
 * Jason: Modernize brw_nir_lower_shading_rate_output:
   1. Use nir_shader_instructions_pass()
   2. Use *_imm builder helpers.
   3. Use nir_intrinsic_base() instead of ->const_index[0]

v2: Also lower loads (Caio)

v3: Update stage check to trigger lowering (Caio)

v4: Assert on != MESH (Caio)

v5: Fixup instruction insertion (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00
Lionel Landwerlin e227bb9fd5 nir/builder: add ishl_imm helper
v2: add (y >= x->bit_size) condition (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00
Lionel Landwerlin 7d8884800e compiler: add VARYING bit for primitive shading rate
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00
Caio Oliveira 8bab8f6422 compiler, intel: Add gl_shader_stage_is_mesh()
And replace the previous Intel-specific function.

Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14823>
2022-02-01 17:41:25 +00:00
Connor Abbott 503a5bae59 nir: Add support for lowering shuffle to a waterfall loop
Qualcomm doesn't natively support shuffle, but it does natively support
relative shuffles where the delta is a constant. Therefore we'll expose
emulated support for both. Add support for this emulation of
subgroupShuffle() to NIR.

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14412>
2022-02-01 16:27:45 +00:00
Connor Abbott 913bec10c4 nir/lower_subgroups: Rename lower_shuffle to lower_relative_shuffle
This option only applies to relative shuffles (up/down/xor), and in a
moment we're going to add an option to lower normal shuffles, so rename
it.

While we're here, rename lower_shuffle() to lower_to_shuffle() for
similar reasons.

Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14412>
2022-02-01 16:27:45 +00:00
Qiang Yu 95d3617909 glsl/nir: convert ir_texture->clamp to nir
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
2022-02-01 10:28:05 +00:00
Qiang Yu 10a71c6106 glsl: add ARB_sparse_texture_clamp builtin functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
2022-02-01 10:28:05 +00:00
Qiang Yu 391f2dffaa glsl: _textureCubeArrayShadow support clamp
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
2022-02-01 10:28:05 +00:00
Qiang Yu de37146c71 glsl: _texture support clamp parameter
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
2022-02-01 10:28:05 +00:00
Qiang Yu 92d6b2735b glsl: ir_texture add clamp field
For ARB_sparse_texture_clamp to hold the lodClamp parameter.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
2022-02-01 10:28:05 +00:00
Qiang Yu 13ffd46a0f glsl: add ARB_sparse_texture_clamp extension
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
2022-02-01 10:28:05 +00:00
Timothy Arceri bfa096a0b9 glsl/st: move st_nir_opts() into gl compiler common code
This will allow us to use this in future NIR linker work. It also makes
more sense to move it here as the classic drivers are gone, tgsi is
going away and we are merging more of the st into the gl common code.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14785>
2022-01-31 11:49:21 +00:00
Marcin Ślusarz 24fef8f33d intel/compiler: Use Task/Mesh InlineData for the first few push constants
Replace load_mesh_global_arg_addr_intel with a more general intrinsic
load_mesh_inline_data_intel, since inline data now hold both
a pointer descriptor information and the first few push constants.

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14788>
2022-01-29 06:32:19 +00:00