Vinson Lee
6920a355c1
progs/perf: Include local headers before installed headers.
...
Fixes compilation errors on platforms with older installed GL headers.
2009-09-28 09:03:26 -06:00
Brian Paul
c9ddd6f810
progs/perf: glGenerateMipmap() test
2009-09-24 19:38:04 -06:00
Brian Paul
fa0816b17c
progs/perf: added glReadPixels benchmark
2009-09-23 14:05:05 -06:00
Brian Paul
d04fa73cec
progs/perf: added glCopyTex[Sub]Image2D test
2009-09-22 15:39:05 -06:00
Brian Paul
ed113da12e
progs/perf: added fbobind.c test to test FBO binding speed
2009-09-22 11:15:11 -06:00
Keith Whitwell
a7b2659f02
progs/perf: add first attempt at a swapbuffers rate test
...
This is pretty ugly as the original framework assumed you'd set
a single window size at startup and keep it throughout, but for
swapbuffers you want to test the rate at various window sizes.
With luck a nicer solution can be found, but this at least lays out
a marker.
2009-09-22 11:21:09 +01:00
Brian Paul
9297e6968a
progs/perf: added fill-rate test
...
Many more fill modes could be tested, but this hits the basics including
blending, texturing and shaders.
2009-09-21 12:17:49 -06:00
Brian Paul
9abbedad09
progs/perf: initial set of simple performance test programs
...
Initial tests include:
drawoverhead - measure overhead of state changes w.r.t drawing commands
teximage - measure glTexImage2D() and glTexSubImage2D() speed
vbo - measure glBufferData() and glBufferSubData() speed
vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc.
2009-09-16 19:33:01 -06:00