Commit Graph

2354 Commits

Author SHA1 Message Date
Casey Bowman d124542b55 anv: Override VendorID for Hitman 3
XeSS workaround is required for Hitman 3 to launch for Intel cards.

The following was observed during launch, coming from libxess.dll:
"Intel Plugin Extension ERROR: INTC_LoadExtensionsLibrary failed"

Signed-off-by: Casey Bowman <casey.g.bowman@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27477>
2024-02-13 19:02:24 +00:00
Jesse Natalie 161a90abbd dzn: Add a driconf option to disable dzn for specific apps and use it for RDR2
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27531>
2024-02-13 17:53:42 +00:00
Friedrich Vock afab80bdb6 radv,driconf: Enable active AS leaf workaround for Jedi Survivor
Another game that can't get AS updates right.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27590>
2024-02-13 08:37:20 +00:00
Marek Olšák 716e483cfb util/idalloc: make deleting invalid IDs a no-op
This happens with piglit tests if we enable ForceGLNamesReuse
for everything.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27586>
2024-02-13 03:53:26 +00:00
Mark Janes c40dacd4a8 util: add parson for handling json files
Release 1.5.3 (ba29f4eda9ea7703a9f6a9cf2b0532a2605723c3)
from https://github.com/kgabis/parson

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27540>
2024-02-09 21:01:05 +00:00
Samuel Pitoiset 61a125647b radv: add radv_disable_ngg_gs and enable it for Persona 3 Reload
Persona 3 Reload is largely affected by the way amplification works with
NGG GS and disabling it drastically improve performance.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27518>
2024-02-09 07:24:16 +00:00
Sviatoslav Peleshko 0a1c8779e8 driconf: Apply dual color blending workaround to Dying Light
The game uses shader with `location=0` and `location=1` outputs where
it wants dual source blending and should've used `location=0, index=0`
and `location=0, index=1`.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10413
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27509>
2024-02-08 09:30:09 +00:00
Kenneth Graunke 24d3c83212 driconf: Advertise GL_EXT_shader_image_load_store on iris for SVP13
SPECviewperf creo-03 needs GL_EXT_shader_image_load_store in order for
its shaders to compile but we don't support a few corner cases that
didn't make it into the ARB variant.  It seems to run fine with an
override, so just do that for now.

Cc: mesa-stable
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27429>
2024-02-07 23:17:14 +00:00
David Heidelberg 010272b62e util: use crc32_z instead of crc32 and bump zlib dep to 1.2.9
1.2.9 has been released in January 2017, so let's assume
we'll find it everywhere.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27311>
2024-02-06 19:22:53 +00:00
Sviatoslav Peleshko 0a44f6319e anv,driconf: Add sampler coordinate precision workaround for AoE 4
AoE4 samples texture on the edge between texels, which can cause
unexpected texel to be returned, and cause misrenderings. This workaround
enables coordinate rounding even in NEAREST mode, which fixes the problem.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9864
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27337>
2024-02-06 10:29:15 +00:00
Emmanuel Vadot 464e8aaff4 util: Allow kcmp on FreeBSD
FreeBSD now have kcmp(2) syscall, use it.

Signed-off-by: Emmanuel Vadot <manu@FreeBSD.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27184>
2024-02-03 17:19:31 +00:00
Blisto 3bc6f95e3d driconf: set vk_x11_strict_image_count for Atlas Fallen Vulkan
Prevents crash with vsync turned off on xwayland.

Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27122>
2024-02-02 07:48:22 +00:00
Yiwei Zhang 53d9debcf4 util: refactor to use DETECT_OS_ANDROID
except leaving u_endian.h behind to use __ANDROID__ directly to be
consistent with the rest in that file, which deserves a different
refactor

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27374>
2024-02-01 19:29:49 +00:00
Friedrich Vock 1c01fd0286 util/disk_cache: Use secure_getenv to determine cache directories
Reviewed-by: Eric Engestrom <eric@igalia.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27381>
2024-01-31 17:28:12 +00:00
Friedrich Vock 8b209a6200 util: Provide a secure_getenv fallback for platforms without it
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27381>
2024-01-31 17:28:11 +00:00
Eric Engestrom 501f78fdba util: check for setgid() as well in __normal_user()
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27378>
2024-01-31 11:42:56 +00:00
Eric Engestrom afd4e633ee util: simplify logic in __normal_user()
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27378>
2024-01-31 11:42:55 +00:00
Bas Nieuwenhuizen 3f119a1fd8 util/disk_cache: Add marker on cache usage.
To be able to delete it later if it isn't used. Checking the mtime
on e.g. the index doesn't work if we always hit the cache so add
something that writes unconditionally.

Only once per day to avoid excessive writes.

(See https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22339)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27173>
2024-01-31 03:14:02 +00:00
Felix DeGrood 8c87657fbd driconf: Fake vendorid for RDR2
Change force_vk_vendor=-1 for Red Dead Redemption 2 to avoid
pop up driver warning on launch. Warning only applies to Windows
driver.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27364>
2024-01-31 02:11:18 +00:00
Eric Engestrom 92c24191d4 tree-wide: use __normal_user() everywhere instead of writing the check manually
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27346>
2024-01-30 12:45:54 +00:00
Eric Engestrom 3e00558ef0 util: rename __check_suid() to __normal_user()
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27346>
2024-01-30 12:45:54 +00:00
Marek Olšák 787ddadf73 util: add mesa_pin_threads environment variable that sets a static affinity mask
This is required for deterministic benchmark results.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27247>
2024-01-29 19:40:46 +00:00
Marek Olšák d230434ae3 mesa,gallium: move the thread scheduler to src/util
The only change in behavior is that setting the affinity mask is skipped
when it has no effect, which happens when the app thread hasn't been moved
under a different L3 cache by the kernel (the sched_state variable tracks
that). This improves performance because setting the affinity mask incurs
measurable CPU overhead even if it has no effect.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27247>
2024-01-29 19:40:46 +00:00
Jesse Natalie 6139cd0656 util: Detect arm64ec as aarch64 (and x86_64)
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27199>
2024-01-26 00:22:53 +00:00
Felix DeGrood 1a43970276 driconf: Change vendorid on Palworld for Intel
Changing force_vk_vendor=-1 for Palworld makes Palworld run.
Not sure yet why. Game does not use XeSS currently.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10474
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27218>
2024-01-23 21:15:10 +00:00
Konstantin 03379d74ba util/printf: Expose util_printf_prev_tok
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25753>
2024-01-20 16:11:55 +01:00
Konstantin d05f8f6146 util/printf: Include stdio.h
Needed for FILE.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25753>
2024-01-20 16:11:55 +01:00
Gurchetan Singh c860935501 mesa/util: use DETECT_OS_ANDROID in anon_file.c
glibc based Android build define ANDROID, but don't have
memfd headers.

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26874>
2024-01-18 18:45:40 +00:00
Gurchetan Singh 1b133ad446 mesa/util: add <linux/fcntl.h>
F_ADD_SEALS + F_SEAL_* are defined in <linux/fcntl.h> on Android.

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26874>
2024-01-18 18:45:40 +00:00
Gurchetan Singh e08add9164 mesa/util: Check __ANDROID__ when for detecting for Android
"__ANDROID__ is defined by the compiler. It is defined for
all Android targets."

"ANDROID is set by some build systems, and not in any reliable
 manner (in AOSP it actually just means that you're in AOSP; it's
 set even when you're building host code for Windows, so it
 doesn't mean much of anything)."

https://github.com/android/ndk/issues/407
https://github.com/android/ndk/issues/807

Since the toolchain provides __ANDROID__ for actual Android
targets, standalone NDK and Soong builds should work.

The Mesa CI uses a combination of the NDK toolchain, internal
Android stubs and a Debian sysroot when compile testing Android.

Long-term, it should be possible to remove ANDROID and use
DETECT_OS_ANDROID everywhere.

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26874>
2024-01-18 18:45:40 +00:00
Hans-Kristian Arntzen efc0131d5b wsi/x11: Add workaround for Detroit Become Human.
Game needs strict image count to not crash in non-vsync mode.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27038>
2024-01-18 18:02:51 +00:00
Hans-Kristian Arntzen 4ab6d7e753 wsi/x11: Add drirc option to ignore SUBOPTIMAL.
Talos Principle and related games on that engine fail to handle
SUBOPTIMAL properly. Adds an option to ignore SUBOPTIMAL and pretend
it's SUCCESS.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27037>
2024-01-18 17:23:32 +00:00
Friedrich Vock a9831caa14 radv/rt: Add workaround to make leaves always active
DOOM Eternal builds acceleration structures with inactive primitives and
tries to make them active in later AS updates. This is disallowed by the
spec and triggers a GPU hang. Fix the hang by working around the bug.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27034>
2024-01-17 15:14:48 +00:00
Tatsuyuki Ishi 0a68a94a51 util: Optimize mesa_hex_to_bytes
This function ends up getting called an awful lot when loading a large
Fossilize cache db, so let's replace strtol with something more
reasonable.

For a game with 97k shaders, this reduces instance creation time from
203ms to 52ms.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27052>
2024-01-16 02:15:22 +00:00
chyyran f079b6a18d util/format/fxt1: include "u_format_pack.h" instead of "util/format/u_format_pack.h"
Signed-off-by: Ronny Chan <ronny@ronnychan.ca>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26608>
2024-01-15 20:13:07 +00:00
Lionel Landwerlin a34a113059 anv: hide vendor ID for The Finals
XeSS workaround.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10436
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27057>
2024-01-15 08:08:56 +02:00
Matt Turner 5b7c733902 util/tests: Disable half-float NaN test on hppa/old-mips
Bug: https://bugs.gentoo.org/908079
Fixes: 067023dce2 ("util: Add some unit tests of the half-float conversions.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26991>
2024-01-12 17:47:55 +00:00
Matt Turner 0540c9de44 util: Add DETECT_ARCH_HPPA macro
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26991>
2024-01-12 17:47:55 +00:00
Yonggang Luo 0482153ef6 util: Update ALIGN prototype to match align
This is for rename merge ALIGN into align in future

Now it's safe to do that, because all warnings that triggered with
clang -Wshorten-64-to-32
already fixed in previous version

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10269

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23932>
2024-01-11 17:30:46 +00:00
Yonggang Luo 8c847eb2de treewide: Use align64 instead of ALIGN for 64 bit value parameter
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23932>
2024-01-11 17:30:46 +00:00
Yonggang Luo 0b9c96562b treewide: Use util_is_power_of_two_nonzero{64|_uintptr} when needed
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26909>
2024-01-11 16:45:57 +00:00
Yonggang Luo 9bed04c5a6 util: Add function util_is_power_of_two_nonzero_uintptr and macro IS_POT_NONZERO
The name suffix 'NONZERO' matched suffix of util_is_power_of_two_nonzero
IS_POT_NONZERO added for reduce duplicated code and compatible for different size
uintptr_t,uint32_t,uint64_t

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26909>
2024-01-11 16:45:56 +00:00
Roman Stratiienko 4afcd0c6d6 u_gralloc: Add support for gbm_gralloc
Although gbm_gralloc has not been maintained for a long time, it is still
used in android-x86, BlissOS and WayDroid. Let's add support so that
x86 drivers no longer need to request tiling flags from the kernel.

Acked-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Tested-by: HMTheBoy154 <buingoc67@gmail.com>  # BlissOS 15 & Mesa 23.3.2
Tested-by: Mauro Rossi <issor.oruam@gmail.com>  # android-x86 for mesa 24.0.0-devel on Skylake GT2
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25380>
2024-01-10 22:26:18 +00:00
Tatsuyuki Ishi 71e486d1cf radv: Add layer to skip UnmapMemory for Quantic Dream Engine
Detroit: Become Human has an optimization issue where the same BO is
mapped and unmapped on a per-frame basis, which leads to massive
overhead in the kernel, both creating the mapping and taking page
faults.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26942>
2024-01-10 07:39:58 +00:00
Roman Stratiienko 436051f8ee u_gralloc: Add QCOM gralloc support
Adds support for legacy QCOM grallocs that are a part of AOSP:
  hardware/qcom/display/*/libgralloc

Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Tested-by: tarsin <yuanqingxiang233@163.com>
Acked-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25410>
2024-01-10 00:44:05 +00:00
Roman Stratiienko 3922bd5976 u_gralloc: Extract common code from fallback gralloc
... to reuse it later in QCOM gralloc.

Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Tested-by: tarsin <yuanqingxiang233@163.com>
Acked-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25410>
2024-01-10 00:44:05 +00:00
José Roberto de Souza 0c42c79edf utils/u_debug: Fix parse of "all,<something else>
If debug string is something like "all,file=..." the all case would
never be executed, this can be fixed by comparing up to strlen("all").

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26882>
2024-01-09 14:28:18 +00:00
Michael Catanzaro 481e737fe0 util: create parents of disk cache directory if needed
Currently the shader cache is broken when running under flatpak-spawn
because the shader cache's parent directory will not exist. For example,
the shader cache directory might be:

/home/mcatanzaro/.var/app/org.gnome.Epiphany.Devel/cache

If /home/mcatanzaro/.var/app/org.gnome.Epiphany.Devel/ does not already
exist, we fail. Let's create the directories recursively, as if by
'mkdir -p', rather than just fail.

Fixes #8294

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25925>
2024-01-06 01:19:29 +00:00
Yonggang Luo d6c258d9ee util: Add align_uintptr and use it treewide to replace ALIGN that works on size_t and uintptr_t
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26866>
2024-01-05 21:54:35 +00:00
Yonggang Luo b389bccccd util,compiler: Avoid use align as variable, replace it with other names
align is a function and when we want use it, the align variable will shadow it
So replace it with other names

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26885>
2024-01-05 02:42:05 +00:00