Jose Fonseca
ffcc00ce30
scons: Build NIR.
...
Emil Velikov:
- Attribute the src/{glsl,compiler}/nir move
- Flesh out to separate SConscript
Signed-off-by: Emil Velikov <emil.velikov@collabora.com >
Reviewed-by: Jose Fonseca <jfonseca@vmware.com >
2016-04-14 16:38:59 +01:00
Emil Velikov
abf7088eb7
glsl: move the scons build script a level up
...
It will allow us to remove the duplicate glsl/Makefile.sources.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com >
Acked-by: Jason Ekstrand <jason@jlekstrand.net >
2016-04-11 19:08:23 +01:00
Emil Velikov
eb63640c1d
glsl: move to compiler/
...
Signed-off-by: Emil Velikov <emil.velikov@collabora.com >
Acked-by: Matt Turner <mattst88@gmail.com >
Acked-by: Jose Fonseca <jfonseca@vmware.com >
2016-01-26 16:08:33 +00:00
Emil Velikov
1a882fd2ee
nir: move shader_enums.[ch] to compiler
...
This way one can reuse it in glsl, nir or other infrastructure without
pulling nir as dependency.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com >
Acked-by: Matt Turner <mattst88@gmail.com >
Acked-by: Jose Fonseca <jfonseca@vmware.com >
2016-01-26 16:08:20 +00:00