The intervening_saturating_copy test is removed. The defs version of the
pass does not handle this case. It should not occur often in practice
anyway. Copy propagation and brw_nir_opt_fsat should prevent this
scenario from happening.
No shader-db changes on any Intel platform.
fossil-db:
All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 212677275 -> 212677278 (+0.00%)
Cycle count: 30466062848 -> 30466056040 (-0.00%)
Totals from 1 (0.00% of 706300) affected shaders:
Instrs: 1343 -> 1346 (+0.22%)
Cycle count: 411664 -> 404856 (-1.65%)
v2: Stop counting ip. The non-defs part of the pass was the only thing
that used it.
v3: Also delete "if (block != def->block) continue;" code. I noticed
this while working on some other changes to this function. It's the last
thing in the loop, so it's totally useless. Delete some other spurious
continues too.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> [v2]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31497>
v2: Add support for WE_all instructions... this already just worked, so
I only had to delete the check and the FINISHME comment.
v3: Use logic more like def_analysis::update_for_reads to determine when
to not insert LOAD_REG instructions. Based on a suggestion by Ken.
v4: Eliminate "store" from all the names since STORE_REG does not exist
anymore. Fold insert_load_reg into brw_insert_load_reg. Elminate extra
call to s.def_analysis.require() after progress. Pull a loop-invariant
check out of the inst->srouces loop. Drop call to
brw_opt_split_virtual_grfs after lowering load_reg. All suggested by
Caio.
v5: Assert that LOAD_REG doesn't already exist in
brw_insert_load_reg. Update comment before fully_defines. Both
suggested by Caio.
v6: Don't explicitly special-case SHADER_OPCODE_MEMORY_STORE_LOGICAL.
Move the inst->dst.file != VGRF check earlier to avoid the loop over
sources. Both suggested by Ken. Move the call the brw_insert_load_reg
a little bit later, and explain why it's at that location. Suggested
by Caio.
v7: Many changes to the for-each-source loop in brw_insert_load_reg.
Removes incorrect multiplication of s.alloc.sizes with reg_unit. Adds
checks for matching SIMD size and NoMask in the search for pre-existing
LOAD_REG of same value.
v8: Add some unit tests. Suggested by Caio.
shader-db:
Lunar Lake
total instructions in shared programs: 16923237 -> 16921895 (<.01%)
instructions in affected programs: 450565 -> 449223 (-0.30%)
helped: 251 / HURT: 377
total cycles in shared programs: 910428418 -> 889920590 (-2.25%)
cycles in affected programs: 719248184 -> 698740356 (-2.85%)
helped: 9076 / HURT: 9082
total fills in shared programs: 2242 -> 2218 (-1.07%)
fills in affected programs: 116 -> 92 (-20.69%)
helped: 2 / HURT: 0
total sends in shared programs: 848635 -> 848421 (-0.03%)
sends in affected programs: 810 -> 596 (-26.42%)
helped: 10 / HURT: 0
LOST: 82
GAINED: 78
Meteor Lake and DG2 had similar results. (Meteor Lake shown)
total instructions in shared programs: 19875784 -> 19871694 (-0.02%)
instructions in affected programs: 1050091 -> 1046001 (-0.39%)
helped: 251 / HURT: 2403
total cycles in shared programs: 905328238 -> 882446458 (-2.53%)
cycles in affected programs: 682736344 -> 659854564 (-3.35%)
helped: 7869 / HURT: 7911
total spills in shared programs: 5512 -> 5032 (-8.71%)
spills in affected programs: 1830 -> 1350 (-26.23%)
helped: 8 / HURT: 0
total fills in shared programs: 5648 -> 4782 (-15.33%)
fills in affected programs: 3312 -> 2446 (-26.15%)
helped: 8 / HURT: 0
total sends in shared programs: 1032942 -> 1032722 (-0.02%)
sends in affected programs: 572 -> 352 (-38.46%)
helped: 10 / HURT: 0
LOST: 138
GAINED: 53
Tiger Lake
total instructions in shared programs: 19711930 -> 19715591 (0.02%)
instructions in affected programs: 1040623 -> 1044284 (0.35%)
helped: 317 / HURT: 2474
total cycles in shared programs: 862988990 -> 860573870 (-0.28%)
cycles in affected programs: 612392461 -> 609977341 (-0.39%)
helped: 7447 / HURT: 7686
total sends in shared programs: 1034763 -> 1034555 (-0.02%)
sends in affected programs: 784 -> 576 (-26.53%)
helped: 8 / HURT: 0
LOST: 56
GAINED: 143
Ice Lake and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 20545461 -> 20545220 (<.01%)
instructions in affected programs: 422405 -> 422164 (-0.06%)
helped: 180 / HURT: 459
total cycles in shared programs: 872697345 -> 866874523 (-0.67%)
cycles in affected programs: 573117917 -> 567295095 (-1.02%)
helped: 6783 / HURT: 6980
total spills in shared programs: 4335 -> 4336 (0.02%)
spills in affected programs: 90 -> 91 (1.11%)
helped: 1 / HURT: 2
total fills in shared programs: 4194 -> 4196 (0.05%)
fills in affected programs: 463 -> 465 (0.43%)
helped: 1 / HURT: 2
total sends in shared programs: 1079446 -> 1079238 (-0.02%)
sends in affected programs: 784 -> 576 (-26.53%)
helped: 8 / HURT: 0
LOST: 117
GAINED: 37
fossil-db:
All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 209708136 -> 209695617 (-0.01%); split: -0.02%, +0.01%
Send messages: 10927753 -> 10927640 (-0.00%)
Cycle count: 30540172048 -> 30427084732 (-0.37%); split: -0.99%, +0.62%
Spill count: 511621 -> 510932 (-0.13%); split: -0.22%, +0.08%
Fill count: 621166 -> 618440 (-0.44%); split: -0.56%, +0.12%
Scratch Memory Size: 35574784 -> 35648512 (+0.21%); split: -0.06%, +0.26%
Max live registers: 65453860 -> 65453140 (-0.00%); split: -0.00%, +0.00%
Non SSA regs after NIR: 75374990 -> 35195764 (-53.31%)
Totals from 503284 (71.25% of 706391) affected shaders:
Instrs: 180203778 -> 180191259 (-0.01%); split: -0.02%, +0.01%
Send messages: 9699732 -> 9699619 (-0.00%)
Cycle count: 30080349592 -> 29967262276 (-0.38%); split: -1.01%, +0.63%
Spill count: 511584 -> 510895 (-0.13%); split: -0.22%, +0.08%
Fill count: 621120 -> 618394 (-0.44%); split: -0.56%, +0.12%
Scratch Memory Size: 35443712 -> 35517440 (+0.21%); split: -0.06%, +0.27%
Max live registers: 52566092 -> 52565372 (-0.00%); split: -0.01%, +0.00%
Non SSA regs after NIR: 70110949 -> 29931723 (-57.31%)
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31497>
This prevents assertion failures in brw_eu_emit in a later commit in
this MR. Even though they have not been previously observed, these
assertion failures could happen even without that commit.
No shader-db or fossil-db changes on any Intel platform.
Fixes: 04e1783278 ("brw: Call brw_fs_opt_algebraic less often")
v2: Add SHUFFLE. Suggested by Ken. Fixed indentation.
v3: Update BROADCAST exec_size after rebasing on "brw/build: Use SIMD8
temporaries in emit_uniformize".
v4: Explain why munging the exec_size is correct.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31497>
The changes to try_copy_propagate will be removed later in the series.
v2: Fix up some comments to note that offset != 0 is allowed only when
stride == 0. Apply same offset=0 restriction in try_copy_propagate_def
too. Allow copy propagation if the source is either a def or
UNIFORM. Don't copy prop a load_reg through a non-def value.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31497>
load_reg is something like load_payload except it has a single
source. It copies the entire source to the destination. Its purpose is
to convert a non-SSA VGRF into an SSA value. This copy is marked as
volatile so that it will act as a scheduling barrier.
v2: Fix some typos in the commit message. Eliminate the
brw_builder::LOAD_REG overload that returns a brw_inst*. This is
unlikely to ever be used. Add some checks to brw_validate. All
suggested by Caio.
v3: Force the source and destination types of the LOAD_REG to by
integer. This will (eventually) simplify the creating of unit tests for
the pass that adds LOAD_REG instructions.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31497>
v2: Move to immediately before the main optimization loop. Most
importantly, this is after the first call to DCE.
fossil-db:
All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Non SSA regs after NIR: 237045283 -> 100183460 (-57.74%); split: -58.12%, +0.39%
Totals from 701423 (99.26% of 706657) affected shaders:
Non SSA regs after NIR: 236868848 -> 100007025 (-57.78%); split: -58.17%, +0.39%
Suggested-by: Ken
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31497>
There are three copies of this function, all of them have the same
memory leak in them. Instead of fixing them one by one, just use a
common implementation for all three, since they already all have a
shared helper lib.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34118>
The problem this fixes is currently hidden because of the order in
which we run nir_lower_tex & intel_nir_lower_texture. The issue is
that nir_lower_tex removes the LOD source in some cases and the second
run of nir_lower_tex can add it back.
This is also only needed on Gfx12.5+ if the LOD is present.
Finally move all of the texture lowering to the postprocess phase. No
need to run this multiple times.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33138>
Calculate the IP ranges of the shader as an analysis pass. This will
later replace the existing tracking of start_ip/end_ip as the blocks are
changed (and the defer/adjust scheme to avoid too much churn when that
happen).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34012>
It was used by the pass tests to verify output with TEST_DEBUG=1,
replace it with brw_print_instructions().
The output is slightly different (not printing IP, not reordering the
blocks), we can add those features as we need, but given the usage was
already very reduced, don't bother with that until need arises.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34012>
This should probably be done different, params should probably be considered immutable,
and this should be moved into the command buffer, also this gets set on decode paths as well
which might not make sense.
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34204>