Keith Whitwell
76d8951fd3
Merge commit 'origin/gallium-0.1'
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Conflicts:
src/gallium/auxiliary/draw/draw_vs_aos.c
2009-02-18 15:14:39 +00:00
Corbin Simpson
922000d38a
r300-gallium: Factor out common functionality in vbuf emit.
2009-02-18 06:40:38 -08:00
Keith Whitwell
8ef377d76b
draw: Reuse xmm registers.
2009-02-17 21:45:54 +00:00
Jakob Bornecrantz
b6779056a1
trivial: Make tri-fog a bit more interesting to look at
2009-02-13 23:03:57 +01:00
Keith Whitwell
89e2b9c6c2
Merge commit 'origin/draw-vbuf-interface'
2009-02-18 12:54:26 +00:00
José Fonseca
ea4bf267e4
util: Move p_debug.h into util module.
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The debug functions depend on several util function for os abstractions, and
these depend on debug functions, so a seperate module is not possible.
2009-02-18 12:05:26 +00:00
José Fonseca
06cd416d7c
util: (Re)enable memory debugging for all windows platforms.
2009-02-18 11:17:06 +00:00
José Fonseca
673d01eda9
wgl: Report memory leaks.
2009-02-18 11:17:06 +00:00
Keith Whitwell
c706ea4f45
draw: Reuse xmm registers.
2009-02-18 10:08:19 +00:00
Corbin Simpson
c613e366a9
r300-gallium: Properly init shader state.
2009-02-17 21:34:12 -08:00
Corbin Simpson
d25304a2f7
r300-gallium: Consolidate state updates.
2009-02-17 21:33:59 -08:00
Brian Paul
9f731c8962
mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)
2009-02-17 16:47:54 -07:00
Brian Paul
be8dd01678
glsl: fix mistake in a comment
2009-02-17 16:31:59 -07:00
Brian Paul
f59719c6c7
mesa: turn on reporting of GLSL version 1.20
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The new array features, precision/invariant/centroid qualifiers, etc. were
done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns
"1.20" now (for drivers that support it anyway).
2009-02-17 16:17:13 -07:00
Brian Paul
6eabfc27f1
glsl: fix an array indexing bug
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This fixes a bug found with swizzled array indexes such as in "array[index.z]"
where "index" is an ivec4.
2009-02-17 16:17:13 -07:00
Brian Paul
edd8cb8c87
glsl: added --params option to stand-alone GLSL compiler
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Prints program parameter info
2009-02-17 16:17:13 -07:00
Brian Paul
f88a901598
mesa: when printing/dumping instruction, include relative addressing info
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Not all cases were handled before.
2009-02-17 16:17:13 -07:00
Eric Anholt
fd51cf1531
intel: Fix tri clear to do FBO color attachments as well.
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This is a 2% win in fbo_firecube, and would avoid a sw fallback for
masked clears.
2009-02-17 11:30:48 -08:00
Eric Anholt
c06f4e2a37
i965: Fix fallback on stencil drawing to fbo when the visual lacks stencil.
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Noticed this with the fbotexture demo.
2009-02-17 11:30:09 -08:00
Eric Anholt
60953059ea
intel: Clean up several 965 memory leaks on context destroy.
2009-02-17 10:58:32 -08:00
Alan Hourihane
baef7c5474
mesa: remove old comment as it's fixed elsewhere now.
2009-02-17 09:56:33 +00:00
Brian Paul
07855a1d76
softpipe: some improvements to texture tile cache
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Use a somewhat better function in tex_cache_pos() to get better caching.
Increase number of cache entries to 50.
Also fix a texture invalidation bug. If texture is marked as modified,
invalidate all texture tiles.
2009-02-16 18:53:45 -07:00
Alan Hourihane
b9de2089b1
gallium: fix glean's vertProg1
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RSQ test 2 (reciprocal square toot of negative value)
2009-02-16 20:23:18 +00:00
Brian Paul
c5c383596d
mesa: remove old comments
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Note: the default value for EmitCondCodes is FALSE. This means the GLSL
compiler will emit code like this:
SEQ TEMP[0].x, A, B;
IF TEMP[0].x;
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ENDIF
But if EmitCondCodes is TRUE, condition codes will be used instead:
SEQ.C TEMP[0].x, A, B;
IF (NE.xxxx);
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ENDIF
2009-02-16 12:04:16 -07:00
Brian Paul
a9e753c84c
i965: tell GLSL compiler to emit code using condition codes
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The default for EmitCondCodes got flipped when gallium-0.2 was merged.
This fixes GLSL if/else/endif regressions.
Drivers that use GLSL should always explicitly set the flag to be safe.
2009-02-16 12:04:16 -07:00
Patrice Mandin
0f4a91b509
nouveau: oops :-)
2009-02-16 18:44:17 +01:00
Dan Nicholson
252671f6eb
autoconf: Always enable glew
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Maybe this should turn into an option (--disable-glew), but for now just
enable glew all the time.
2009-02-16 09:28:35 -08:00
Brian Paul
9d49802b7a
glsl: silence some uninit var warnings
2009-02-16 08:33:03 -07:00
Brian Paul
c51938afe1
cell: use some SPU intrinsics to get slightly better code in eval_inputs()
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Suggested by Jonathan Adamczewski. There may be more places to do this...
2009-02-16 08:33:03 -07:00
Corbin Simpson
ffbe28d25d
r300-gallium: Add verbosity level to debugging.
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Makes it a bit more manageable to read through the console logs.
2009-02-16 04:12:42 -08:00
Corbin Simpson
f211da4c67
r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch.
2009-02-16 04:12:42 -08:00
Corbin Simpson
1bb2fb498e
r300-gallium: Set up draw rasterizer.
2009-02-16 04:12:41 -08:00
Alan Hourihane
cfae542d1f
demos: fix glxpixmap and call glXWaitGL before calling XCopyArea.
2009-02-16 11:56:21 +00:00
Alan Hourihane
63b51b5cf1
dri2: support glXWaitX & glXWaitGL by using fake front buffer.
2009-02-16 11:47:05 +00:00
Corbin Simpson
18f20b70b1
r300-gallium: Ooops, forgot to apply this stash.
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"git stash": The cause of, and solution to, all my problems.
2009-02-16 03:16:59 -08:00
Corbin Simpson
b16d439989
r300-gallium: Include-guard r300_emit.h
2009-02-16 03:16:59 -08:00
Corbin Simpson
1b77138a1e
r300-gallium: Add draw_arrays and friends.
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This is the last bit of Gallium-side plumbing for drawing things.
From this point on, the only missing parts should be in r3xx-specific
code areas...
2009-02-16 03:16:59 -08:00
Corbin Simpson
82722a75c5
r300-gallium: Add SC_CLIP_RULE to clear.
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This is a register that is in r300_demo but not r300_surface, so adding it in
to see if it helps.
2009-02-16 03:16:59 -08:00
Brian Paul
9576ddd97d
cell: minor Makefile clean-up
2009-02-15 14:03:25 -07:00
Brian Paul
37c4f7eed2
cell: new/tighter code for computing fragment program inputs
2009-02-15 14:03:24 -07:00
Brian Paul
96b19195ec
cell: combine eval_z(), eval_w() functions
2009-02-15 14:03:24 -07:00
Corbin Simpson
484858ae48
r300-gallium: Fix scissors.
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Don't use SCISSORS_OFFSET since we're DRI2,
and don't forget to set scissors in clear.
2009-02-15 05:05:59 -08:00
Corbin Simpson
4e309b5d64
r300-gallium: Grab bag of goodies.
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Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs,
properly do clear flush, and BEGIN_CS count fixes.
2009-02-15 05:05:59 -08:00
Corbin Simpson
39d0ac4826
r300-gallium: Clean up some clear registers.
2009-02-15 05:05:59 -08:00
Corbin Simpson
f176c94e49
r300-gallium: Use fui instead of a roll-my-own.
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Man, util/u_math just gets better by the day.
2009-02-15 05:05:58 -08:00
Nicolai Haehnle
8520b15018
r300: Redirect constant TEX coordinates
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R3xx/R5xx fragment program texture constants must come from a hardware
register instead of the constant file, so we redirect if necessary during
the native rewrite phase.
The symptoms of this bug started appearing when the Mesa fixed function
texenvprogram code started using STATE_CURRENT_ATTRIB constants for
texture coordinates when the corresponding attributes were constant across
all vertices.
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com >
2009-02-14 17:36:04 +01:00
Corbin Simpson
76142d2b8b
radeon-gallium: Clean out extensions explicitly enabled by Mesa.
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This cleans up some of the cruft from the old DRI setup, and
it turns out that only the GLSL extensions are still off if we
let st_extensions.c handle the setup instead.
2009-02-14 02:51:02 -08:00
Corbin Simpson
5352ec3b87
r300-gallium: Update r300_screen comments and add a few formats.
2009-02-14 02:24:30 -08:00
Corbin Simpson
9a20ef0a52
r300-gallium: Enable all four colorbuffer render targets.
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As far as I can tell all the state emission necessary has been set up.
Well, except for the fragment shader, but c'mon, gimme a break. :3
2009-02-14 02:07:29 -08:00
Corbin Simpson
1c533bdeb6
r300-gallium: Add Z/stencil buffer format emit.
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Also set BEGIN_CS correctly.
2009-02-14 02:06:17 -08:00