The Early-Z optimization is disabled when there is a discard
instruction in the shader used in the draw call.
But if discard is the only reason to disable Early-Z, and at
draw call time the updates in the draw call are disabled we
can enable Early-Z using a shader variant.
If there are occlussion queries active we also need to disable
Early-z optimization.
So this patch enables Early-Z in this scenario.
The performance improvement is significant when running gfxbench
benchmark showing an average improvement of 11.15%
fps_avg helped: gl_gfxbench_aztec_high.trace: 3.13 -> 3.73 (19.13%)
fps_avg helped: gl_gfxbench_aztec.trace: 4.82 -> 5.68 (17.88%)
fps_avg helped: gl_gfxbench_manhattan31.trace: 5.10 -> 6.00 (17.59%)
fps_avg helped: gl_gfxbench_manhattan.trace: 7.24 -> 8.36 (15.52%)
fps_avg helped: gl_gfxbench_trex.trace: 19.25 -> 20.17 ( 4.81%)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32028>
FORCE_KERNEL_TAG allows testing kernel uprevs without rebuilding
containers by supplying an external kernel directly for booting on
hardware devices. Renaming it to EXTERNAL_KERNEL_TAG clarifies its
purpose, distinguishing it from KERNEL_TAG which rebuilds containers.
Signed-off-by: Vignesh Raman <vignesh.raman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31795>
The code seems to assume that it's supposed to be a base index for the
binding array, but it's not. It's entirely meaningless and happens to be
set to 0 for all descriptor types except for input attachments, which is
the one case where it's already ignored. Delete the dead code so that
when we change it to a "no index" sentinel value v3dv doesn't blow up.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31261>
Now that build-piglit.sh is no longer removing ‘include_test.h’
this test `program@build@include-directories` is passing which is causing
jobs to fail due to this unexpected improvement. Remove this test from
expected fails so that the jobs can pass.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31379>
Instead of trying to match device compatible strings like 'brcm,2712-v3d',
which may change with product revisions, match the device name, like 'v3d'.
This simplifies a bit the matching logic and allows us to have less
diverging paths for hardware and simulator.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31619>
This was added only to report the DRM device ID of the actual
GPU used in the simulated environment but there is no real
reason we need to do that, so let's juts keep it simple and
provide the device ID of the simulated device instead.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31619>
There are some restrictions when pairing a new TMU lookup with
a previous LDTMU and we had code to handle this but we were not
limiting the restriction only to TMU lookups.
total instructions in shared programs: 10856992 -> 10823967 (-0.30%)
instructions in affected programs: 1823670 -> 1790645 (-1.81%)
helped: 10212
HURT: 110
Instructions are helped.
total max-temps in shared programs: 2234069 -> 2233153 (-0.04%)
max-temps in affected programs: 15100 -> 14184 (-6.07%)
helped: 660
HURT: 3
Max-temps are helped.
total sfu-stalls in shared programs: 15935 -> 15967 (0.20%)
sfu-stalls in affected programs: 317 -> 349 (10.09%)
helped: 31
HURT: 57
Inconclusive result (%-change mean confidence interval includes 0).
total inst-and-stalls in shared programs: 10872927 -> 10839934 (-0.30%)
inst-and-stalls in affected programs: 1824656 -> 1791663 (-1.81%)
helped: 10199
HURT: 111
Inst-and-stalls are helped.
total nops in shared programs: 185612 -> 185767 (0.08%)
nops in affected programs: 4865 -> 5020 (3.19%)
helped: 164
HURT: 256
Nops are HURT.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31574>
Since the last changes for EGL_EXT_device_drm_render_node, the
can_present_on_device callback now may receive the render device.
With that, the v3dv implementation may return that this device cannot
be used for presentation.
In particular, this callback is used for x11 wsi, and when through
XWayland it does now get the render device. On x11 wsi, this makes the
swapchain operate on blit mode. The blit mode introduces additional
unneeded overhead on wsi and runs through a different path which
currently causes rendering issues (in particular also with Zink).
Allowing both devices to match in the callback returns all wsi to
operate on the native mode and fixes the issues above.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31490>
Models C0 and D0 support these opcodes too.
total instructions in shared programs: 10869461 -> 10856992 (-0.11%)
instructions in affected programs: 1467666 -> 1455197 (-0.85%)
helped: 6012
HURT: 1413
Instructions are helped.
total threads in shared programs: 431014 -> 431010 (<.01%)
threads in affected programs: 8 -> 4 (-50.00%)
helped: 0
HURT: 2
total uniforms in shared programs: 5432771 -> 5430909 (-0.03%)
uniforms in affected programs: 183047 -> 181185 (-1.02%)
helped: 976
HURT: 128
Uniforms are helped.
total max-temps in shared programs: 2235272 -> 2234069 (-0.05%)
max-temps in affected programs: 38163 -> 36960 (-3.15%)
helped: 1262
HURT: 168
Max-temps are helped.
total spills in shared programs: 4331 -> 4363 (0.74%)
spills in affected programs: 964 -> 996 (3.32%)
helped: 6
HURT: 47
total fills in shared programs: 6527 -> 6622 (1.46%)
fills in affected programs: 2047 -> 2142 (4.64%)
helped: 6
HURT: 47
total sfu-stalls in shared programs: 15807 -> 15935 (0.81%)
sfu-stalls in affected programs: 787 -> 915 (16.26%)
helped: 71
HURT: 172
Sfu-stalls are HURT.
total inst-and-stalls in shared programs: 10885268 -> 10872927 (-0.11%)
inst-and-stalls in affected programs: 1469423 -> 1457082 (-0.84%)
helped: 5998
HURT: 1417
Inst-and-stalls are helped.
total nops in shared programs: 184280 -> 185612 (0.72%)
nops in affected programs: 10000 -> 11332 (13.32%)
helped: 311
HURT: 1193
Nops are HURT.
The results show a reduction in register pressure, but an increase in
spills, which looks contradictory. This is because for some reason, this
optimization makes the NIR scheduler produce code for some shaders in Godot
that cause additional spilling, but the problem seems to be exclusive to
Godot shaders and not really related to the optimization itself but to
how the NIR scheduler works. Excluding Godot shaders we actually see a
decrease in spills and a slightly larger improvement in instruction
counts:
total instructions in shared programs: 10720106 -> 10707621 (-0.12%)
instructions in affected programs: 1375316 -> 1362831 (-0.91%)
helped: 5948
HURT: 1364
Instructions are helped.
total threads in shared programs: 428248 -> 428244 (<.01%)
threads in affected programs: 8 -> 4 (-50.00%)
helped: 0
HURT: 2
total spills in shared programs: 3729 -> 3712 (-0.46%)
spills in affected programs: 451 -> 434 (-3.77%)
helped: 6
HURT: 0
total fills in shared programs: 4738 -> 4714 (-0.51%)
fills in affected programs: 564 -> 540 (-4.26%)
helped: 6
HURT: 0
Comparing only shaders from Godot:
total instructions in shared programs: 149355 -> 149371 (0.01%)
instructions in affected programs: 92350 -> 92366 (0.02%)
helped: 64
HURT: 49
Inconclusive result (value mean confidence interval includes 0).
total max-temps in shared programs: 16477 -> 16472 (-0.03%)
max-temps in affected programs: 180 -> 175 (-2.78%)
helped: 5
HURT: 0
Max-temps are helped.
total spills in shared programs: 602 -> 651 (8.14%)
spills in affected programs: 513 -> 562 (9.55%)
helped: 0
HURT: 47
total fills in shared programs: 1789 -> 1908 (6.65%)
fills in affected programs: 1483 -> 1602 (8.02%)
helped: 0
HURT: 47
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31480>
Shader-db shows this is beneficial, even if it comes with a small
increase in register pressure.
total instructions in shared programs: 10889197 -> 10869857 (-0.18%)
instructions in affected programs: 3625014 -> 3605674 (-0.53%)
helped: 14911
HURT: 8324
Instructions are helped.
total threads in shared programs: 431034 -> 431014 (<.01%)
threads in affected programs: 40 -> 20 (-50.00%)
helped: 0
HURT: 10
Threads are HURT.
total uniforms in shared programs: 5308006 -> 5432767 (2.35%)
uniforms in affected programs: 2204951 -> 2329712 (5.66%)
helped: 9
HURT: 30766
Uniforms are HURT.
total max-temps in shared programs: 2226471 -> 2235269 (0.40%)
max-temps in affected programs: 272670 -> 281468 (3.23%)
helped: 2372
HURT: 8479
Max-temps are HURT.
total spills in shared programs: 4318 -> 4331 (0.30%)
spills in affected programs: 39 -> 52 (33.33%)
helped: 2
HURT: 7
total fills in shared programs: 6514 -> 6527 (0.20%)
fills in affected programs: 42 -> 55 (30.95%)
helped: 2
HURT: 7
total sfu-stalls in shared programs: 15166 -> 15808 (4.23%)
sfu-stalls in affected programs: 2389 -> 3031 (26.87%)
helped: 513
HURT: 944
Inconclusive result (%-change mean confidence interval includes 0).
total inst-and-stalls in shared programs: 10904363 -> 10885665 (-0.17%)
inst-and-stalls in affected programs: 3660930 -> 3642232 (-0.51%)
helped: 14878
HURT: 8450
Inst-and-stalls are helped.
total nops in shared programs: 183672 -> 184256 (0.32%)
nops in affected programs: 12532 -> 13116 (4.66%)
helped: 1841
HURT: 2251
Nops are HURT.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31355>