Commit Graph

137754 Commits

Author SHA1 Message Date
Dave Airlie 57a7915fac mtypes: move transform feedback internal structs to shader_types.h
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie cc38e6e7d3 mtypes: more gl_active_atomic_buffer to shader_types.h
allows dropping mtypes.h in glsl compiler

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie 0eb50f738d mtypes: move gl_program to shader_types.h
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie d6dfa370ee mtypes: move gl_linked_shader and gl_shader_program to new shader_types.h
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie fa5788b889 mesa: move ast_to_hir.cpp off mtypes.h
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie 74fa9c0620 glsl: move ast_function.cpp off mtypes.h
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie b4aa10c089 glsl: avoid rebuilding builtin functions on mtypes.h changes.
Restrict to when shader types or consts change

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie 72123213ce mesa: move some gl shader types to shader_types.h.
This moves some of these to further removes mtypes.h from the GLSL compiler.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie b40958cbff glsl: remove some deps on mtypes.h.
This should reduce having to rebuild parts of the GLSL compiler
when mtypes.h changes.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie 02bab148f9 mesa/mtypes: move matrix enums to shader_enums.h
These are used in the compiler backend also.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie 379fc6b269 mtypes: split gl extensions and consts out into a separate header
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie 717a720e9c mesa: drop unused context parameter to shader program data reference.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Dave Airlie 3868b30fc4 glsl/parser: extract consts/exts/api out of context at start.
This stores these pointers separately. in theory now gl_context
can be made more opaque later, if we split header files ups.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
2022-01-20 00:20:06 +00:00
Emma Anholt cac6f633b2 nir/opt_offsets: Use nir_ssa_scalar to chase offset additions.
For nir_to_tgsi, I want to be able to fold into the base from a vector
load_const, which the ad-hoc scalar chasing couldn't handle.

r300:
total instructions in shared programs: 1278731 -> 1256502 (-1.74%)
instructions in affected programs: 457909 -> 435680 (-4.85%)
total flowcontrol in shared programs: 8316 -> 8313 (-0.04%)
flowcontrol in affected programs: 5 -> 2 (-60.00%)
total temps in shared programs: 213687 -> 213774 (0.04%)
temps in affected programs: 13140 -> 13227 (0.66%)
total consts in shared programs: 952850 -> 949929 (-0.31%)
consts in affected programs: 386352 -> 383431 (-0.76%)

Fixes: #5781
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14309>
2022-01-19 22:28:34 +00:00
Emma Anholt 1048e6113e nir_to_tgsi: Use nir_opt_offsets for load_ubo_vec4.
This helps non-native-integers hardware where relative addressing of UBOs
has a constant offset field, and having addressing math (particularly for
D3D9) emitted as ALU ops ends up running us out of constants.  For
native-integers drivers (such as softpipe), the possible-overflow check
typically triggers and we end up not folding.

r300:
total instructions in shared programs: 1279167 -> 1278731 (-0.03%)
instructions in affected programs: 50834 -> 50398 (-0.86%)
total temps in shared programs: 213736 -> 213687 (-0.02%)
temps in affected programs: 598 -> 549 (-8.19%)
total consts in shared programs: 952973 -> 952850 (-0.01%)
consts in affected programs: 26776 -> 26653 (-0.46%)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14309>
2022-01-19 22:28:34 +00:00
Emma Anholt 645ca56425 nir/opt_offsets: Also apply the max offset to top-level constant folding.
nir_to_tgsi wants this for disabling folding into shared var accesses at
all.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14309>
2022-01-19 22:28:34 +00:00
Emma Anholt ec4b9909f0 nir/opt_offsets: Disable unsigned wrap checks on non-native-integers HW.
Since we don't have 32-bit ints, these checks for 32-bit unsigned wrapping
don't help and just reduce optimization opportunities (particularly for
DX9 addressing math).

Doesn't affect any current consumers.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14309>
2022-01-19 22:28:34 +00:00
Emma Anholt 700d2fbd0a nir: Add a .base field to nir_load_ubo_vec4.
This lets nir-to-tgsi fold the constant offset of addressing calculations
into the CONST[] reference, which is important for D3D9-era compatibility:
HW of that age has limited uniform space, and if we do the addressing math
as math in the shader for dynamic indexing, the nir_load_consts end up
taking up uniforms we don't have available.

r300:
total instructions in shared programs: 1279699 -> 1279167 (-0.04%)
instructions in affected programs: 134796 -> 134264 (-0.39%)
total instructions in shared programs: 1279699 -> 1279167 (-0.04%)
instructions in affected programs: 134796 -> 134264 (-0.39%)
total temps in shared programs: 213912 -> 213736 (-0.08%)
temps in affected programs: 2166 -> 1990 (-8.13%)
total consts in shared programs: 953237 -> 952973 (-0.03%)
consts in affected programs: 45980 -> 45716 (-0.57%)

Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14309>
2022-01-19 22:28:34 +00:00
Emma Anholt a98103c55d nir/lower_dynamic_bo_access: Use copy_inst_indices for our cloned instrs.
The ad-hoc index duplication was missing setup of things like the ACCESS
or RANGE_BASE fields.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14309>
2022-01-19 22:28:34 +00:00
Dave Airlie f83f72be8e intel/brw: drop gl header from the brw backend.
This shouldn't be used anywhere now once we drop the GLbitfield64 types.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
2022-01-19 21:54:58 +00:00
Dave Airlie ccbf700d6c nir: remove gl.h include from nir headers.
This saves a lot of pointless gl.h includes across the board,
it moves the one place that needs GLenum into a separate file
only used in those passes that require it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
2022-01-19 21:54:58 +00:00
Dave Airlie 39bfb25627 includes: add windows lean and mean guard.
When we drop gl.h some files pick up windows.h from here
without lean/mean and it causes conflicts.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
2022-01-19 21:54:58 +00:00
Dave Airlie 1352e0ba0c mesa/*: add a shader primitive type to get away from GL types.
This creates an internal shader_prim enum, I've fixed up most
users to use it instead of GL types.

don't store the enum in shader_info as it changes size, and confuses
other things.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
2022-01-19 21:54:58 +00:00
Dave Airlie d54c07b4c4 mesa/*: use an internal enum for tessellation primitive types.
To avoid dragging gl.h into places it has no business being,
defined tessellation primitive mode to an enum.

This has a lot of fallout all over the place.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14605>
2022-01-19 21:54:58 +00:00
Stefan Brüns 537a0ee3b7 llvmpipe: Add get_{driver,device}_uuid implementations
Commit 9da15aa3aa ("llvmpipe: enable EXT_memory_object(_fd)") enabled
the extension, but left this unimplemented.

Leaving this unimplemented causes segfaults for anyone trying to retrieve
the UUIDs, as the calling code in the state tracker does not check if the
function is implemented. This affects e.g. current Wine versions.

Set the UUID to all zeros. Although this slightly violates the vulkan
specification (since 1.2.146), the UUIDs have to match the ones from
lavapipe (lvp_get_physical_device_properties_1_1).

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5865
Fixes: 9da15aa3aa ("llvmpipe: enable EXT_memory_object(_fd)")
Signed-off-by: Stefan Brüns <stefan.bruens@rwth-aachen.de>
Reviewed-by: Dave Airlie airlied@redhat.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14558>
2022-01-19 21:36:41 +00:00
Dave Airlie acd0afdba4 amd: move uvd decode definitions to common place
This just makes sharing these easier later.

 Acked-by: Leo Liu <leo.liu@amd.com>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14607>
2022-01-20 07:07:32 +10:00
Dave Airlie 14551f2bde amd: move vcn decoding regs + structs to a common file.
This just moves the main regs + fw interface structs to a new shared
file.

 Acked-by: Leo Liu <leo.liu@amd.com>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14607>
2022-01-20 07:07:30 +10:00
Guilherme Gallo a35c5540e4 ci: freedreno: Update a530 dEQP fail expectation list
The test
`KHR-GLES31.core.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case2-cs`
was failing even before the kernel uprev

Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14548>
2022-01-19 20:14:43 +00:00
Samuel Pitoiset 96cc300746 radv: fix missing destroy for the overallocation mutex
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14611>
2022-01-19 16:47:56 +00:00
Samuel Pitoiset 6619f855d9 vulkan/runtime: fix accessing NULL pointers detected by UBSAN
Fixes: 7a84314c12 ("vulkan/runtime: Add sparse bind support.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14619>
2022-01-19 16:16:08 +00:00
Marcin Ślusarz a4b8f69bb5 radv/ci: add line endings exception for files generated with wine
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11779>
2022-01-19 15:17:17 +00:00
Marcin Ślusarz f547122772 microsoft/compiler: normalize line endings
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11779>
2022-01-19 15:17:17 +00:00
Marcin Ślusarz ed0edcc338 freedreno/rnn: normalize line endings in rules-ng.xsd
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11779>
2022-01-19 15:17:17 +00:00
Rhys Perry b59764a9fc aco: use p_extract for SGPR nir_op_unpack_half_2x16_split_y
fossil-db (Sienna Cichlid):
Totals from 7264 (5.40% of 134627) affected shaders:
VGPRs: 548152 -> 548184 (+0.01%)
SpillSGPRs: 7615 -> 7607 (-0.11%)
CodeSize: 71025152 -> 70993036 (-0.05%); split: -0.05%, +0.00%
Instrs: 13386799 -> 13298580 (-0.66%); split: -0.66%, +0.00%
Latency: 177464497 -> 177091693 (-0.21%); split: -0.21%, +0.00%
InvThroughput: 32185148 -> 32151873 (-0.10%); split: -0.10%, +0.00%
VClause: 233167 -> 233166 (-0.00%); split: -0.00%, +0.00%
SClause: 468423 -> 468426 (+0.00%); split: -0.00%, +0.01%
Copies: 950727 -> 942753 (-0.84%); split: -0.85%, +0.02%
Branches: 455919 -> 455901 (-0.00%); split: -0.01%, +0.00%

fossil-db (Vega):
Totals from 7264 (5.39% of 134762) affected shaders:
SGPRs: 738800 -> 738816 (+0.00%)
VGPRs: 550264 -> 550344 (+0.01%)
SpillSGPRs: 11149 -> 11157 (+0.07%)
CodeSize: 67487104 -> 67466772 (-0.03%); split: -0.03%, +0.00%
Instrs: 13142106 -> 13061767 (-0.61%)
Latency: 209278575 -> 208438854 (-0.40%); split: -0.40%, +0.00%
InvThroughput: 81486405 -> 81265773 (-0.27%); split: -0.27%, +0.00%
VClause: 222293 -> 222291 (-0.00%); split: -0.00%, +0.00%
SClause: 447783 -> 447800 (+0.00%); split: -0.00%, +0.01%
Copies: 1243760 -> 1238842 (-0.40%); split: -0.43%, +0.03%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14592>
2022-01-19 12:41:48 +00:00
Matti Hamalainen bbc4ca5d7d aux/trace: cosmetic cleanup
Fix up some function argument indentation alignments and
adjust few other small cosmetics.

Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14398>
2022-01-19 11:57:17 +00:00
Matti Hamalainen 85a75e42db aux/trace: implement missing trace calls
Some call traces (resource_from_handle, resource_get_handle and
resource_get_param) were TODO, so implement them while we are here.

Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14398>
2022-01-19 11:57:17 +00:00
Matti Hamalainen 32d40f7c80 aux/trace: print enum names instead of integer values in gallium traces
Having only magic constants instead of human-readable strings in
traces not only hinders readability, but also may affect trace
comparision of old and new traces if new enums have been added
or modified (thus possibly changing the values of existing ones.)

So we implement printing of enum names as strings instead.
In order to have those strings, we need to add some new helper
functions, which we will automatically generate from header file
src/gallium/include/pipe/p_defines.h via a new Python script
enums2names.py.

We also bolt this all into the Meson build system.

Link: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4609
Signed-off-by: Matti Hamalainen <ccr@tnsp.org>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14398>
2022-01-19 11:57:17 +00:00
Lionel Landwerlin 51f6288a2d genxml: reduce amount of generated code
$ wc -l build/src/intel/genxml/genX_bits.h

250581 build/src/intel/genxml/genX_bits.h (before)
5748 build/src/intel/genxml/genX_bits.h   (after)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14469>
2022-01-19 10:57:48 +00:00
Lionel Landwerlin acebea9cf1 anv: fix missing descriptor copy of bufferview/surfacestate content
When doing copies of descriptors from one set to another, that contain
either a UNIFORM_BUFFER or STORAGE_BUFFER, both the buffer view &
surface state are allocated from the source descriptor. Therefore we
need to copy their content otherwise we could run into lifecycle
issues when the source descriptor is destroyed.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14585>
2022-01-19 10:40:37 +00:00
Lionel Landwerlin 2c875e6ad7 intel/dev: fix ppipe_mask computation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e86ce98c6a ("intel/devinfo: deal with i915 topology query change")
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14608>
2022-01-19 10:22:36 +00:00
Mike Blumenkrantz 71673cd2d4 zink: add deqp ci baseline for nv
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14603>
2022-01-19 04:41:55 +00:00
Mike Blumenkrantz f9892b0f4f zink: update nv ci baseline
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14603>
2022-01-19 04:41:55 +00:00
Mike Blumenkrantz 806946b094 lavapipe: replace hard pointer calcs in push descriptors with ptralloc
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13678>
2022-01-19 04:10:58 +00:00
Mike Blumenkrantz 48fde98b79 lavapipe: replace hard pointer calcs in dynamic render with ptralloc
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13678>
2022-01-19 04:10:58 +00:00
Mike Blumenkrantz 171ccdbf1c util: add ptralloc
many times it will be the case that an allocation for a block of data
needs to be done in one alloc() call such that the members of a struct as well
as some extra trailing data are all in the same allocation like

```
struct Test {
  unsigned a[4];
  unsigned c;
};
unsigned *b; //ptr to uint[8]
```

should be allocated as a single block of (13 * sizeof(unsigned)) memory using
C pointer offsets to allocate the memory as

```
| Test | b |
```

with something like

```
struct Test *t = malloc(sizeof(struct Test) + (8 * sizeof(unsigned)));
```

and then set `b` with

```
t->b = ((uint8_t*)t) + sizeof(struct Test);
```

this is annoying, awful to read, and (at least for dum-dums like me) prone to errors,
however, so having some utility functions which can deliver the same
functionality with better readability helps out this case by transforming it to

```
unsigned *b;
void **ptrs[] = {(void*)&b};
size_t sizes[] = {8 * sizeof(unsigned));
struct Test *t = ptralloc(sizeof(struct Test), 1, sizes, ptrs);
```

where `b` is now set to the appropriate offset in memory

Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13678>
2022-01-19 04:10:58 +00:00
Kenneth Graunke 0bc7562466 iris: Do primitive ID overrides in 3DSTATE_SBE not SBE_SWIZ
Broadwell introduced new fields in 3DSTATE_SBE which allow us to ask
the hardware to override Primitive ID for us, rather than requiring us
to turn on attribute swizzling and specify per-attribute overrides in
3DSTATE_SBE_SWIZ.  We unconditionally enable attribute swizzling today,
but this is a step toward letting us think about disabling it in the
future.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14210>
2022-01-19 01:31:47 +00:00
Kenneth Graunke 223edb1ec1 iris: Use prog_data->inputs rather than shader info in SBE code.
This should be the same thing, but requires looking up less data.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14210>
2022-01-19 01:31:47 +00:00
Kenneth Graunke d475e839da intel/fs: Reuse the same FS input slot for VUE header fields.
VARYING_SLOT_{VIEWPORT,LAYER,PSIZ} all live in the same VUE header slot,
and the FS is already set up to read the x/y/z/w component of that vec4.

However, we were setting up the SBE to pass each of those items as a
separate FS input, so hypothetically if a shader read all three, we
would burn 3 FS inputs with redundant data.  Not only was this passing
extra data to the FS, but it would count as extra input slots for the
"Do we have 16 or fewer attributes?" check for using SBE swizzling to
rearrange them in a convenient manner.

Now we make them share a single FS attribute and only count them once.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14210>
2022-01-19 01:31:47 +00:00
Emma Anholt 5f0bf2113e r300: Add consts (uniforms) count to the shader-db output.
This is one of the critical metrics for this driver.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14600>
2022-01-19 00:49:57 +00:00
Emma Anholt cd7b260eeb r300: Drop unused r300_get_stats() call.
Unused since we switched to shader-db.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14600>
2022-01-19 00:49:57 +00:00