Brian
80a9b5e1d9
gallium: remove unnecessary tgsi_interp_coef decl
2008-02-27 15:11:57 -07:00
Brian
c66ec5c7a2
gallium: remove uses_kill field from softpipe_shader
2008-02-27 15:11:57 -07:00
Ian Romanick
1c50ea2cd9
cell: Use unified data cache for textures too
2008-02-27 13:41:09 -08:00
Brian
cc5ffd7622
gallium: remove obsolete *_strings.c files
2008-02-27 14:28:17 -07:00
Brian
6f715dcc21
gallium: remove pipe_context->texture_create/release/get_tex_surface()
...
These functions are now per-screen, not per-context.
2008-02-27 14:21:12 -07:00
Brian
364f8cad0f
gallium: move is_format_supported() to pipe_screen struct
2008-02-27 13:58:06 -07:00
Brian
8383f798b4
gallium: start removing pipe_context->get_name/vendor/param/paramf
...
These are now per-screen functions, not per-context.
State tracker updated, code in drivers and p_context.h disabled.
2008-02-27 11:24:35 -07:00
Brian
03b5267f52
gallium/i965: implement pipe_screen for i965 driver (untested)
2008-02-27 10:17:57 -07:00
Brian
17188e4d5a
gallium/i915: hook up screen->get_param()
2008-02-27 10:15:37 -07:00
Brian
f04736c8be
Cell: implement pipe_screen for cell driver
2008-02-27 09:55:17 -07:00
Brian
4f36cf5858
gallium: implement pipe_screen for softpipe driver
2008-02-27 09:47:46 -07:00
Brian
ef6c82b0c1
gallium/i915: remove some redundant code
2008-02-27 09:46:10 -07:00
Brian
e8c0162fa0
gallium: softpipe_init_texture_funcs(), make texture func static
2008-02-27 08:58:12 -07:00
José Fonseca
f81b7a6285
gallium: update for new i915_screen.c file; fix some warnings.
2008-02-27 15:59:09 +09:00
Brian
9404712257
cell: insert a (disabled) call to spe_cpu_info_get()
...
Found on the Cell devel forum, but doesn't appear to be available in SDK 2.1.
2008-02-26 20:13:36 -07:00
Brian
aa59a937cc
gallium: introduce 'pipe_screen' for context-independent functions
...
This will allow creating textures before a rendering context exists, for example.
Only implemented in i915 driver for now. i915pipe->texture_create() just
dispatches through to the i915screen->texture_create() to avoid state tracker
changes for now.
2008-02-26 20:15:14 -07:00
Brian
4da19dbcaa
gallium: remove pipe parameter from pipe_texture_reference()
...
Added pipe field to pipe_texture (temporary, see comments).
First step toward context-less texture creation...
2008-02-26 19:31:22 -07:00
Brian
5e29aab175
gallium: replace draw_convert_wide_points() with draw_wide_point_threshold()
...
Specifying a threshold size is a bit more flexible, and allows the option
of converting even 1-pixel points to triangles (set threshold=0).
Also, remove 0.25 pixel bias in wide_point().
2008-02-26 14:32:57 -07:00
Ian Romanick
75dac3959f
cell: Multiple rendering contexts don't work yet
...
Log a message and forcibly exit. This prevents silly fools from
thinking there's a bug...instead of just an unimplemented feature. :)
2008-02-26 11:19:14 -08:00
Brian
4901410293
gallium/i915: Use tgsi_scan_shader() to collect shader info
...
No longer use semantic info in pipe_shader_state.
Also, remove redundant semantic info from i915_fp_compile struct.
2008-02-26 10:47:42 -07:00
Brian
33d213b677
gallium: remove unused var
2008-02-26 10:44:44 -07:00
Brian
f74279002a
gallium: added tgsi_shader_field to sp_fragment_shader
...
Use the shader semantic info from there, instead of from pipe_shader_state.
Carry this idea to draw module and other drivers...
2008-02-26 10:13:39 -07:00
Ben Skeggs
68ef528862
Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
2008-02-27 00:34:31 +11:00
Brian
ba376b3314
gallium/i915: plug in aapoint draw stage
2008-02-25 18:56:36 -07:00
Brian
f43c44b5c9
gallium/i915: Fix emit_hw_vertex(): need to use vinfo->src_index[]
2008-02-25 18:56:36 -07:00
Brian
7ed9beef5f
gallium/i915: remove debug code
2008-02-25 18:56:36 -07:00
Brian
0235b32521
gallium/i915: fix i915_emit_texld() to handle swizzled texcoords
...
Allocate a temporary register, insert MOV instruction, etc.
2008-02-25 18:56:36 -07:00
Ian Romanick
2fc9d0ffac
cell: Additional changes to match changes in draw/draw_vertex_shader.c
2008-02-25 16:18:08 -08:00
Ian Romanick
2efa7e9489
cell: Fix off-by-one error in spu_dcache_fetch_unaligned
...
This time the off-by-one error caused an extra qword to be fetched
under certain circumstances when the source ea was not qword aligned.
2008-02-25 16:18:08 -08:00
Ian Romanick
a63fd641a0
cell: Trivial compiler warning clean-ups.
2008-02-25 16:18:08 -08:00
Ian Romanick
fb68daceec
Cell: Remove unnecessary include files
2008-02-25 16:18:08 -08:00
Ian Romanick
7976a084e7
Cell: Use multiple DMA tags for the dcache.
2008-02-25 16:18:08 -08:00
Brian
b02fc94834
gallium/i915: compute vertex size _after_ state validation in emit_prim().
...
Fixes crash when drawing aa lines.
2008-02-25 17:01:20 -07:00
Brian
99047e0968
gallium/i915: plug in aaline draw stage
2008-02-25 16:24:47 -07:00
Brian
92650aeadd
gallium/i915: make sure state is up to date in i915_vbuf_render_get_vertex_info(), also disable bogus assertion
2008-02-25 16:22:58 -07:00
Brian
f41e957557
gallium/i915: need to recompute vertex info if vertex shader changes
2008-02-25 16:20:04 -07:00
Brian
b53110c789
gallium/i915: call draw_flush() in i915_flush()
2008-02-25 16:16:07 -07:00
Brian
846b7fbc6c
gallium/i915: use draw_find_vs_output() directly, fix broken fogcoords.
...
We now produce the correct 915 vertex layout regardless of the order in
which fragment shader inputs are declared.
2008-02-25 14:48:31 -07:00
Brian
c037b4d45a
softpipe: use draw_find_vs_output() directly
2008-02-25 14:47:13 -07:00
Brian
20839b37ed
gallium/i915: added SGT/SLE opcodes
2008-02-25 11:13:58 -07:00
Ben Skeggs
026e2fd3c6
nv40: remove pipe_state struct now.
2008-02-25 13:33:08 +11:00
Ben Skeggs
4058a90127
nv40: construct vbo state the same way as the rest
2008-02-25 13:30:24 +11:00
Ben Skeggs
14de997d5d
nv40: dump meaningful names for surface formats
2008-02-25 12:26:48 +11:00
José Fonseca
fdcb9260ee
Add new files.
2008-02-24 17:58:05 +09:00
Brian
012391357f
gallium: disable early Z test if fragment shader contains KIL instruction.
...
Use tgsi_scan_shader() to determine if the fragment shader uses KIL or
writes fragment.z
2008-02-23 16:17:17 -07:00
José Fonseca
e9bb63c8e2
gallium: MSVC fixes.
2008-02-24 02:23:12 +09:00
José Fonseca
e8de5c70e3
Bring in several forgotten MSVC fixes.
2008-02-23 14:14:54 +09:00
Brian
aec315f05f
gallium: fix a state validation bug found w/ pointblast.c
2008-02-22 18:34:31 -07:00
Brian
c74900ee5d
gallium/i915: overhaul of fragment shader compilation, constant/immediate allocation
...
Before, fragment shaders were translated to i915 hw code at bind time, rather
than create time. Now there's an i915_fragment_shader struct with the expected
contents that's created by i915_create_fs_state(). Translation to i915 code
takes place there too.
Immediates are handled correctly now. During program translation we keep
track of which constant buffer slots are free (i.e. not referenced by the
shader). Then the TGSI immediates and ancillary immediates (introduced for
SIN/COS/etc) are put into those free slots.
When it's time to upload the constant buffer, use the fp->constant_flags[]
array to determine if we should grab an immediate from the shader, or a
user-defined parameter from the gallium constant buffer.
2008-02-22 16:48:05 -07:00
Patrice Mandin
d8a9d850b9
nv30: init zeta to NULL, use color pitch if no zeta
2008-02-22 22:21:15 +01:00