Commit Graph

4228 Commits

Author SHA1 Message Date
Kenneth Graunke
3d84fd29e8 intel/compiler: Don't repeat dispatch max fixing condition
Having a single flag will keep both places in sync if the condition
gets more complicated.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-14 13:16:27 -07:00
Kenneth Graunke
f0d52cf2b0 intel/compiler: Rename invocation_id_mask to instance_id_mask
The payload field is actually "instance" (thread number), which is used
to calculate the invocation ID.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-14 13:16:25 -07:00
Kenneth Graunke
d86260719e intel/compiler: Refactor TCS invocation ID setup into a helper
When we add 8_PATCH mode, this will get a bit more complex, so we may
as well start by putting it in a helper function.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-14 13:16:24 -07:00
Ian Romanick
45c7ff95fc intel/compiler: Repeat nir_opt_algebraic_late
A tiny bit of help seems to come from nir_copy_prop.  Future patches
will benefit from this change.

Doing more copy propagation on the vec4 backend led to a disaster in
hurt cycles.

v2: Fix typo in comment.  Noticed by Matt.

All Gen8+ platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 17224634 -> 17224623 (<.01%)
instructions in affected programs: 4586 -> 4575 (-0.24%)
helped: 11
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.19% max: 0.53% x̄: 0.27% x̃: 0.23%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -0.36% -0.19%
Instructions are helped.

total cycles in shared programs: 360828542 -> 360828714 (<.01%)
cycles in affected programs: 151159 -> 151331 (0.11%)
helped: 49
HURT: 28
helped stats (abs) min: 1 max: 254 x̄: 26.41 x̃: 6
helped stats (rel) min: 0.06% max: 12.02% x̄: 1.34% x̃: 0.42%
HURT stats (abs)   min: 1 max: 196 x̄: 52.36 x̃: 15
HURT stats (rel)   min: 0.05% max: 10.74% x̄: 2.55% x̃: 0.88%
95% mean confidence interval for cycles value: -13.48 17.95
95% mean confidence interval for cycles %-change: -0.69% 0.84%
Inconclusive result (value mean confidence interval includes 0).

Haswell, Ivy Bridge, and Sandy Bridge had similar results. (Haswell shown)
total instructions in shared programs: 13529544 -> 13529542 (<.01%)
instructions in affected programs: 358 -> 356 (-0.56%)
helped: 2
HURT: 0

total cycles in shared programs: 357290311 -> 357289678 (<.01%)
cycles in affected programs: 178324 -> 177691 (-0.35%)
helped: 48
HURT: 40
helped stats (abs) min: 1 max: 201 x̄: 31.52 x̃: 13
helped stats (rel) min: 0.06% max: 10.92% x̄: 1.71% x̃: 0.66%
HURT stats (abs)   min: 1 max: 224 x̄: 22.00 x̃: 6
HURT stats (rel)   min: 0.05% max: 15.84% x̄: 1.29% x̃: 0.31%
95% mean confidence interval for cycles value: -18.28 3.89
95% mean confidence interval for cycles %-change: -1.01% 0.32%
Inconclusive result (value mean confidence interval includes 0).

Iron Lake and GM45 had similar results. (Iron Lake shown)
total instructions in shared programs: 8159110 -> 8158980 (<.01%)
instructions in affected programs: 22719 -> 22589 (-0.57%)
helped: 65
HURT: 0
helped stats (abs) min: 1 max: 3 x̄: 2.00 x̃: 2
helped stats (rel) min: 0.07% max: 1.05% x̄: 0.73% x̃: 0.74%
95% mean confidence interval for instructions value: -2.06 -1.94
95% mean confidence interval for instructions %-change: -0.78% -0.68%
Instructions are helped.

total cycles in shared programs: 188609448 -> 188609214 (<.01%)
cycles in affected programs: 1875852 -> 1875618 (-0.01%)
helped: 109
HURT: 104
helped stats (abs) min: 2 max: 46 x̄: 5.30 x̃: 4
helped stats (rel) min: 0.02% max: 0.90% x̄: 0.09% x̃: 0.07%
HURT stats (abs)   min: 2 max: 20 x̄: 3.31 x̃: 2
HURT stats (rel)   min: 0.01% max: 0.26% x̄: 0.04% x̃: 0.02%
95% mean confidence interval for cycles value: -1.95 -0.25
95% mean confidence interval for cycles %-change: -0.04% -0.01%
Cycles are helped.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-14 11:38:22 -07:00
Ian Romanick
a79570099b intel/fs: Allow cmod propagation to instructions with saturate modifier
v2: Add unit tests.  Suggested by Matt.

All Intel GPUs had similar results. (Ice Lake shown)
total instructions in shared programs: 17229441 -> 17228658 (<.01%)
instructions in affected programs: 159574 -> 158791 (-0.49%)
helped: 489
HURT: 0
helped stats (abs) min: 1 max: 5 x̄: 1.60 x̃: 1
helped stats (rel) min: 0.07% max: 2.70% x̄: 0.61% x̃: 0.59%
95% mean confidence interval for instructions value: -1.72 -1.48
95% mean confidence interval for instructions %-change: -0.64% -0.58%
Instructions are helped.

total cycles in shared programs: 360944149 -> 360937144 (<.01%)
cycles in affected programs: 1072195 -> 1065190 (-0.65%)
helped: 254
HURT: 27
helped stats (abs) min: 2 max: 234 x̄: 30.51 x̃: 9
helped stats (rel) min: 0.04% max: 8.99% x̄: 0.75% x̃: 0.24%
HURT stats (abs)   min: 2 max: 83 x̄: 27.56 x̃: 24
HURT stats (rel)   min: 0.09% max: 3.79% x̄: 1.28% x̃: 1.16%
95% mean confidence interval for cycles value: -30.11 -19.75
95% mean confidence interval for cycles %-change: -0.70% -0.41%
Cycles are helped.

Reviewed-by: Matt Turner <mattst88@gmail.com> [v1]
2019-05-14 11:38:21 -07:00
Jason Ekstrand
e99081e76d intel/fs/ra: Spill without destroying the interference graph
Instead of re-building the interference graph every time we spill, we
modify it in place so we can avoid recalculating liveness and the whole
O(n^2) interference graph building process.  We make a simplifying
assumption in order to do so which is that all spill/fill temporary
registers live for the entire duration of the instruction around which
we're spilling.  This isn't quite true because a spill into the source
of an instruction doesn't need to interfere with its destination, for
instance.  Not re-calculating liveness also means that we aren't
adjusting spill costs based on the new liveness.  The combination of
these things results in a bit of churn in spilling.  It takes a large
cut out of the run-time of shader-db on my laptop.

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15311224 -> 15311360 (<.01%)
    instructions in affected programs: 77027 -> 77163 (0.18%)
    helped: 11
    HURT: 18

    total cycles in shared programs: 355544739 -> 355830749 (0.08%)
    cycles in affected programs: 203273745 -> 203559755 (0.14%)
    helped: 234
    HURT: 190

    total spills in shared programs: 12049 -> 12042 (-0.06%)
    spills in affected programs: 2465 -> 2458 (-0.28%)
    helped: 9
    HURT: 16

    total fills in shared programs: 25112 -> 25165 (0.21%)
    fills in affected programs: 6819 -> 6872 (0.78%)
    helped: 11
    HURT: 16

    Total CPU time (seconds): 2469.68 -> 2360.22 (-4.43%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
147665d0a2 intel/fs/ra: Put the VGRFs at the end of the nodes
This is slightly less convenient in some places but it will make it much
easier when we want to start adding nodes dynamically.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
e7b7d572b3 intel/fs/ra: Re-arrange interference setup
The old code was arranged by the type of interference being added.  It
would set up payload registers and then add payload interference for all
VGRFs.  It would set up MRFs and add MRF interference for all VGRFs.
This commit re-arranges things to be organized differently.  It first
creates and sets up all RA nodes and then groups interference into two
new categories:  live range and instruction interference.  Once all the
RA nodes have been set up, it walks the list of VGRFs and sets up their
live range interference and then walks the list of instructions and sets
up instruction interference.  This new arrangement will be advantageous
for a future patch but, at the moment, it cuts 2% off the run-time of
shader-db on my laptop.

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15311224 -> 15311224 (0.00%)
    instructions in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    total cycles in shared programs: 355544739 -> 355544739 (0.00%)
    cycles in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    Total CPU time (seconds): 2523.45 -> 2469.68 (-2.13%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
0fd60e95fb intel/fs/ra: Do the spill loop inside RA
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
47b1dcdcab intel/fs/ra: Only add MRF hack interference if we're spilling
The only use of the MRF hack these days is for spilling and there we
don't need the precise MRF usage information.  If we're spilling then we
know pretty well how many MRFs are going to be used.  It is possible if
the only things that are spilled have fewer SIMD channels than the
dispatch width of the shader that this may be more MRFs than needed.
That's a risk we're willing to takd.

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15311100 -> 15311224 (<.01%)
    instructions in affected programs: 16664 -> 16788 (0.74%)
    helped: 1
    HURT: 5

    total cycles in shared programs: 355543197 -> 355544739 (<.01%)
    cycles in affected programs: 731864 -> 733406 (0.21%)
    helped: 3
    HURT: 6

The hurt shaders are all SIMD32 compute shaders where we reserve enough
space for a 32-wide spill/fill but don't need it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
69878a9bb0 intel/fs/ra: Pull the guts of RA into its own class
This accomplishes two things.  First, it makes interfaces which are
really private to RA private to RA.  Second, it gives us a place to
store some common stuff as we go through the algorithm.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
9e00a251be intel/fs/ra: Move assign_regs further down in the file
It's the main function from which all the other functions are called.
It belongs at the bottom.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
5d9ac57c8c intel/fs/ra: Split building the interference graph into a helper
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
472ef2f98d intel/fs/ra: Initialize grf_used with first_non_payload_grf
There's no reason why we need to use the calculated payload_node_count
value which is just first_non_payload_grf aligned up.  The grf_used
value will be aligned up to 16 anyway (which is a much bigger alignment)
before being handed off to hardware.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
096ad8a809 intel/fs/ra: Stop adding RA interference to too many SENDS nodes
We only have one node per VGRF so this was adding way too much
interference.  No idea how we didn't catch this before.

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15311100 -> 15311100 (0.00%)
    instructions in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    total cycles in shared programs: 355468050 -> 355543197 (0.02%)
    cycles in affected programs: 2472492 -> 2547639 (3.04%)
    helped: 17
    HURT: 20

Fixes: 014edff0d2 "intel/fs: Add interference between SENDS sources"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
88cac12230 intel/fs/ra: Only add dest interference to sources that exist
Fixes: 83dedb6354 "i965: Add src/dst interference for certain"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Jason Ekstrand
6212326941 intel/fs: Stop doing extra RA calls
In the last phase of the schedule and RA loop, the RA call is redundant
if we spill.  Immediately afterwards, we're going to see that we
couldn't allocate without spilling and call back into RA and tell it to
go ahead and spill.  We've known about it for a while but we've always
brushed over it on the theory that, if you're going to spill, you'll be
calling RA a bunch anyway and what does one extra RA hurt?  As it turns
out, it hurts more than you'd expect.  Because the RA interference graph
gets sparser with each spill and the RA algorithm is more efficient on
sparser graphs, the RA call that we're duplicating is actually the most
expensive call in the RA-and-spill loop.

There's another extra RA call we do that's a bit harder to see which
this also removes.  If we try to compile a shader that isn't the minimum
dispatch width and it fails to allocate without spilling we call fail()
to set an error but then go ahead and do the first spilling RA pass and
only after that's complete do we detect the fail and bail out.  By
making minimum dispatch widths part of the spill condition, we side-step
this problem.

Getting rid of these extra spills takes the compile time of a nasty
Aztec Ruins shader from about 28 seconds to about 26 seconds on my
laptop.  It also makes shader-db 1.5% faster

Shader-db results on Kaby Lake:

    total instructions in shared programs: 15311100 -> 15311100 (0.00%)
    instructions in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    total cycles in shared programs: 355468050 -> 355468050 (0.00%)
    cycles in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    Total CPU time (seconds): 2524.31 -> 2486.63 (-1.49%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-14 12:30:22 -05:00
Nanley Chery
29a13eb71d isl: Add restrictions to isl_surf_get_hiz_surf()
Import some restrictions from intel_tiling_supports_hiz() and
intel_miptree_supports_hiz().

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2019-05-14 16:23:12 +00:00
Nanley Chery
d57242190e isl: Add restriction and comments to isl_surf_get_ccs_surf()
Import some restrictions and comments from intel_miptree_supports_ccs().

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2019-05-14 16:23:12 +00:00
Nanley Chery
1de089797c isl: Modify restrictions in isl_surf_get_mcs_surf()
Import some restrictions from intel_miptree_supports_mcs() and don't
assume that the caller knows which device generations are supported.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2019-05-14 16:23:12 +00:00
Jason Ekstrand
0745d4bd96 anv: Implement VK_KHR_uniform_buffer_standard_layout
There's no real work to do here since we already support scalar block
layout which is a direct superset of what this extension allows.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-13 17:20:33 -05:00
Vinson Lee
20b42fad9b intel/tools: Fix build with glibc < 2.27.
glibc < 2.27 defines OVERFLOW in /usr/include/math.h.

This patch fixes this build error.

In file included from ../include/c99_math.h:37:0,
                 from ../src/util/u_math.h:44,
                 from ../src/mesa/main/macros.h:35,
                 from ../src/intel/compiler/brw_reg.h:47,
                 from ../src/intel/tools/i965_asm.h:32,
                 from ../src/intel/tools/i965_gram.y:29:
src/intel/tools/i965_gram.tab.c:562:5: error: expected identifier before numeric constant
     OVERFLOW = 412,
     ^

Fixes: 70308a5a8a ("intel/tools: New i965 instruction assembler tool")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110656
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Acked-by: Eric Engestrom <eric@engestrom.ch>
2019-05-13 11:05:48 -07:00
Mike Blumenkrantz
7b2468bf6e intel: drop misleading driver name from gen_get_device_info() 2019-05-11 04:14:06 +00:00
Caio Marcelo de Oliveira Filho
3610081daa anv: Fix limits when VK_EXT_descriptor_indexing is used
Update various limits in
VkPhysicalDeviceDescriptorIndexingPropertiesEXT that were previously
zero to their values from VkPhysicalDeviceLimits.  When using
VK_EXT_descriptor_indexing, the former limits will apply to all the
descriptor layout sets -- not only those using the new feature bits.

For the reference, VK_EXT_descriptor_indexing says

    "There are new descriptor set layout and descriptor pool creation
    flags that are required to opt in to the update-after-bind
    functionality, and there are separate maxPerStage* and
    maxDescriptorSet* limits that apply to these descriptor set
    layouts which may be much higher than the pre-existing limits. The
    old limits only count descriptors in non-updateAfterBind
    descriptor set layouts, and the new limits count descriptors in
    all descriptor set layouts in the pipeline layout."

Fixes: 6e230d7607 "anv: Implement VK_EXT_descriptor_indexing"
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-10 15:15:11 -07:00
Jonathan Marek
d0bff89159 nir: allow specifying a set of opcodes in lower_alu_to_scalar
This can be used by both etnaviv and freedreno/a2xx as they are both vec4
architectures with some instructions being scalar-only.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-05-10 15:10:41 +00:00
Jason Ekstrand
f8bda81887 intel/fs/copy-prop: Don't walk all the ACPs for each instruction
In order to set up KILL sets, the dataflow code was walking the entire
array of ACPs for every instruction.  If you assume the number of ACPs
increases roughly with the number of instructions, this is O(n^2).  As
it turns out, regions_overlap() is not nearly as cheap as one would like
and shows up as a significant chunk on perf traces.

This commit changes things around and instead first builds an array of
exec_lists which it uses like a hash table (keyed off ACP source or
destination) similar to what's done in the rest of the copy-prop code.
By first walking the list of ACPs and populating the table and then
walking instructions and only looking at ACPs which probably have the
same VGRF number, we can reduce the complexity to O(n).  This takes the
execution time of the piglit vs-isnan-dvec test from about 56.4 seconds
on an unoptimized debug build (what we run in CI) with NIR_VALIDATE=0 to
about 38.7 seconds.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-10 09:10:17 -05:00
Jason Ekstrand
20bbc175a4 intel/fs/copy-prop: Purge unused ACPs
If the destination of an ACP entry exists only within this block, then
there's no need to keep it for dataflow analysis.  We can delete it from
the out_acp table and avoid growing the bitsets any bigger than we
absolutely have to.  This reduces the maximum number of global ACP
entries in the vs-isnan-dvec with software fp64 on Kaby Lake from 8630
to 3942 and takes the execution time of the piglit vs-isnan-dvec test
from about 1:16.2 on an unoptimized debug build (what we run in CI) with
NIR_VALIDATE=0 to about 56.4 seconds.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-10 09:10:17 -05:00
Jason Ekstrand
0b6da5bac6 intel/fs/copy-prop: Bump the hash table size to 64
While the number of ACPs is generally not huge compared to the number of
blocks, 16 does seem a bit small.  Bumping it to 64 takes the execution
time of the piglit vs-isnan-dvec test from about 1:18.1 on an unoptimized
debug build (what we run in CI) with NIR_VALIDATE=0 to about 1:16.2.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-10 09:10:17 -05:00
Caio Marcelo de Oliveira Filho
f7d53fffa2 anv: Remove special allocation for anv_push_constants
The key reason for that mechanism is gone: all the extra optional data
that could be in the anv_push_constants was moved elsewhere.  At this
point, just put anv_push_constants directly in anv_cmd_state (part of
anv_cmd_buffer).

v2: Remove a NULL check we don't need anymore in
    anv_cmd_buffer_push_constants().  (Lionel)
    Fix size we consider for valid push params.  (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-09 19:01:14 -07:00
Lionel Landwerlin
f2f6ac1c08 anv: Use corresponding type from the vector allocation
We didn't notice this issue much because the 2 struct share a similar
layout, expect for the additional fields...

We run into that issue in Anv :

==15236== Invalid write of size 8
==15236==    at 0x8CF3939C: anv_state_table_expand_range (anv_allocator.c:211)
==15236==    by 0x8CF394D5: anv_state_table_grow (anv_allocator.c:264)
==15236==    by 0x8CF3967E: anv_state_table_add (anv_allocator.c:312)
==15236==    by 0x8CF3B13C: anv_state_pool_alloc_no_vg (anv_allocator.c:1167)
==15236==    by 0x8CF3B2B0: anv_state_pool_alloc (anv_allocator.c:1190)
==15236==    by 0x8CF60871: alloc_surface_state (anv_image.c:1122)
==15236==    by 0x8CF61FF9: anv_CreateImageView (anv_image.c:1519)
==15236==    by 0x8BCBD2ED: vkCreateImageView (trampoline.c:1358)
==15236==  Address 0x8994ef10 is 0 bytes after a block of size 128 alloc'd
==15236==    at 0x4C2FB0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==15236==    by 0x8D2578E6: u_vector_init (u_vector.c:47)
==15236==    by 0x8CF3929A: anv_state_table_init (anv_allocator.c:168)
==15236==    by 0x8CF3A99A: anv_state_pool_init (anv_allocator.c:921)
==15236==    by 0x8CF56517: anv_CreateDevice (anv_device.c:1909)
==15236==    by 0x8BCB4FBA: terminator_CreateDevice (loader.c:6073)
==15236==    by 0x8DD2CB3D: ??? (in /home/djdeath/.steam/ubuntu12_64/libVkLayer_steam_fossilize.so)
==15236==    by 0x8DF4D241: vkCreateDevice (in /home/djdeath/.steam/ubuntu12_64/steamoverlayvulkanlayer.so)
==15236==    by 0x8BCB35C6: loader_create_device_chain (loader.c:5449)
==15236==    by 0x8BCBC230: vkCreateDevice (trampoline.c:838)

v2: Rename mmap_cleanups to avoid confusion (Caio)

v3: s/fail_mmap_cleanups/fail_cleanups/ (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110648
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-05-09 21:57:26 +01:00
Eric Engestrom
6c6af0c8b0 i965_asm: avoid free()ing uninitialized pointers
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-09 10:03:15 +00:00
Eric Engestrom
51597eca84 i965_asm: fix memleak
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-09 10:03:15 +00:00
Lionel Landwerlin
43596e5f34 anv: fix use after free
Once mem->bo is removed from the cache, it is likely to be freed.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b80930a6fe ("anv: add support for VK_EXT_memory_budget")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-08 12:02:13 +01:00
Lionel Landwerlin
a07d06f103 anv: rework queries writes to ensure ordering memory writes
We use a mix of MI & PIPE_CONTROL commands to write our queries' data
(results & availability). Those commands' memory write order is not
guaranteed with regard to their order in the command stream, unless CS
stalls are inserted between them. This is problematic for 2 reasons :

   1. We copy results from the device using MI commands even though
      the values are generated from PIPE_CONTROL, meaning we could
      copy unlanded values into the results and then copy the
      availability that is inconsistent with the values.

   2. We allow the user to poll on the availability values of the
      query pool from the CPU. If the availability lands in memory
      before the values then we could return invalid values.

This change does 2 things to address this problem :

      - We use either PIPE_CONTROL or MI commands to write both
        queries values and availability, so that the ordering of the
        memory writes guarantees that if availability is visible,
        results are also visible.

      - For the occlusion & timestamp queries we apply a CS stall
        before copying the results on the device, to ensure copying
        with MI commands see the correct values of previous
        PIPE_CONTROL writes of availability (required by the Vulkan
        spec).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-08 09:49:09 +00:00
Matt Turner
e8c74a1e16 intel/compiler: Unset flag reg when FB write is not predicated
In the FS IR we pretend that the instruction is predicated with (+f0.1)
just for flag dependency tracking purposes. Since the instruction
doesn't support predication before Haswell, we unset the predicate so we
should also unset the flag register so that we can round-trip the
disassembly.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-07 14:33:48 -07:00
Sagar Ghuge
5d7a9e0811 intel/disasm: Disassemble immediate value properly for dim
On haswell, for dim instruction we encode immediate float value operand
into double float,

v2: Fix comment (Matt Turner)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-07 14:33:48 -07:00
Sagar Ghuge
6c83a68ebc intel/disasm: Disassemble JIP offset for while
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-07 14:33:48 -07:00
Sagar Ghuge
9db616e8a2 intel/compiler: Replicate 16 bit immediate value correctly
For the W or UW (signed or unsigned word) source types, the 16-bit value
must be replicated in both the low and high words of the 32-bit
immediate value.

v2: Fix replication in other places as well
V3: fix a few nits (Matt Turner)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-07 14:33:48 -07:00
Sagar Ghuge
5211159b5b intel/compiler: Print quad value in hex format
Print quad value same as unsigned quad so that we can distinguish in
between quater control disassembled values for e.g 1/2/3[Q] and
immediate quad value for e.g 1Q. This allows round-tripping through the
assembler/disassembler.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-07 14:33:48 -07:00
Sagar Ghuge
4e828bb48a intel/tools: Add unit tests for assembler
v1: Pass executable object from meson to test(Dylan Baker)
v2: Ignore generated output files from git status(Matt Turner)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-05-07 14:33:48 -07:00
Mika Kuoppala
1fb5ce0a11 intel/tools: Initialize offset correctly for i965_asm
If we leave offset uninitialized, access to store
will be random depending on stack value and can
segfault.

Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-07 14:33:48 -07:00
Mika Kuoppala
85da1194ec intel/tools: Add meson pthread dependancy for i965_asm
Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-07 14:33:48 -07:00
Sagar Ghuge
70308a5a8a intel/tools: New i965 instruction assembler tool
Tool is inspired from igt's assembler tool. Thanks to Matt Turner, who
mentored me through out this project.

v2: Fix memory leaks and naming convention (Caio)
v3: Fix meson changes (Dylan Baker)
v4: Fix usage options (Matt Turner)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/141
2019-05-07 14:33:38 -07:00
Samuel Iglesias Gonsálvez
bc66cebc0d anv: fix alphaToCoverage when there is no color attachment
There are tests in CTS for alpha to coverage without a color attachment
that are failing. This happens because we remove the shader color
outputs when we don't have a valid color attachment for them, but when
alpha to coverage is enabled we still want to preserve the the output
at location 0 since we need the alpha component. In that case we will
also need to create a null render target for RT 0.

v2:
  - We already create a null rt when we don't have any, so reuse that
    for this case (Jason)
  - Simplify the code a bit (Iago)

v3:
  - Take alpha to coverage from the key and don't tie this to depth-only
    rendering only, we want the same behavior if we have multiple render
    targets but the one at location 0 is not used. (Jason).
  - Rewrite commit message (Iago)

v4:
  - Make sure we take into account the array length of the shader outputs,
    which we were no handling correctly either and make sure we also
    create null render targets for any invalid array entries too.

v5:
  - Simplify removal of unused outputs by using rt_used[] so we don't have
    to special case alpha to coverage there too.

Fixes the following CTS tests:
dEQP-VK.pipeline.multisample.alpha_to_coverage_no_color_attachment.*

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-07 09:35:47 +02:00
Ian Romanick
c866500525 intel/compiler: Don't always require precise lowering of flrp
No changes on any other Intel platforms.

Iron Lake and GM45 had similar results. (Iron Lake shown)
total instructions in shared programs: 8164367 -> 8135551 (-0.35%)
instructions in affected programs: 3271235 -> 3242419 (-0.88%)
helped: 13636
HURT: 90
helped stats (abs) min: 1 max: 30 x̄: 2.13 x̃: 1
helped stats (rel) min: 0.04% max: 10.77% x̄: 1.16% x̃: 0.97%
HURT stats (abs)   min: 1 max: 4 x̄: 1.80 x̃: 2
HURT stats (rel)   min: 0.26% max: 11.11% x̄: 1.76% x̃: 0.78%
95% mean confidence interval for instructions value: -2.13 -2.07
95% mean confidence interval for instructions %-change: -1.16% -1.13%
Instructions are helped.

total cycles in shared programs: 188719974 -> 188586222 (-0.07%)
cycles in affected programs: 70415766 -> 70282014 (-0.19%)
helped: 12563
HURT: 515
helped stats (abs) min: 2 max: 600 x̄: 10.90 x̃: 6
helped stats (rel) min: <.01% max: 5.48% x̄: 0.48% x̃: 0.27%
HURT stats (abs)   min: 2 max: 54 x̄: 6.07 x̃: 4
HURT stats (rel)   min: 0.01% max: 4.48% x̄: 0.24% x̃: 0.08%
95% mean confidence interval for cycles value: -10.56 -9.90
95% mean confidence interval for cycles %-change: -0.47% -0.45%
Cycles are helped.

LOST:   0
GAINED: 13

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-06 22:52:29 -07:00
Ian Romanick
dd7135d55d intel/compiler: Use the flrp lowering pass for all stages on Gen4 and Gen5
Previously lower_flrp32 was only set for vertex shaders.  Fragment
shaders performed a(1-c)+bc lowering during code generation.

The shaders with loops hurt are SIMD8 and SIMD16 shaders for a
text-identical fragment shader.

v2: Rebase on 26391cceaa ("intel/compiler: Lower ffma on Gen4 and
Gen5").

v3: Rebase on a004e95dd7 ("radeonsi/nir: create si_nir_opts() helper")

Iron Lake
total instructions in shared programs: 8211385 -> 8185974 (-0.31%)
instructions in affected programs: 2503898 -> 2478487 (-1.01%)
helped: 9936
HURT: 921
helped stats (abs) min: 1 max: 155 x̄: 2.86 x̃: 2
helped stats (rel) min: 0.10% max: 35.48% x̄: 1.67% x̃: 1.11%
HURT stats (abs)   min: 1 max: 12 x̄: 3.24 x̃: 2
HURT stats (rel)   min: 0.21% max: 13.64% x̄: 1.86% x̃: 0.89%
95% mean confidence interval for instructions value: -2.43 -2.25
95% mean confidence interval for instructions %-change: -1.41% -1.33%
Instructions are helped.

total cycles in shared programs: 188523186 -> 188401198 (-0.06%)
cycles in affected programs: 71541604 -> 71419616 (-0.17%)
helped: 11649
HURT: 1871
helped stats (abs) min: 2 max: 930 x̄: 12.62 x̃: 6
helped stats (rel) min: <.01% max: 44.61% x̄: 0.68% x̃: 0.25%
HURT stats (abs)   min: 2 max: 138 x̄: 13.38 x̃: 8
HURT stats (rel)   min: <.01% max: 10.99% x̄: 0.49% x̃: 0.17%
95% mean confidence interval for cycles value: -9.42 -8.63
95% mean confidence interval for cycles %-change: -0.54% -0.50%
Cycles are helped.

total loops in shared programs: 852 -> 856 (0.47%)
loops in affected programs: 0 -> 4
helped: 0
HURT: 4
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.00% max: 0.00% x̄: 0.00% x̃: 0.00%
95% mean confidence interval for loops value: 1.00 1.00
95% mean confidence interval for loops %-change: 0.00% 0.00%
Loops are HURT.

LOST:   3
GAINED: 12

GM45
total instructions in shared programs: 5046407 -> 5033694 (-0.25%)
instructions in affected programs: 1303584 -> 1290871 (-0.98%)
helped: 5010
HURT: 464
helped stats (abs) min: 1 max: 155 x̄: 2.85 x̃: 2
helped stats (rel) min: 0.10% max: 34.38% x̄: 1.63% x̃: 1.08%
HURT stats (abs)   min: 1 max: 75 x̄: 3.39 x̃: 2
HURT stats (rel)   min: 0.20% max: 13.04% x̄: 1.84% x̃: 0.87%
95% mean confidence interval for instructions value: -2.45 -2.20
95% mean confidence interval for instructions %-change: -1.40% -1.28%
Instructions are helped.

total cycles in shared programs: 128889476 -> 128812366 (-0.06%)
cycles in affected programs: 44845402 -> 44768292 (-0.17%)
helped: 6079
HURT: 940
helped stats (abs) min: 2 max: 930 x̄: 15.16 x̃: 8
helped stats (rel) min: <.01% max: 41.03% x̄: 0.71% x̃: 0.25%
HURT stats (abs)   min: 2 max: 138 x̄: 16.01 x̃: 8
HURT stats (rel)   min: <.01% max: 10.99% x̄: 0.50% x̃: 0.17%
95% mean confidence interval for cycles value: -11.63 -10.34
95% mean confidence interval for cycles %-change: -0.58% -0.52%
Cycles are helped.

total loops in shared programs: 633 -> 635 (0.32%)
loops in affected programs: 0 -> 2
helped: 0
HURT: 2

total spills in shared programs: 60 -> 69 (15.00%)
spills in affected programs: 54 -> 63 (16.67%)
helped: 0
HURT: 1

total fills in shared programs: 92 -> 105 (14.13%)
fills in affected programs: 80 -> 93 (16.25%)
helped: 0
HURT: 1

LOST:   15
GAINED: 15

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v2]
Reviewed-by: Matt Turner <mattst88@gmail.com> [v2]
2019-05-06 22:52:29 -07:00
Ian Romanick
d41cdef2a5 nir: Use the flrp lowering pass instead of nir_opt_algebraic
I tried to be very careful while updating all the various drivers, but I
don't have any of that hardware for testing. :(

i965 is the only platform that sets always_precise = true, and it is
only set true for fragment shaders.  Gen4 and Gen5 both set lower_flrp32
only for vertex shaders.  For fragment shaders, nir_op_flrp is lowered
during code generation as a(1-c)+bc.  On all other platforms 64-bit
nir_op_flrp and on Gen11 32-bit nir_op_flrp are lowered using the old
nir_opt_algebraic method.

No changes on any other Intel platforms.

v2: Add panfrost changes.

Iron Lake and GM45 had similar results. (Iron Lake shown)
total cycles in shared programs: 188647754 -> 188647748 (<.01%)
cycles in affected programs: 5096 -> 5090 (-0.12%)
helped: 3
HURT: 0
helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
helped stats (rel) min: 0.12% max: 0.12% x̄: 0.12% x̃: 0.12%

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-06 22:52:29 -07:00
Christian Gmeiner
4e110eca42 nir: nir_shader_compiler_options: drop native_integers
Driver which do not support native integers should use a lowering
pass to go from integers to floats.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-07 07:35:52 +02:00
Jason Ekstrand
30fa15e36b anv,i965: Stop warning about incomplete gen11 support
Both drivers are feature-complete and should be running more-or-less at
perf at this point.  Drop the warning.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2019-05-03 22:57:35 +00:00
Lionel Landwerlin
80dc78407d anv: fix crash when application does not provide push constants
Found while running Talos Principle.

As far as I can tell running a draw call with a pipeline having push
constants without the application having called vkCmdPushConstants
gives undefined push constant values.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
2019-05-03 10:21:40 +01:00