Patch removes 'desktop=false' from aliased function, otherwise
glPrimitiveBoundingBox[ARB] cannot be retrieved via GetProcAddress.
This was seen with new OpenGL 4.5 tests that utilize
GL_ARB_ES3_2_compatibility and bounding box API.
v2: fixes to display list support (Ilia Mirkin)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12846>
Previously, any DLL which links any function from libglapi-static would
end up exporting the entire GL API surface area, due to the dllexport
introduced by BUILD_GL32. This fix allows DLLs to internally include
definitions of gl* APIs without having to export the entire surface.
Also, remove unreachable with_shared_glapi branch already in an else block.
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
We already have the infrastructure for querying shader program properties
without syncing. This just uses it. _mesa_error_glthread_safe sets a GL
error from the producer thread.
This decreases CPU overhead for viewperf/snx.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12490>
Fixes these new gcc11 warnings:
In file included from ../src/mapi/glapi/glapi_dispatch.c:174:
src/mapi/glapi/gen/glapitemp.h:3191:68: warning: argument 1 of type 'const GLdouble *' {aka 'const double *'} declared as a pointer [-Warray-parameter=]
3191 | KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
| ~~~~~~~~~~~~~~~~~^
In file included from ../src/mapi/glapi/glapi_priv.h:31,
from ../src/mapi/glapi/glapi_dispatch.c:40:
../include/GL/gl.h:1901:62: note: previously declared as an array 'const GLdouble[16]' {aka 'const double[16]'}
1901 | GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11198>
We want glthread to ignore variable-sized parameters if the only thing
we want is to pass the pointer parameter as-is, e.g. when a PBO is bound.
Making it conditional on marshal_sync is kinda hacky, but it's the easiest
path towards handling PBOs, which will use marshal_sync to check whether
a PBO is bound.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9029>
The existing display list code is reused to call display lists from the app
thread. The util_queue_fence_wait call waits for the last call that modifies
display lists (such as glEndList and glDeleteLists), which ensures that
accessing display lists from a non-mesa thread is thread safe because
the wait guarantees that display lists are immutable during the asynchronous
display list execution.
Display lists are executed just like normal display lists except that they
call glthread functions instead of the default GL dispatch. Many calls in
display lists are skipped because glthread only tracks a few states.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8297>
This just tracks matrix stack depths in MatrixStackDepth and everything
else here is needed to make it correct.
Matrix stack depths will be returned by glGetIntegerv without synchronizing.
Display lists will be handled by a separate commit.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8297>
It only checked whether the pointer was indices or indirect, but we can
just determine the same thing manually for each draw call.
Simplify it as follows:
- if a call contains a pointer without count and it's either indirect or
indices, set marshal="async". The marshal_sync attribute still determines
when it syncs.
- if a call doesn't contain any pointer without count, remove the marshal
attribute
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8297>
Identical to GL_MESA_pack_invert in effect, just need to check for a
different enum value for GLES vs GL. The spec claims that "OpenGL 1.5 or
OpenGL ES 1.0 are required", but ReadPixels isn't a thing for ES1 so we
only enable it for ES2+.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3156>
Quiets this warning:
../../master/src/mapi/glapi/tests/check_table.cpp:576:20: error: non-constant-expression cannot be narrowed from type 'unsigned int' to 'int' in initializer list [-Wc++11-narrowing]
{ "glColor3dv", _O(Color3dv) },
^~~~~~~~~~~~
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6112>