The test "clc_compiler_test" is kinda nasty in packing too many things
into a single test, making it awkwardly long. We should really consider
splitting it up into multiple tests instead.
But right now, it's sometimes timing out on CI, which is bad, so here's
a quick band-aid to prevent this from happening.
The previous timeout of two minutes seems to not always be sufficient
under various loads, so let's add another minute just to be sure.
Here's an example of a failure with the current timeout:
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/5918980#L1589
Fixes: ff05da7f8d ("microsoft: Add CLC frontend and kernel/compute support to DXIL converter")
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7872>
We include git_sha1.h in clc_compiler.c, so we should also make sure we
depend on the header being generated in time. This fixes a spurious
build error when compiling with many cores, like we do on CI.
Fixes: ff05da7f8d ("microsoft: Add CLC frontend and kernel/compute support to DXIL converter")
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7869>
Most of these are adding 'static', for functions that are local
to a translation unit but weren't declared static.
There's one instance of a missing include for bringing the prototype
into the translation unit, one function missing a return type (default-int),
and one which added inline to avoid it being considered unused in some sources.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7780>
This wasn't implemented yet, because we hadn't encountered it yet. But
now it seems we can trigger this, thanks to the nv_copy_depth_to_color
piglit tests.
This makes the test go from crash to fail, which isn't perfect, but it's
better than nothing.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7855>
This patch fixes this build error.
../src/microsoft/compiler/dxil_nir.c: In function 'extract_comps_from_vec32':
../src/microsoft/compiler/dxil_nir.c:52:10: error: a label can only be part of a statement and a declaration is not a statement
52 | unsigned dst_offs = i * comps_per32b;
| ^~~~~~~~
Fixes: b9c61379ab ("microsoft/compiler: translate nir to dxil")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7563>
This patch fixes this build error.
In file included from ../src/microsoft/compiler/dxil_enums.c:24:
../src/microsoft/compiler/dxil_enums.h:323:58: warning: 'struct glsl_type' declared inside parameter list will not be visible outside of this definition or declaration
323 | enum dxil_component_type dxil_get_comp_type(const struct glsl_type *type);
| ^~~~~~~~~
../src/microsoft/compiler/dxil_enums.h:325:71: warning: 'struct glsl_type' declared inside parameter list will not be visible outside of this definition or declaration
325 | enum dxil_prog_sig_comp_type dxil_get_prog_sig_comp_type(const struct glsl_type *type);
| ^~~~~~~~~
../src/microsoft/compiler/dxil_enums.h:327:61: warning: 'struct glsl_type' declared inside parameter list will not be visible outside of this definition or declaration
327 | enum dxil_resource_kind dxil_get_resource_kind(const struct glsl_type *type);
| ^~~~~~~~~
../src/microsoft/compiler/dxil_enums.c:31:30: error: conflicting types for 'dxil_get_prog_sig_comp_type'
31 | enum dxil_prog_sig_comp_type dxil_get_prog_sig_comp_type(const struct glsl_type *type)
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from ../src/microsoft/compiler/dxil_enums.c:24:
../src/microsoft/compiler/dxil_enums.h:325:30: note: previous declaration of 'dxil_get_prog_sig_comp_type' was here
325 | enum dxil_prog_sig_comp_type dxil_get_prog_sig_comp_type(const struct glsl_type *type);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~
Fixes: b9c61379ab ("microsoft/compiler: translate nir to dxil")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7562>
This patch fixes this build error.
In file included from ../src/microsoft/compiler/dxil_container.c:24:
../src/microsoft/compiler/dxil_container.h:98:42: warning: ‘struct dxil_features’ declared inside parameter list will not be visible outside of this definition or declaration
98 | const struct dxil_features *features);
| ^~~~~~~~~~~~~
../src/microsoft/compiler/dxil_container.c:72:1: error: conflicting types for ‘dxil_container_add_features’
72 | dxil_container_add_features(struct dxil_container *c,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from ../src/microsoft/compiler/dxil_container.c:24:
../src/microsoft/compiler/dxil_container.h:97:1: note: previous declaration of ‘dxil_container_add_features’ was here
97 | dxil_container_add_features(struct dxil_container *c,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~
Fixes: b9c61379ab ("microsoft/compiler: translate nir to dxil")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7560>
This fixes a regression that happened after rebasing on master, where we
end up not writing all components of the clip-distance array, which the
DXIL validation code in the D3D12 runtime treats as an error.
To ensure we don't end up overwriting a previous wrire, enable
nir_shader_compiler_options::lower_all_io_to_temps as well.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7477>
This is support-code to emit the DirectX Intermediate Language, which is
a dialect of LLVM 3.7 bitcode. Because modern versions of LLVM doesn't
support emitting bitcode for older versions, and we can't rely on an old
LLVM version because we need the OpenCL support from Clang later on, we
instead implement our own LLVM bitcode encoder as part of this work.
See the official DXIL documentation for more details on DXIL:
https://github.com/Microsoft/DirectXShaderCompiler/blob/master/docs/DXIL.rst
The reason this comes as a separate library, is because we're also using
this code as the basis for an OpenCL C compiler, which will follow as a
separate merge-request later.
This is the combination of more than 230 commits from our development
branch, including the work from several authors.
Co-authored-by: Bill Kristiansen <billkris@microsoft.com>
Co-authored-by: Boris Brezillon <boris.brezillon@collabora.com>
Co-authored-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Gert Wollny <gert.wollny@collabora.com>
Co-authored-by: Jesse Natalie <jenatali@microsoft.com>
Co-authored-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7477>