The intension of the KHR_partial_update was not to send the damage back
to the platform but to send the damage to the driver to ensure that the
following rendering could be restricted to those regions.
This patch removes the set_damage_region from the egl_dri vtbl and all
the platfrom_*.c files.
Then upcomming patches add a new dri2 interface for the drivers to
implement
Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Move the Weston os_create_anonymous_file code from egl/wayland into util,
add support for Linux memfd and FreeBSD SHM_ANON,
use that code in anv/aubinator instead of explicit memfd calls for portability.
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This automates the include_directories and dependencies tracking so that
all users of libmesa_util don't need to add them manually.
Next commit will remove the ones that were only added for that reason.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
>From the EGL_KHR_create_context spec:
"* If OpenGL 3.1 is requested, the context returned may implement
any of the following versions:
* Version 3.1. The GL_ARB_compatibility extension may or may
not be implemented, as determined by the implementation.
* The core profile of version 3.2 or greater."
Fixes CTS tests:
dEQP-EGL.functional.create_context_ext.gl_31.rgb888_depth_stencil
dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_stencil
dEQP-EGL.functional.create_context_ext.gl_31.rgb888_depth_no_stencil
dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_no_stencil
dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_depth_no_stencil
dEQP-EGL.functional.create_context_ext.gl_31.rgb888_no_depth_no_stencil
dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_no_stencil
dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_no_depth_no_stencil
dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_no_depth_no_stencil
dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_no_stencil
dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_depth_stencil
dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_stencil
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
MAYBE_UNUSED is going away, so let's replace legitimate uses of it with
UNUSED, which the former aliased to so far anyway.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This fixes eglExportDMABUFImageQueryMESA() so it will report the
modififers of the underlying image. Without this information,
re-importing will likely be broken as it is rare these days that no
modifiers are used.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Fixes: 8f7338f284 ("egl: add initial EGL_MESA_image_dma_buf_export v2.4")
Glamor in xorg-server 1.20 cannot expose 16bpp pixmaps when running in
the usual 24bpp mode. This meant our 565 pbuffer configs would
ultimately fail to create a backing pixmap, leading to crashes.
To hack around this, make a 16bpp pixmap and try and export it.
If it works, expose the configs. Otherwise, just skip them.
This also disables them on DRI2. These configs were only added to pass
conformance requirements, and I doubt anybody cares about testing out
565 pbuffer visuals on DRI2-only drivers.
v2: Don't leak the fds (caught by Eric Anholt)
v3: Don't free(fds), it's not malloc'd
Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Anholt <eric@anholt.net>
In commit dacb11a585, Eric found the first
matching 565 pbuffer config, and stopped. Our double-buffered configs
come first in the list, so we added that, making a pbuffer-only config
that claimed to be double buffered. This doesn't make sense, since
pixmaps/pbuffers are fundamentally not double buffered.
When using that config, every call to eglCreatePbufferSurface would fail
with EGL_BAD_MATCH. The call chain looks like this:
- eglCreatePbufferSurface
- dri3_create_pbuffer_surface
- dri3_create_surface
- dri2_get_dri_config
which eventually does:
const bool double_buffer = surface_type == EGL_WINDOW_BIT;
and then fails to find a matching config, because it ends up looking
for a single-buffered config - and there aren't any.
To fix this, make the 565 pbuffer config single-buffered. This fixes
at least 51 dEQP-EGL.* tests.
Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
pbuffer configs cause a million of these warnings to trigger, but
when using pixmaps or buffers, there is only one surface, so this
warning doesn't make much sense. Retain it for window surfaces for now.
Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
color_buffers[] is currently hard coded to 3 for android which fails
in droid_window_dequeue_buffer when ANativeWindow creates color_buffers
>3 while querying buffer age during dEQP partial_update tests on chromeOS.
The patch removes static color_buffers[], queries for MIN_UNDEQUEUED_BUFFERS,
sets native window buffer count and allocates the correct number of
color_buffers as per android.
Fixes dEQP-EGL.functional.partial_update* tests on chromebooks with
enabling EGL_KHR_partial_update.
v2: update comment instead of removing (Eric Engestrom)
v3: change static array to dynamic allocated color_buffers
querying MIN_UNDEQUEUED_BUFFERS (Chia-I Wu olv@chromium.org)
Fixes: 2acc69da8c "EGL/Android: Add EGL_EXT_buffer_age extension"
Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
With b01524fff0 ("meson: don't build libGLES*.so with GLVND")
we dropped the incorrect pkg-config files for GLES*.
Since then, the glvnd issue of its missing files has become painfully
apparent, since it break the build for everyone using glvnd.
NVIDIA has had a fix for a few years now, but has yet to accept it:
https://github.com/NVIDIA/libglvnd/pull/86
Since the breakage is already there, let's clean up everything on our side
while we wait for NVIDIA to accept the fix.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
We can hit multi-fd EGL_NATIVE_BUFFER_ANDROID case when the native
android buffer is YUV. So we need to handle that.
Currently this went unnoticed because, even though we have two or
three fd's for YUV native android buffers, they all reference the
same backing buffer. But we really shouldn't rely on that.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
According to the spec [1], `__egl_Main` is the only symbol that needs to
be exported. We don't want applications directly linking against
libEGL_mesa.so (apps should always go through libEGL.so, regardless of
who is providing it), so we shouldn't export any other symbols either.
[1] https://github.com/NVIDIA/libglvnd/blob/master/include/glvnd/libeglabi.h
(this header is the closest there is to a spec)
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part of the effort to replace shell scripts with portable python scripts.
I could've used a trivial `assert lines == sorted(lines)`, but this way
the caller is shown which entrypoint is out of order.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Currently only 7 formats are supported, but we don't want the 16 limit
(it's an `unsigned`) to hit us by surprise :]
Let's use bitset.h's BITSET magic to allow us to have any number of
formats, with a static assert to make sure we don't forget to update it.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
st/egl used to support eglCreatePbufferFromClientBuffer, but now that
it's gone, any call to it would segfault.
Let's return a nice error instead.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Nobody ever uses these, so let's just hard code them instead.
If an EGL driver ever comes around that needs them they're trivial to
re-add.
Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This reverts commits cc4b68a801 and
b27fb3eaca.
These caused a bunch of EGLSync tests to crash when they were previously
failing.
I have a hunch the tests are doing something wrong, like using
extensions without checking for they support, but until the issue is
investigated I'm just reverting these commits.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Do not offer a hardware drm backed egl device if no render node
is available. The current implementation will fail on this
egl device. On top it issues a warning that is actually missleading.
There are finally more error paths that can fail on the way to a
hardware backed egl device. Fixing all of them would kind of require
opening the drm device and see if there is a usable driver associated
with the device. The taken approach avoids a full probe and fixes at
least this kind of problem on kvm virtualization hosts I observe here.
Fixes: dbb4457d98 ("egl: add EGL_EXT_device_drm support")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
`memcmp()` compares a given number of bytes, but `EGLAttrib` is larger than a byte.
Fixes: 8e991ce539 "egl: handle the full attrib list in display::options"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
In the call arguments to dri2_create_drawable decouple loaderPrivate
from dri2_surf. For all callers of dri2_create_drawable the two
pointers are the same with the exception of the gbm backed platform.
Let the calling code of dri2_create_drawable decide what
loaderPrivate shall be.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Commit 2282ec0a refactored drawable creation across various platforms
into a new dri2_create_drawable helper function.
The GBM code in platform_drm.c code passed in dri2_surf->gbm_surf as the
loaderPrivate, while most other backends passed in dri2_surf directly.
To try and handle this, the patch checked if dri2_surf->gbm_surf was
non-NULL, and if so, presumed that the caller is the DRM platform and
we should use the dri2_surf->gbm_surf pointer.
This worked for most platforms, which calloc their dri2_surf structure,
zeroing the data. Unfortunately, platform_x11.c used malloc, leaving
most of the dri2_surf as garbage. In particular, dri2_surf->gbm_surf
was often non-NULL, causing dri2_create_drawable to try and use it,
passing a garbage pointer to the createNewDrawable hook, usually leading
to a SIGBUS or SIGSEGV when trying to dereference that bad pointer.
Since most callers calloc the data, make platform_x11.c follow suit.
Fixes crashes with i915_dri.so when running dEQP-GLES2.
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This new 'platform' is added by default with no guards.
It is effectively a copy of the surfaceless one, with updated function
names and brand new probe function.
Due to the reuse, some of the ifdef HAVE_SURFACELESS_PLATFORM guards
have been dropped.
A worthy mention are the changes in _egFindDisplay, since the original
and dup'd fd are required, we make use of the plat_opt argument.
Note that no hacks for eglGetDisplay are added - the API works only with
the eglGetPlatformDisplay* API.
v2:
- s/_eglCompareDeviceDisplay/_eglSameDeviceDisplay/ (Eric)
- let ^^ return bool (Eric)
- fixup meson build, move files() further up (Eric)
- copy from plat. surfaceless w/o the visual cleanups
- close and free when destroying the dpy
- sprinkle a few _eglDeviceSupports
- split fd handling into separate function
- use directly the render node if no FD is given (Mathias)
v3:
- s/dpy/disp/g
- drop swap_buffers* callbacks
- drop loader_set_logger()
- drop local define
- re-introduce _eglGetDRMDeviceRenderNode()
- EGL_WARN on ForceSoftware with HW device - continue using the HW device
- bail out for "EGL_MESA_device_software" until it's fixed
- wire-up the Android build
v4:
- use new style _eglFindDisplay()
- split hw vs sw code paths
- don't close the internal fd (already handled in FiniDisplay())
- make swrast work (bit hacky bit will do for now)
- Android for real, drop autotools
- Correct HW + LIBGL_ALWAYS_SOFTWARE check
- use the dri2_create_drawable() helper
v5:
- enhance comment around fd checks (Mathias)
- rebase for dri2_init_surface() changes
Cc: Mathias Fröhlich <Mathias.Froehlich@gmx.net>
Acked-by: Marek Olšák <marek.olsak@amd.com> (v4)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>