Commit Graph

1846 Commits

Author SHA1 Message Date
Harish Krupo
a4a8ebe156 egl/dri: Use __DRI2_BUFFER_DAMAGE extension for KHR_partial_update
Use the DRI2 interface callback to pass the damage rects to
the driver.

Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-13 14:40:31 +02:00
Harish Krupo
b4345da876 egl/android: Delete set_damage_region from egl dri vtbl
The intension of the KHR_partial_update was not to send the damage back
to the platform but to send the damage to the driver to ensure that the
following rendering could be restricted to those regions.
This patch removes the set_damage_region from the egl_dri vtbl and all
the platfrom_*.c files.
Then upcomming patches add a new dri2 interface for the drivers to
implement

Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-13 14:39:38 +02:00
Greg V
c0376a1234 util: add anon_file.h for all memfd/temp file usage
Move the Weston os_create_anonymous_file code from egl/wayland into util,
add support for Linux memfd and FreeBSD SHM_ANON,
use that code in anv/aubinator instead of explicit memfd calls for portability.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-07 22:57:55 +00:00
Eric Engestrom
1361ab3c82 egl: drop unnecessary function deref
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2019-08-04 11:26:20 +01:00
Bas Nieuwenhuizen
9f37c9903b mesa: Rename GLX_USE_TLS to USE_ELF_TLS.
These days it is not GLX only and it does not work with all TLS
implementations.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-03 20:18:17 +02:00
Eric Engestrom
9a07606b84 meson: replace last uses of libxmlconfig with idep_xmlconfig
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Eric Engestrom
d2d85b950d meson: replace libmesa_util with idep_mesautil
This automates the include_directories and dependencies tracking so that
all users of libmesa_util don't need to add them manually.

Next commit will remove the ones that were only added for that reason.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Timothy Arceri
74f96b06d6 egl: fix OpenGL 3.1 context creation
>From the EGL_KHR_create_context spec:

   "* If OpenGL 3.1 is requested, the context returned may implement
       any of the following versions:

         * Version 3.1. The GL_ARB_compatibility extension may or may
           not be implemented, as determined by the implementation.
         * The core profile of version 3.2 or greater."

Fixes CTS tests:

    dEQP-EGL.functional.create_context_ext.gl_31.rgb888_depth_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgb888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgb888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_depth_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_stencil

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-02 18:56:53 +10:00
Emil Velikov
72b97ad9b2 egl/drm: ensure the backing gbm is set before using it
Currently, if we error out before gbm_dri is set (say due to a different
name of the backing GBM implementation, or otherwise) the tear down will
trigger a NULL ptr deref and crash out.

Move the gbm_dri initialization as early as possible.

v2: Drop check in dri2_teardowm_drm (Eric)

Reported-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-07-31 14:18:12 +01:00
Eric Engestrom
abc226cf41 tree-wide: replace MAYBE_UNUSED with ASSERTED
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-31 09:41:05 +01:00
Eric Engestrom
14be04fb2b egl: replace MAYBE_UNUSED with UNUSED
MAYBE_UNUSED is going away, so let's replace legitimate uses of it with
UNUSED, which the former aliased to so far anyway.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-31 09:41:05 +01:00
Nicolas Dufresne
08f1cefecd egl: Also query modifiers when exporting DMABuf
This fixes eglExportDMABUFImageQueryMESA() so it will report the
modififers of the underlying image. Without this information,
re-importing will likely be broken as it is rare these days that no
modifiers are used.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Fixes: 8f7338f284 ("egl: add initial EGL_MESA_image_dma_buf_export v2.4")
2019-07-25 05:14:36 +00:00
Kenneth Graunke
82607f8a90 egl: Only expose 565 pbuffer configs if X can export them as DRI3 images
Glamor in xorg-server 1.20 cannot expose 16bpp pixmaps when running in
the usual 24bpp mode.  This meant our 565 pbuffer configs would
ultimately fail to create a backing pixmap, leading to crashes.

To hack around this, make a 16bpp pixmap and try and export it.
If it works, expose the configs.  Otherwise, just skip them.

This also disables them on DRI2.  These configs were only added to pass
conformance requirements, and I doubt anybody cares about testing out
565 pbuffer visuals on DRI2-only drivers.

v2: Don't leak the fds (caught by Eric Anholt)
v3: Don't free(fds), it's not malloc'd

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Kenneth Graunke
6ad31c4ff3 egl: Make the 565 pbuffer-only config single buffered.
In commit dacb11a585, Eric found the first
matching 565 pbuffer config, and stopped.  Our double-buffered configs
come first in the list, so we added that, making a pbuffer-only config
that claimed to be double buffered.  This doesn't make sense, since
pixmaps/pbuffers are fundamentally not double buffered.

When using that config, every call to eglCreatePbufferSurface would fail
with EGL_BAD_MATCH.  The call chain looks like this:

   - eglCreatePbufferSurface
   - dri3_create_pbuffer_surface
   - dri3_create_surface
   - dri2_get_dri_config

which eventually does:

   const bool double_buffer = surface_type == EGL_WINDOW_BIT;

and then fails to find a matching config, because it ends up looking
for a single-buffered config - and there aren't any.

To fix this, make the 565 pbuffer config single-buffered.  This fixes
at least 51 dEQP-EGL.* tests.

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Kenneth Graunke
fc21394bc4 egl: Quiet warning about front buffer rendering for pixmaps/pbuffers
pbuffer configs cause a million of these warnings to trigger, but
when using pixmaps or buffers, there is only one surface, so this
warning doesn't make much sense.  Retain it for window surfaces for now.

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Nataraj Deshpande
0661c357c6 egl/android: Update color_buffers querying for buffer age
color_buffers[] is currently hard coded to 3 for android which fails
in droid_window_dequeue_buffer when ANativeWindow creates color_buffers
>3 while querying buffer age during dEQP partial_update tests on chromeOS.

The patch removes static color_buffers[], queries for MIN_UNDEQUEUED_BUFFERS,
sets native window buffer count and allocates the correct number of
color_buffers as per android.

Fixes dEQP-EGL.functional.partial_update* tests on chromebooks with
enabling EGL_KHR_partial_update.

v2: update comment instead of removing (Eric Engestrom)
v3: change static array to dynamic allocated color_buffers
    querying MIN_UNDEQUEUED_BUFFERS (Chia-I Wu olv@chromium.org)

Fixes: 2acc69da8c "EGL/Android: Add EGL_EXT_buffer_age extension"
Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
2019-07-22 12:31:34 -07:00
Eric Engestrom
1a25980c46 egl: drop incorrect pkg-config file for glvnd
With b01524fff0 ("meson: don't build libGLES*.so with GLVND")
we dropped the incorrect pkg-config files for GLES*.

Since then, the glvnd issue of its missing files has become painfully
apparent, since it break the build for everyone using glvnd.

NVIDIA has had a fix for a few years now, but has yet to accept it:
https://github.com/NVIDIA/libglvnd/pull/86

Since the breakage is already there, let's clean up everything on our side
while we wait for NVIDIA to accept the fix.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-20 00:07:06 +01:00
Rob Clark
a9f34b5631 egl/android: handle multi-fd native windows
We can hit multi-fd EGL_NATIVE_BUFFER_ANDROID case when the native
android buffer is YUV.  So we need to handle that.

Currently this went unnoticed because, even though we have two or
three fd's for YUV native android buffers, they all reference the
same backing buffer.  But we really shouldn't rely on that.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-16 18:14:44 +00:00
Eric Engestrom
c78d2d9840 egl: add glvnd symbols check
According to the spec [1], `__egl_Main` is the only symbol that needs to
be exported. We don't want applications directly linking against
libEGL_mesa.so (apps should always go through libEGL.so, regardless of
who is providing it), so we shouldn't export any other symbols either.

[1] https://github.com/NVIDIA/libglvnd/blob/master/include/glvnd/libeglabi.h
    (this header is the closest there is to a spec)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 11:27:51 +00:00
Eric Engestrom
ba18b968e8 egl: rewrite entrypoints check
Part of the effort to replace shell scripts with portable python scripts.
I could've used a trivial `assert lines == sorted(lines)`, but this way
the caller is shown which entrypoint is out of order.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 11:27:51 +00:00
Eric Engestrom
1172263c87 egl: use new symbols check script
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 11:27:51 +00:00
Eric Engestrom
177c35bf13 egl: simplify loop
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Sagar Ghuge<sagar.ghuge@intel.com>
2019-07-01 19:35:22 +01:00
Eric Engestrom
fbf7c38da3 egl/wayland: use bitset.h for formats bit set
Currently only 7 formats are supported, but we don't want the 16 limit
(it's an `unsigned`) to hit us by surprise :]

Let's use bitset.h's BITSET magic to allow us to have any number of
formats, with a static assert to make sure we don't forget to update it.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-01 18:35:54 +01:00
renchenglei
500b45a98a egl: Enable eglGetPlatformDisplay on Android Platform
This helps to add eglGetPlatformDisplay support on Android
Platform.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-06-29 12:20:17 +01:00
Eric Engestrom
e9286eb60b egl: replace dead vfunc with an error
st/egl used to support eglCreatePbufferFromClientBuffer, but now that
it's gone, any call to it would segfault.

Let's return a nice error instead.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 07:47:19 +01:00
Eric Engestrom
eeacd66324 egl: delete unused vfuncs
Nobody ever uses these, so let's just hard code them instead.

If an EGL driver ever comes around that needs them they're trivial to
re-add.

Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 07:47:19 +01:00
Eric Engestrom
83f01f5261 egl: drop empty eglfallbacks.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom
757d2fb48d egl: move eglGetSyncAttrib() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom
26d5ca44ba egl: move eglSwapInterval() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom
9dc00c8433 egl: move eglSurfaceAttrib() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom
58be9d50a7 egl: move eglQuerySurface() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom
b792b3ebd7 egl: move eglQueryContext() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom
7f848f9713 egl: move eglGetConfigAttrib() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom
1b76cca40f egl: move eglChooseConfig() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:53 +00:00
Eric Engestrom
b883d7f567 egl: move eglGetConfigs() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:53 +00:00
Eric Engestrom
188dbb1679 Revert "egl: drop empty eglfallbacks.c" and "egl: move fallback calls to eglapi.c"
This reverts commits cc4b68a801 and
b27fb3eaca.

These caused a bunch of EGLSync tests to crash when they were previously
failing.

I have a hunch the tests are doing something wrong, like using
extensions without checking for they support, but until the issue is
investigated I'm just reverting these commits.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2019-06-22 21:59:06 +01:00
Eric Engestrom
cc4b68a801 egl: drop empty eglfallbacks.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom
b27fb3eaca egl: move fallback calls to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom
262b767023 egl: drop _eglReturnFalse() fallbacks
v2: drop them altogether, they should never get called in the
    first place (Emil)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom
82487ede62 egl: remove unnecessary eglGetProcAddress() fallback
No need to add a function that returns `false` only to be cast into
a pointer, we can just use the existing `return NULL` :)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom
30ecd86947 egl: remove NULL assignments after calloc()
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom
64c7c05b71 egl: move bad_param check further up
This way other functions added in these entrypoints don't need to check
anything.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom
4db2c1e2fe egl: add missing #include
close() is in <unistd.h>

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-19 12:05:58 +00:00
Mathias Fröhlich
5743a36b2b egl: Don't add hardware device if there is no render node v2.
Do not offer a hardware drm backed egl device if no render node
is available. The current implementation will fail on this
egl device. On top it issues a warning that is actually missleading.
There are finally more error paths that can fail on the way to a
hardware backed egl device. Fixing all of them would kind of require
opening the drm device and see if there is a usable driver associated
with the device. The taken approach avoids a full probe and fixes at
least this kind of problem on kvm virtualization hosts I observe here.

Fixes: dbb4457d98 ("egl: add EGL_EXT_device_drm support")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2019-06-19 07:17:23 +02:00
Eric Engestrom
773ff93bc4 egl: compare the whole list of attributes
`memcmp()` compares a given number of bytes, but `EGLAttrib` is larger than a byte.

Fixes: 8e991ce539 "egl: handle the full attrib list in display::options"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-11 12:18:09 +00:00
Mathias Fröhlich
a7ecf78b90 egl: Let the caller of dri2_create_drawable decide about loaderPrivate.
In the call arguments to dri2_create_drawable decouple loaderPrivate
from dri2_surf. For all callers of dri2_create_drawable the two
pointers are the same with the exception of the gbm backed platform.
Let the calling code of dri2_create_drawable decide what
loaderPrivate shall be.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2019-06-10 11:06:48 +02:00
Kenneth Graunke
4e3297f7d4 egl/x11: calloc dri2_surf so it's properly zeroed
Commit 2282ec0a refactored drawable creation across various platforms
into a new dri2_create_drawable helper function.

The GBM code in platform_drm.c code passed in dri2_surf->gbm_surf as the
loaderPrivate, while most other backends passed in dri2_surf directly.

To try and handle this, the patch checked if dri2_surf->gbm_surf was
non-NULL, and if so, presumed that the caller is the DRM platform and
we should use the dri2_surf->gbm_surf pointer.

This worked for most platforms, which calloc their dri2_surf structure,
zeroing the data.  Unfortunately, platform_x11.c used malloc, leaving
most of the dri2_surf as garbage.  In particular, dri2_surf->gbm_surf
was often non-NULL, causing dri2_create_drawable to try and use it,
passing a garbage pointer to the createNewDrawable hook, usually leading
to a SIGBUS or SIGSEGV when trying to dereference that bad pointer.

Since most callers calloc the data, make platform_x11.c follow suit.

Fixes crashes with i915_dri.so when running dEQP-GLES2.

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-06 22:45:27 -07:00
Emil Velikov
d6edccee8d egl: add EGL_platform_device support
This new 'platform' is added by default with no guards.

It is effectively a copy of the surfaceless one, with updated function
names and brand new probe function.

Due to the reuse, some of the ifdef HAVE_SURFACELESS_PLATFORM guards
have been dropped.

A worthy mention are the changes in _egFindDisplay, since the original
and dup'd fd are required, we make use of the plat_opt argument.

Note that no hacks for eglGetDisplay are added - the API works only with
the eglGetPlatformDisplay* API.

v2:
 - s/_eglCompareDeviceDisplay/_eglSameDeviceDisplay/ (Eric)
 - let ^^ return bool (Eric)
 - fixup meson build, move files() further up (Eric)
 - copy from plat. surfaceless w/o the visual cleanups
 - close and free when destroying the dpy
 - sprinkle a few _eglDeviceSupports
 - split fd handling into separate function
 - use directly the render node if no FD is given (Mathias)

v3:
 - s/dpy/disp/g
 - drop swap_buffers* callbacks
 - drop loader_set_logger()
 - drop local define
 - re-introduce _eglGetDRMDeviceRenderNode()
 - EGL_WARN on ForceSoftware with HW device - continue using the HW device
 - bail out for "EGL_MESA_device_software" until it's fixed
 - wire-up the Android build

v4:
 - use new style _eglFindDisplay()
 - split hw vs sw code paths
 - don't close the internal fd (already handled in FiniDisplay())
 - make swrast work (bit hacky bit will do for now)
 - Android for real, drop autotools
 - Correct HW + LIBGL_ALWAYS_SOFTWARE check
 - use the dri2_create_drawable() helper

v5:
 - enhance comment around fd checks (Mathias)
 - rebase for dri2_init_surface() changes

Cc: Mathias Fröhlich <Mathias.Froehlich@gmx.net>
Acked-by: Marek Olšák <marek.olsak@amd.com> (v4)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Emil Velikov
2f11957532 egl: keep the software device at the end of the list
By default, the user is likely to pick the first device so it should
not be the least performant (aka software) one.

v2: Drop odd comment (Marek)

Suggested-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de> (v1)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Emil Velikov
2282ec0ad6 egl/dri: flesh out and use dri2_create_drawable()
Wrap the loader->createNewDrawable() dance into a helper and use it
throughout the codebase.

This addresses a cases like surfaceless (SL) on swrast (SL on kms_swrast
is fine) where we'd attempt using the wrong driver and crash out.

v2: fixup quirky GBM (Mathias)
v3: fixup GBM for real (Marek)

Cc: mesa-stable@lists.freedesktop.org
Cc: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de> (v1)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com> (v2)
Signed-off-by: Marek Olšák <marek.olsak@amd.com> (v2)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-05 13:35:21 -04:00