Before this, the render pass code or the driver combined the pipeline
create flags and the implicit flags from the render pass, but the
pipeline create flags will need to be sanitized when they are dynamic
state, so we need to do it in vk_graphics_state where we know that
information.
We also weren't combining pipeline flags correctly when linking, which
on turnip was being hidden by the lack of sanitizing for driver-provided
flags. We can't combine them correctly if they're part of the render
pass state, so they need to be pulled out into the overall pipeline
state.
For drivers using emulated renderpasses or tracking feedback loop
information themselves, this won't make a difference, but we have to
adapt turnip to not pass pipeline flags. This also means that we can
drop all handling of feedback_loop_input_only in turnip and just set it
in the runtime.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25436>
Vulkan video has parameter overrides, where the driver can override the
driver provided parameters with an encoded bitstream where it has made
changes.
This is the support code to encode the bitstream headers for h265
from parameters (vps/sps/pps).
Acked-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25874>
Vulkan video has parameter overrides, where the driver can override the
driver provided parameters with an encoded bitstream where it has made
changes.
This is the support code to encode the bitstream headers for h264
from parameters (sps/pps).
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25874>
The spec says
A VkRenderPass or VkPipelineLayout object passed as a parameter to
create another object is not further accessed by that object after the
duration of the command it is passed into.
The object could have been destroyed if we get the pointer from a
pipeline library. Since it has no user now, let's remove it.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26000>
Use the hawkmoth c:auto* directives to incorporate vulkan documentation.
Convert @param style parameter descriptions to rst info field lists.
Add static stubs for generated headers. Fix a lot of references, in
particular the symbols are now in the Sphinx C domain, not C++
domain. Tweak syntax here and there.
Based on the earlier work by Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24507>
The astc compute decode and lut creation code is copied
from https://github.com/Themaister/Granite/
Always set DECODE_8BIT idea is copied from
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19886
v2: use astc glsl shader code (Chia-I Wu)
v3: fix 32bit compilation error (Christopher Snowhill)
v4: use pitch to copy in vk_create_fill_image_visible_mem() function
pass correct layer to decode_astc()
v5: use existing ASTCLutHolder (Chia-I Wu)
v6: use only staging buffer (Chia-I Wu)
use texel buffer for partition table (Chia-I Wu)
v7: use 2DArray for input and output
v8: check for == mem_property (Chia-I Wu)
do not use vk_common* functions (Chia-I Wu)
squash single buffer patch (Chia-I Wu)
fix for minTexelBufferOffsetAlignment (Chia-I Wu)
avoid wasting 4 slots (Chia-I Wu)
remove partition_tbl_mask (Chia-I Wu)
remove wrong bindings count (Chia-I Wu)
use binding names from glsl code (Chia-I Wu)
use ARRAY_SIZE (Chia-I Wu)
use VkFormat for getting partition table index (Chia-I Wu)
fix mutex lock (Chia-I Wu)
image layout should be based on function call (Chia-I Wu)
VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE is wrong (Chia-I Wu)
add vk_texcompress_astc tag to helpder functions (Chia-I Wu)
remove write_desc_set_count (Chia-I Wu)
use desc_i++ (Chia-I Wu)
add assert for desc_i count at end (Chia-I Wu)
remove unused vk_create_map_texel_buffer() function (Chia-I Wu)
dynamically create the lut offset (Chia-I Wu)
offset not to pass as push contant (Chia-I Wu)
v9: use correct stoage and sampled flags (Chia-I Wu)
always pass single_buf_size (Chia-I Wu)
query drivers for minTexelBufferOffsetAlignment (Chia-I Wu)
remove blank lines (Chia-I Wu)
remove unnecessary if check in destroy (Chia-I Wu)
name label as unlock instead of fail and pass (Chia-I Wu)
use prog_glslang.found() (Chia-I Wu)
add offset,extent check to astc shader (Chia-I Wu)
v10: prog_glslang can be undefined in meson.build (Chia-I Wu)
v11: remove with_texcompress_astc and use required in find_program (Chia-I Wu)
v12: offset are aligned to blk size (Chia-I Wu)
v13: texel_blk_start should be under vulkan if check (Chia-I Wu)
dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
This is based on radv's ETC2 emulation. There is no real change to the
generated NIR shader.
v2: rename vk_texcompress_etc2_image_format to vk_texcompress_etc2_emulation_format
update the comments
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25071>
That will make sure the include directories are passed on and also
make sure the generated headers are properly built before whoever code
depends on it. NIR dependency propagates that dependency too.
Since the right include directory is always propagated, we can remove
the extra "compiler/" prefix from the `#include`s in glsl_types.h.
Note: NIR has a special "header only" dependency, so include the
generated headers for compiler there too.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9843
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314>
There're two issues with the current implementation:
1. Wait semaphores are implicitly required to be SYNC_FD exportable
2. As a queue command that can further record cmds against the wsi
image, it currently doesn't account for pending cmds in the queue
beyond the wait semaphores.
This change fixes both by doing a queue submission in the call with a
SYNC_FD external signal semaphore. However, due to Android wsi not
exposing swapchain to icd, we have to cache the signal semaphore in the
queue, otherwise would have to create/destroy in each present.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25185>
Copying the state below overwrote the ms.sample_locations we set,
so our new_sample_locations was never actually used and we were
accidentally doing a shallow copy. Turnip passes a stack-allocated
old_state, so this resulted in invalid stack pointers.
Fixes: f497cc9d56 ("vk/graphics_state: Add helpers for pre-baking state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25031>
A future spec clarification will state that pipelines will not have to
fill out the blend attachment count if every blend state is dynamic.
Instead, this comes from the subpass/rendering/inheritance info. To fix
this while still being able to use the same code to emit dynamic and
precompiled state, we have to set the attachment count in the blend
struct at the beginning of the subpass.
This will also help with ESO where it already worked like this.
Closes: #9709
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24957>
The H264 spec defines a complicated way of layering PPS scaling lists
on top of SPS scaling lists. The details can be found in 7.4.2.1
(seq_scaling_matrix_present_flag semantics) and 7.4.2.2
(pic_scaling_matrix_present_flag semantics).
Both ANV and RADV need to derive the final scaling lists sent to HW
using this logic in order to handle H264 scaling lists correctly.
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Lynne <dev@lynne.ee>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24572>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
We could add a nir_def_bit_size() helper but we use ->bit_size about 3x
as often as nir_dest_bit_size() today so that's a major Coccinelle
refactor anyway and this doesn't make it much worse. Most of this
commit was generated byt the following semantic patch:
@@
expression D;
@@
<...
-nir_dest_bit_size(D)
+D.ssa.bit_size
...
Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>