Commit Graph

108082 Commits

Author SHA1 Message Date
Bas Nieuwenhuizen 2e3a635ee6 radv: Add an early exit in the secure compile if we already have the cache entries.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-10-30 11:38:50 +01:00
Bas Nieuwenhuizen d78809632f radv: Compute hashes in secure process for secure compilation.
To prevent poisoning arbitrary cache entries.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-10-30 11:37:41 +01:00
Erik Faye-Lund 4c4ac2d4d5 zink: drop nop descriptor-updates
If there's nothing to be done, let's actually do nothing. Seems like a
good idea.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-10-30 10:29:23 +00:00
Erik Faye-Lund b222f28357 zink: use bitfield for dirty flagging
Bitfields are a bit more ideomatic than explicit flags, and harder to
get wrong.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-10-30 10:29:23 +00:00
Erik Faye-Lund 6d30abb4f1 zink: use dynamic state for line-width
This will lead to fewer pipelines in the cache, which is assumed to
become our most unavoidable performance bottle-neck down the line.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-10-30 10:29:23 +00:00
Duncan Hopkins d2bb63c8d4 zink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes RADV image noise.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-10-30 09:09:49 +00:00
Timothy Arceri cf25664686 radv: make use of radv_sc_read()
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-30 04:49:58 +00:00
Timothy Arceri 28fff3efbc radv: add radv_sc_read() helper
This is a function with timeout support for reading from the pipe
between processes used for secure compile.

Initially we hardcode the timeout to 5 seconds. We can adjust the
timeout limit in future if needed.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-30 04:49:58 +00:00
Timothy Arceri 23a6827e4d radv: allow select() calls in secure compile
This will be used in the following patch to support timeouts for
reading the pipe between processes.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-30 04:49:58 +00:00
Lepton Wu 1abf05764b mapi: Improve the x86 tsd stubs performance.
This skips touching %ebx most times and it shows that glGetString performance
increased from 114M/s to 120M/s on my desktop.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 20:50:05 -07:00
Lepton Wu 41407d5e9f mapi: Inline call x86_current_tls.
This saves one return and a simple benchmark which calls glGetString
repeatedly on my desktop shows it improves calls per second from 123M
to 141M.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1997
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:18:06 -07:00
Lepton Wu b2b8639d8e mapi: Clean up entry_patch_public for x86 tls
Remove hard coded 16 and use entry_generate_or_patch to patch
public stubs. The generated code actually is sightly tighter
than before since the "nop" instructions before the final "jmp"
get removed.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:18:06 -07:00
Lepton Wu 1fb75bee90 mapi: split entry_generate_or_patch for x86 tls
The code works exactly the same with before. Just split this function
out so we can reuse it.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:18:06 -07:00
Jonathan Gray 45206d7673 mapi: Adapted libglvnd x86 tsd changes
The x86 assembly language stub in src/mapi/entry_x86_tsd.h does not
generate PIC (position-independent code). This causes text relocations
which bring troubles on recent versions of FreeBSD, OpenBSD, Android.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108541
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:13:14 -07:00
Caio Marcelo de Oliveira Filho 9c3c206e71 spirv: Don't fail if multiple ordering semantics bits are set
Vulkan requires that only one bit for the ordering is set, but old
versions of GLSLang just set all the bits.  This was fixed as part of
https://github.com/KhronosGroup/glslang/commit/c51287d744fb6e7e9ccc09f6f8451e6c64b1dad6
but we can still find older versions (or shaders compiled with it)
around.

So instead of failing, emit a warning and fallback to the effective
result of any combination of multiple bits: AcquireRelease.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2018
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-29 14:53:46 -07:00
Sagar Ghuge f0db4c5204 intel/isl: Allow stencil buffer to support compression on Gen12+
v2: (Nanley Chery)
- Fix commit title
- Fix comment

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge b22b349443 iris: Resolve stencil resource prior to copy or used by CPU
v2: Decide aux usage in get_copy_region_aux_settings (Nanley Chery)

v3: Use isl_surf_usage_is_stencil function (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge 5d331251cf iris: Prepare resources before stencil blit operation
We have to resolve destination surfaces if we are bliting to and from
the same surface.

v2: Revert unrelated change (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge 4e0ed40ed7 iris: Prepare depth resource if clear_depth enable
Avoid preparing depth resource, if we did fast depth clear before.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge 81de49a9f2 iris: Prepare stencil resource before clear depth stencil
Let aux surface state tracker track the stencil buffer's aux state while
clearing depth stencil buffer.

v2: Fix condition check (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge b8223991b5 iris: Resolve stencil buffer lossless compression with WM_HZ_OP packet
Even though stencil buffer compression looks like regular lossless color
compression w/o fast clear support, we have to resolve stencil buffer
with WM_HZ_OP packet.

v2: Check if resource is stencil with helper function (Nanley Chery)

v3: Remove unnecessary included file (Nanley Chery)

v4: (Nanley Chery)
- Avoid stencil buffer aux state transition by improving condition check

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge 87c57b8dae intel/blorp: Set stencil resolve enable bit
When set, the stencil buffer is filled with the true stencil values and
we have to disable stencil buffer clear enable bit.

v2: 1) Refactor code little bit (Nanley Chery)
    2) Fix assertion (Nanley Chery)

v3: 1) Remove unncessary assignment (Nanley Chery)
    2) Fix GEN_GEN check (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge c401186762 intel: Track stencil aux usage on Gen12+
Enable stencil compression enable and control surface enable bit if
stencil buffer lossless compression is enabled.

v2: Remove unnecessary GEN_GEN check (Nanley Chery)

v3: (Nanley Chery)
- Change commit subject tag from intel/isl to intel
- Keep assignment order correct

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge 53d472df24 intel/blorp: Add helper function for stencil buffer resolve
On Gen12+, Stencil buffer's lossless compression should be resolved
with WM_HZ_OP packet.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge ce208be2d8 intel/blorp: Assign correct view while clearing depth stencil
We never saw any failures regarding this typo but it's good to assign
correct stencil view while constructing blorp_params.

Fixes: 0cabf93b80 "intel/blorp: Add an entrypoint for clearing depth and stencil"

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Sagar Ghuge 4287e0a4e4 genxml/gen12: Add Stencil Buffer Resolve Enable bit
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
2019-10-29 14:46:15 -07:00
Nanley Chery 0a2a9a4a5b iris: Allocate main and aux surfaces together
On Gen12, the CCS buffer address doesn't have to be referenced in state
packets. In the case of a stencil buffer with CCS, the kernel won't know
the location of the CCS unless an extra call is made to pin its address.
To avoid this extra call, make the CCS part of the main surface.

v2. Update comment above bo_size. (Jordan)

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 14:46:15 -07:00
Nanley Chery ff5bc81b51 iris: Determine aux offsets within configure_aux
If a resource has a modifier, the main and aux surfaces will share a BO.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 14:46:15 -07:00
Nanley Chery f0ed86c6c6 iris: Bail resource creation upon aux creation error
The functions used during aux buffer configuration and creation only
return false for exceptional errors. Don't proceed with surface creation
in those cases.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 14:46:15 -07:00
Nanley Chery 8b62e3d978 iris: Drop iris_resource::aux::extra_aux::bo
The primary and secondary aux buffers are always allocated in the same
BO.

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 14:46:15 -07:00
Duncan Hopkins bb8e6994cc zink: pass line width from rast_state to gfx_pipeline_state.
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-10-29 20:38:26 +00:00
Jason Ekstrand 52aa7f3e05 anv: Reduce the minimum number of relocations
The original value of 256 was under the assumption that you're a batch
buffer which is likely going to have a large number of relocations.
However, pipeline objects on Gen7 will have at most 6 relocations (one
per shader stage and one for the workaround BO) so this is a lot of
per-pipeline wasted space.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-29 20:27:52 +00:00
Jason Ekstrand a3153162a9 anv: Delay allocation of relocation lists
The old relocation list code always allocated 256 relocations and a hash
set up-front without knowing whether or not we really need them.  In
particular, in the softpin case, this is two fairly large allocations
that we don't need to be making.  Also, for pipeline objects on haswell
where we don't have softpin, we don't need relocations unless scratch is
used so this is extra data per-pipeline.  Instead, we should do it
on-demand.  This shaves 3.5% off of a cpu-limited example running with
the Dawn WebGPU implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-29 20:27:52 +00:00
Plamena Manolova 4fe2317601 anv: Implement new way for setting streamout buffers.
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-29 19:21:20 +00:00
Plamena Manolova 0f610e17bc iris: Implement new way for setting streamout buffers.
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-29 19:20:25 +00:00
Plamena Manolova 665b81e29a genxml: Add 3DSTATE_SO_BUFFER_INDEX_* instructions
For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-29 19:19:58 +00:00
Rob Clark ff6e148a3d freedreno/a6xx: add a618 support
Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-10-29 09:19:34 -07:00
Rob Clark afd224fac3 freedreno/a6xx: cleanup magic registers
Extract out values for the handful of unknown registers which have
different values across different a6xx models, to simplify adding
support for new a6xx's.

Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-10-29 09:19:31 -07:00
Rob Clark 1fdc259bfc freedreno/a6xx: remove some left over dead code
These registers don't exist, just remnants of initial port from a5xx.

Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-10-29 09:19:27 -07:00
Plamena Manolova f9ad73cdfd anv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures.
Add depth bounds testing to the list of supported
physical device features.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 16:05:33 +00:00
Plamena Manolova e6c8750278 genxml: Change 3DSTATE_DEPTH_BOUNDS bias.
The bias for the 3DSTATE_DEPTH_BOUNDS instruction
should be 2 not 1.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-29 16:05:33 +00:00
Krzysztof Raszkowski 163d5fde06 gallium/swr: Enable GL_ARB_gpu_shader5: multiple streams
Added support for geometry shader multiple streams (part of
GL_ARB_gpu_shader5 extension).

Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
2019-10-29 14:50:02 +00:00
Alyssa Rosenzweig 44971b84b7 panfrost: Remove unused definitions in mali-job.h
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-10-29 13:02:53 +00:00
Alyssa Rosenzweig fa14cdf6e4 panfrost: Cleanup _shader_upper -> shader
I don't believe this is actually a tagged pointer; warn if it is.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-10-29 13:02:53 +00:00
Lionel Landwerlin 1a2246a5e0 intel/perf: update ICL configurations
A few equations/programming changes for ICL.

v2: Fix a couple of issues in naming and floating/integer operations (Ken)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-29 13:00:26 +02:00
Caio Marcelo de Oliveira Filho e2155158e9 anv: Fix output of INTEL_DEBUG=bat for chained batches
The anv_batch_bo contents are linked one to another, and when printing
we have to start with the first of those.  Since in `u_vector` new
elements are added to the head, to get the first element we need the
vector's tail.

Fixes: 32ffd90002 ("anv: add support for INTEL_DEBUG=bat")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-28 19:34:54 -07:00
Marek Olšák f9fe86e02a winsys/amdgpu: use the new GPU reset query 2019-10-28 21:38:01 -04:00
Marek Olšák 9edcce2a32 ac: get tcc_harvested from the kernel
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-28 21:38:01 -04:00
Marek Olšák 4d1e43badb radeonsi: initialize shader compilers in threads on demand
It takes a noticable amount of time with piglit.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-10-28 21:36:18 -04:00
Marek Olšák 1380db9fa8 radeonsi: don't print diagnostic LLVM remarks and notes
We don't use them.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-10-28 21:36:18 -04:00