Commit Graph

186158 Commits

Author SHA1 Message Date
Francisco Jerez
2a12ea3df0 iris/xe3+: Set RegistersPerThread during shader state setup based on prog_data.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
f6a1c51de7 intel/genxml/xe3+: Update definitions for shader state setup.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
fb40b449cd intel/brw: Define ptl_register_blocks() helper.
Since this calculation will be needed in many places to set up the
state of each shader stage.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
70fecb1483 intel/brw: Report number of GRF registers used in brw_stage_prog_data.
This is similar to what we used to do on pre-SNB platforms, the number
of GRF registers used by the shader will be used on Xe3+ to adjust the
trade-off between thread-level parallelism and size of the GRF file.
Plumb the value through prog_data so the driver can set up the
hardware state accordingly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
6513bf65c3 intel/brw/xe3+: Optimize CS/TASK/MESH compile time optimistically assuming SIMD32.
This is similar in principle to the previous commit "intel/brw/xe3+:
brw_compile_fs() implementation for Xe3+." but applied to compute-like
shader stages.  It changes the implementation of brw_compile_cs/task/mesh()
to reduce compile time and take advantage of wider dispatch modes more
aggressively than the original logic, since as of Xe3 SIMD32 builds
succeed without spills in most cases thanks to VRT.

The new "optimistic" SIMD selection logic starts with the SIMD width
that is potentially highest performance and only compiles additional
narrower variants if that fails (typically due to spilling), while the
old "pessimistic" logic did the opposite: It started with the
narrowest SIMD width and compiled additional variants with increasing
register pressure until one of them failed to compile.

In typical non-spilling cases where we formerly compiled SIMD16 and
SIMD32 variants of the same compute shader, this change will halve the
number of backend compilations required to build it.

XXX - Possibly don't do this in cases with variable workgroup size
      until effect on runtime performance can be measured directly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>

v2: Don't do this for now in cases with variable workgroup size, still
    compile every possible variant in such cases.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Sagar Ghuge
7e1362e9c0 intel/brw/xe3+: Don't compile SIMD32 if there is ray queries
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
5b6906076e intel/brw/xe3+: brw_compile_fs() implementation for Xe3+.
This reworks the implementation of brw_compile_fs() to reduce compile
time and take advantage of wider dispatch modes more aggressively than
the original logic.

The new "optimistic" PS compilation logic starts with the SIMD width
that is potentially highest performance and only compiles additional
narrower variants if that fails (typically due to spilling or hardware
restrictions), while the old "pessimistic" logic did the opposite: It
started with the narrowest SIMD width and compiled additional variants
with increasing register pressure until one of them failed to compile.

The main disadvantage of this is that selectively throwing away some
of the compiled variants based on the static analysis of their
performance behavior will no longer be possible, however this is
expected to be less useful on Xe3+ since the GRF space allocated to a
thread can be scaled up or down, which leads to less dramatic
differences in scheduling between SIMD variants.

In typical non-spilling cases where we formerly compiled SIMD16 and
SIMD32 variants of the same fragment shader, this change will halve
the number of backend compilations required to build a shader.  With
multi-polygon PS dispatch enabled (which is disabled by default right
now) this has an even more dramatic effect since the number of
compiler iterations can be reduced down to a fifth in the best case
scenario.

Even though in most cases we will only attempt to return a single
binary from the pixel shader compilation, the hardware allows a pair
of PS kernels to be specified, and we'll still take advantage of this
when the multi-polygon PS kernel has the potential to have worse
performance than the single-polygon shader because only the latter
register-allocates successfully at SIMD32 -- Only in such case
(SIMD2x8 multi-polygon, SIMD32 single-polygon) we'll continue
programming both so the hardware will chose one or the other at
runtime depending on the SIMD fullness and number of polygons it can
buffer at runtime.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
1b2bd1fcb8 intel/brw: Exit early from run_fs() if compilation failed before optimization loop.
This avoids running the optimizer uselessly if compilation of the
current kernel failed due to some hardware (e.g. SIMD-width)
restriction.  This isn't only inefficient but it can break assumptions
throughout the compiler which would lead to crashes on Xe3 when this
arises during translation from NIR.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
afff3eb95e intel/brw: Indent conditional block from brw_compile_fs() not applicable to Xe2+.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
d7d08ec2e2 intel/brw: Indent body of brw_compile_fs() not applicable to xe3+.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
d03eac3133 intel/brw/xe3+: Disable round-robin allocation heuristic on Xe3+.
Xe3+ benefits from packing register allocations tightly in order to
make optimal use of the GRF space.  The round-robin heuristic
previously in use often causes the whole GRF space to be used even if
register pressure is substantially lower, which would severely
decrease thread-level parallelism on Xe3+.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
a67ff3e7e3 intel/brw/xe3+: Bump number of SBID tokens for Xe3.
Xe3 supports 32 SBID tokens per thread regardless of the number of
register blocks allocated per thread.  Take advantage of the increased
number of SBIDs in the scoreboard pass to reduce the frequency of
false dependencies on Xe3+.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
8d2331fe4b intel/brw/xe3: Extend regalloc sets to maximum Xe3 GRF size.
Extend our regalloc sets to 256 registers to match the maximum
capacity of the GRF file on Gfx30.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
ca1636d457 intel/brw/xe3: Define XE3_MAX_GRF.
Gfx30 supports up to 256 (512b) GRFs which requires a max GRF define
of 512 in REG_SIZE units.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
67cb23a4b1 intel/common/xe2+: Allow SIMD32 PS for all multisample cases.
These don't seem to be disallowed by recent hardware anymore.  Stop
disabling SIMD32 due to hardware restrictions of multisample
rasterization, since it should have better performance, and on Xe3+
there may be no shader variant available other than SIMD32.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
935f60c13c intel/blorp: Specify a subgroup size requirement of 16 for fast clear or repclear shaders.
Request a fixed subgroup size for pixel shaders that require it due to
the hardware restrictions of fast clears and repeated data clears.
This requires plumbing the "is_fast_clear" boolean across several
callers since blorp_compile_fs_brw() currently has no information
regarding whether the kernel is intended for a fast clear operation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
80b2355b39 intel/brw: Allow specifying a required subgroup size for fragment shaders.
On older hardware the "use_rep_send" compile parameter was being
implicitly used to request the compilation of the SIMD16 variant of
clear pixel shaders that require it due to hardware restrictions.

However starting on Gfx12+ this flag is never set since replicated
data clears are no longer supported, but BLORP still implicitly relies
on the SIMD16 variant being generated even though there's no way for
BLORP to explicitly request it.  This doesn't cause much of a problem
right now since brw_compile_fs() typically generates a SIMD16 kernel
unless the SIMD8 kernel spills or SIMD debugging flags are enabled,
but it won't work reliably on Xe3+ since we'll start using SIMD32 more
aggressively.

In order to avoid these issues use the standard required subgroup_size
parameter from shader_info to signal that the SIMD16 variant of the
shader is needed by the caller.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
a736757275 anv/gfx12.5: Request subgroup size 8 for RT trampoline shader.
The 16-wide variant of the trampoline shader doesn't appear to work
and would be inadvertently enabled by this series on Gfx12.5.  Set the
required subgroup size to avoid changing current behavior.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
8102500b95 intel/brw/xe3+: Mask subgroup shuffle index to be within valid range to avoid VRT hangs.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
d2af77aa6b intel/brw: Use urb_read_length instead of nr_attribute_slots to calculate VS first_non_payload_grf.
Makes sure the number of registers reserved for the payload matches
the size of the URB read, which prevents the VS shared function from
writing past the end of the register file on Xe3 with VRT enabled.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
7f59708422 intel/brw: Saturate shifted subgroup index to avoid reading past the end of register file.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Valentine Burley
e75e9baff8 anv/ci: Decrease anv-jsl-angle parallelism
One of the DUTs had to be retired in LAVA a while ago, and the pending
times were high on the dashboard. Decrease the parallelism and increase
the fractions to address this.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:15 +00:00
Valentine Burley
098c81d663 amd/ci: Migrate amd-raven-skqp from lenovo-zork to hp-zork
We have more hp-x360-14a-cb0001xx-zork DUTs available in LAVA,
use it to offload the overloaded lenovo-TPad-C13-Yoga-zork.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:14 +00:00
Valentine Burley
892a01f529 freedreno/ci: Migrate a618-piglit-full to kingoftown
Migrate the a618-piglit-full manual job from limozeen to kingoftown,
where we have more DUTs available.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:14 +00:00
Valentine Burley
499d1e3624 freedreno/ci: Don't automatically retry manual jobs
The piglit-full jobs were auto-retrying.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:14 +00:00
Valentine Burley
3a83562fd4 zink/ci: Increase parallelism of zink-tu-a618
This job was taking too long. However, with the other jobs
de-duplicated on a618 and a630, we can increase parallelism,
which also allows us to reduce the fraction.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:14 +00:00
Valentine Burley
af183b03e9 freedreno/ci: Re-enable some traces on a618 and disable a630-traces
These traces are no longer flaky or broken on a618, so we can re-enable
them and fully replace the a630-traces job, which we have to disable
due to the limited number of DUTs.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8337

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:14 +00:00
Valentine Burley
e57419d182 freedreno/ci: Decrease a630-gl parallelism
a630-gl takes just over 7 minutes on 4 DUTs, so we can safely reduce
the parallelism to 3 and stay within the time limit.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:14 +00:00
Valentine Burley
c41d6e8ba7 turnip/ci: Disable a630-vk
Coverage is mostly provided by a618-vk, while basic validation is
handled by a630-vk-asan.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:14 +00:00
Valentine Burley
028f37a252 freedreno/ci: Disable a618-gl, a618-egl, and a618-piglit
The a618-gl and  a618-egl jobs are covered by a630-gl, which also
does egl testing, while a630-piglit is a more comprehensive
equivalent of a618-piglit, so we can de-duplicate these jobs.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:13 +00:00
Valentine Burley
8a45554efa freedreno/ci: Decrease a660-gl paralellism
Currently there are only 8 sm8350-hdk DUTs in LAVA, but there were
10 pre-merge jobs scheduled for them.
Add a full nightly job to cover the gaps.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:13 +00:00
Valentine Burley
c2e7483378 turnip/ci: Increase a660-vk fraction
This job was taking too long, and we don't have more DUTs available.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:13 +00:00
Valentine Burley
cfd3623a68 zink/ci: Increase zink-anv-adl parallelism
This job was taking too long and we have more DUTs available.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:13 +00:00
Valentine Burley
9ab2e026cb panfrost/ci: Move panfrost-g52-piglit to nightly
The panfrost-g52-piglit-gles2:arm64 job was taking 19 minutes on
average, and the pending durations of the meson-g12b-a311d-khadas-vim3
DUTs in LAVA were reaching 5-6 minutes, so we have to make this job
manual instead of pre-merge.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:13 +00:00
Valentine Burley
562e9c5302 iris/ci: Decrease iris-glk-deqp paralellism
There are only 4 DUTs available in LAVA, and their pending durations
were reaching 3–4 minutes. To address this, reduce the parallelism
for iris-glk-deqp and adjust the fractions to maintain the 10-minute
time limit.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33082>
2025-01-29 20:34:13 +00:00
Timur Kristóf
8b263555ee radv: Lower array derefs of vectors outside of shader linking.
This fixes depth-only rendering with mesh shaders,
as well as array derefs in unlinked shaders in general.

Lowering array derefs of vectors is necessary for correctness.
Without this, nir_lower_io will incorrectly add the array index
to the IO intrinsic base instead of to the component offset.

This was previously only done during shader linking, which leaves
some problems with unlinked shaders and depth-only rendering.

Whether these calls can be safely removed from shader linking
will be investigated in a future commit.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12516
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33264>
2025-01-29 20:05:25 +00:00
Eric R. Smith
f39194cdd3 panfrost: support MTK 16L32S detiling
This is a preliminary implementation of detiling for
NV12_16L32 tiled format external images. When we
encounter such an image, decode it into a secondary
buffer which will then be used to actually texture from.

In some cases applications may wish to represent the individual
planes of an NV12 image separately, we support that by allowing
detiling of just an R8 (luma) or R8G8 (chroma) plane.

Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31899>
2025-01-29 19:24:59 +00:00
Lionel Landwerlin
ff9cf7a222 anv: reduce alignment for small heaps
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33240>
2025-01-29 17:33:13 +00:00
Antonio Ospite
1c96335d01 ci/android: improve handling of expectation files
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33261>
2025-01-29 16:36:59 +00:00
Antonio Ospite
909f837ecf ci/android: update CUTTLEFISH_BUILD_NUMBER
Update CUTTLEFISH_BUILD_NUMBER to use a cuttlefish image that has the
`mesa_swrast` GPU mode which uses llvmpipe for GL and lavapipe for
Vulkan.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33261>
2025-01-29 16:36:58 +00:00
Danylo Piliaiev
0aaea5d038 tu: Fix stale A7XX_GRAS_LRZ_CNTL2 in 3d blits or !valid lrz case
Fixes GPU faults with
TU_DEBUG_STALE_REGS_RANGE=0x810b,0x810b TU_DEBUG_STALE_REGS_FLAGS=cmdbuf,renderpass

Cc: mesa-stable

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33274>
2025-01-29 15:57:51 +00:00
Lionel Landwerlin
4434b0799b anv: dirty pipeline & push constants after internal CS shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7ca5c84804 ("anv: add support for simple internal compute shaders")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33280>
2025-01-29 15:25:43 +00:00
Alyssa Rosenzweig
d58ece8d83 nir/serialize: strip function names names
this makes stripped nir smaller.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33273>
2025-01-29 14:37:41 +00:00
Samuel Pitoiset
4425d8556f radv: use stage instead of entrypoint to determine valid gfx stages
Otherwise if the function name is stripped during NIR serialization,
importing libraries would break because entrypoint is NULL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33273>
2025-01-29 14:37:41 +00:00
Lionel Landwerlin
524dab2b10 anv: expose A4B4G4R4_UNORM_PACK16 support with CBCWF is disabled
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12511
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33194>
2025-01-29 13:57:26 +00:00
Lionel Landwerlin
7fab8675a6 anv: add a drirc to disable border colors without format
Disable it by default on Android.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33194>
2025-01-29 13:57:26 +00:00
Lionel Landwerlin
c2c3f19e88 anv: pass physical device to format helpers
So that we can have special behavior based on drirc configuration.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33194>
2025-01-29 13:57:26 +00:00
Lionel Landwerlin
eb0c2d8f33 anv: use flags for format capabilities
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33194>
2025-01-29 13:57:26 +00:00
Valentine Burley
1dce02fa41 anv/ci: Revert to 6.6 kernel on anv-jsl
The 6.11 kernel we were using frequently caused panics and hangs,
particularly in full nightly jobs, making it unreliable.

Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33279>
2025-01-29 12:39:41 +00:00
Tapani Pälli
66aebfb1eb isl: use workaround framework for Wa_1207137018
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33236>
2025-01-29 12:10:13 +00:00