Commit Graph

2195 Commits

Author SHA1 Message Date
Chris Spencer 574bdee19d android: Add explanatory comment to u_gralloc
Signed-off-by: Chris Spencer <spencercw@gmail.com>
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24941>
2023-09-05 10:02:24 +00:00
Dmitry Osipenko 0ed4c86873 util/cache_test: Add test for get/put() with disabled cache
The disk_cache_create() now always returns valid cache even when disk
cache is disabled. In a case of disabled cache, the disk cache is NO-OP.
Test whether get/put() work as expected for the disabled cache.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24985>
2023-09-05 09:04:34 +00:00
Dmitry Osipenko 4547671fc3 util/cache_test: Fix disabled cache test using SHADER_CACHE_DISABLE_BY_DEFAULT
Previous commit decoupled EGL_ANDROID_blob_cache from the disk cache
and haven't updated the SHADER_CACHE_DISABLE_BY_DEFAULT test-case that
is failing because now cache is always created even if disk cache is
disabled, such cache is NO-OP in this case. Fix the failing test.

Fixes: 39f26642 ("util: Decouple disk cache from EGL_ANDROID_blob_cache")
Reviewed-by: Rob Clark <robdclark@chromium.org>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24985>
2023-09-05 09:04:34 +00:00
Dmitry Osipenko 976fe1d77c util/cache_test: Re-add test for disabled cache
Test for disabled cache was removed when we decoupled
EGL_ANDROID_blob_cache from the disk cache because test was failing
since it became outdated. Add the updated test.

Fixes: 39f26642 ("util: Decouple disk cache from EGL_ANDROID_blob_cache")
Reviewed-by: Rob Clark <robdclark@chromium.org>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24985>
2023-09-05 09:04:34 +00:00
Roman Stratiienko 17f7ffcb36 android: Fix num_planes assignment in u_gralloc_fallback
That seems to be an uncaught porting issue from EGL code to a common.

Fixes: ee42e2166d ("android: Introduce the Android buffer info abstraction")
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24953>
2023-08-31 04:03:06 +00:00
Timothy Arceri ddac37a8b3 util: add radeonsi workaround for Nowhere Patrol
Cc: mesa-stable

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24919>
2023-08-29 10:15:16 +00:00
Paul Gofman 3e66eba59e driconf: add a workaround for Rainbow Six Extraction
CC: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24784>
2023-08-26 17:59:34 +00:00
Benjamin Cheng 1d2f7f068c util/vl: extract gallium vl scanning data to shared code
Vulkan video on both ANV and RADV need these data to make converting
from zig-zag to raster order easier.

Reviewed-by: Lynne <dev@lynne.ee>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24572>
2023-08-25 03:08:13 +00:00
twisted89 d3e796da6b util/driconf: add workarounds for the Chronicles of Riddick
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24567>
2023-08-24 22:38:56 +00:00
Ian Romanick 8852e9cb2e util/rb-tree: Fix typo in comment
Trivial.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24856>
2023-08-24 17:50:28 +00:00
Ian Romanick 2ff38260b9 util/rb-tree: Return the actual first node from rb_tree_search
Previously rb_tree_search would return the first node encountered, but
that may not be the first node that would be encoutnered by, say,
rb_tree_foreach.

Two test cases are added.

v2: Add more curly braces. Suggested by Faith.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24856>
2023-08-24 17:50:28 +00:00
Rob Clark 39f26642d6 util: Decouple disk cache from EGL_ANDROID_blob_cache
Just because the user / system-integrater doesn't want shader disk
cache, doesn't mean they don't want EGL_ANDROID_blob_cache to work.
We've kind of already solved this for the android case, so just
generalize that solution.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9520
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24636>
2023-08-23 00:04:16 +00:00
Bas Nieuwenhuizen 11198951e6 util/perf: Add gpuvis integration.
Initial integration, still needs the init functions to be changed
across the codebase.

For the context usage https://github.com/mikesart/gpuvis/pull/82 is
needed to display it correctly in gpuvis.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22505>
2023-08-19 23:09:45 +02:00
Emma Anholt 4dfd306454 disk_cache: Disable the "List" test for RO disk cache.
It uses a poll function that waits for a second hoping for another thread
to catch up, which is not a reliable way to do synchronization.  The test
has been spuriously failing merges on a regular basis recently.

This is issue #9222, which I'm leaving open until the author can fix the test.

Fixes: 3b69b67545 ("util/fossilize_db: add runtime RO foz db loading via FOZ_DBS_DYNAMIC_LIST")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24755>
2023-08-17 22:52:23 +00:00
Julia Tatz a5279f1ec5 aux/trace: add context video methods
Preliminary support without wrapping video_codec or video_buffer

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24482>
2023-08-16 00:11:30 +00:00
Paul Gofman 6a2a36d7dd driconf: add a workaround for Captain Lycop: Invasion of the Heters
CC: mesa-stable

Tested-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24639>
2023-08-15 04:38:09 +00:00
Mohamed Ahmed 0c03d44093 util/format: Add G8B8_G8R8_422_UNORM and B8G8_R8G8_422_UNORM formats
These actually match the Vulkan format enums for single-plane YCbCr
formats, unlike the other PIPE_FORMAT_* enums which put luminance in the
red channel.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24619>
2023-08-14 23:44:19 +00:00
Faith Ekstrand 9a6ec6cdd6 util/format: 8-bit interleaved YUV formats are UNORM
Without this, gallivm doesn't know what to do with the result data of a
texture fetch.  We have a bunch of gallivm code to handle these but, as
far as I can tell, none of it works properly without channel types.  The
YUYV texturing helpers all consume a 32-bit packed value, unpack it,
shuffle things as needed, and then re-pack into a 32-bit RGBA value,
trusting later code to unpack that as 8-bit UNORM.  For the raw formats,
this unpacking never happens.

What saves us is that I also don't think any of this code is ever used.
LLVMpipe supports the actual YUYV formats and we don't use the gallium
lowering pass which lowers to the raw formats.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24619>
2023-08-14 23:44:19 +00:00
Konstantin Seurer e2a02f3910 clang-format: Disable formatting by default
This should make `git clang-format` usable for patches that modify
clang formatted and manually formatted code.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9492
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24645>
2023-08-13 16:48:49 +02:00
Roman Stratiienko ee42e2166d android: Introduce the Android buffer info abstraction
Both EGL and Vulkan implementations require obtaining buffer metadata,
e.g., format, modifier, offsets, strides, etc.

Currently, mesa3d doesn't have a generic solution, and every Vulkan
implementation uses its getters. Most of the getters rely on
kernel metadata storage that is available for x86-based GPU drivers.

ARM-based Vulkan drivers rely on userspace metadata sharing, making it
important to use advanced metadata API. Otherwise, the driver will work
with limited functionality (no YUV, lack of support for modifiers, etc.)

Current EGL buffer getter implementation is advanced enough and used as
a base for a common Android buffer-getter logic.

Use example:

    void
    android_buffer_test(android_handle_type *a_handle)
    {
       // First, get the gralloc object. It will be created if it doesn't
       // exist. Use U_GRALLOC_TYPE_AUTO to let the implementation choose
       // the best gralloc
       struct u_gralloc *gralloc = u_gralloc_create(U_GRALLOC_TYPE_AUTO);

       // Prepare the internal handle structure (hal_format and
       // pixel_stride are required for the fallback implementation).
       // Both Vulkan and EGL clients expose HAL format / pixel stride
       // in their structures.
       u_gralloc_buffer_handle hnd = {
          .handle = a_handle->native_handle,
          .hal_format = a_handle->hal_format,
          .pixel_stride = a_handle->pixel_stride,
       };

       // Get the basic buffer info
       u_gralloc_buffer_basic_info basic_info;
       int ret = u_gralloc_get_buffer_basic_info(gralloc, &hnd, &basic_info);
       if (ret) {
          // Handle the error
       }

       // Get the color info
       u_gralloc_buffer_color_info color_info;
       ret = u_gralloc_get_buffer_color_info(gralloc, &hnd, &color_info);
       if (ret) {
          // Handle the error
       }

       // unref the gralloc object
       u_gralloc_destroy(&gralloc);
    }

Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18215>
2023-08-12 18:46:57 +00:00
Roman Stratiienko 21dcde096f util: Add NONNULL macro
Macro leverages __attribute__((__nonnull__)) to help users mark
the function parameter that isn't allowed to be NULL.

Suggested-by: Eric Engestrom <eric@igalia.com>
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18215>
2023-08-12 18:46:57 +00:00
Italo Nicola 2dc883eb37 gallium/st: lower NV21 to R8_B8G8 instead of G8_B8R8
When NV21 lowering with hardware sampling and shader CSC was added, the
incorrect PIPE_FORMAT_G8_B8R8_UNORM was used. That format is supposed to
represent vulkan NV12 instead.

This commit introduces PIPE_FORMAT_R8_B8G8_UNORM, which correctly describes the
gallium mapping for YUV CSC, with R as Y, instead of G as Y.

Fixes: 26e3be513d ("gallium/st: add support for PIPE_FORMAT_NV21 and PIPE_FORMAT_G8_B8R8_420")
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
2023-08-11 18:43:38 +00:00
Italo Nicola b890a5ff61 gallium/st: add non-CSC lowering of YV12 as PIPE_FORMAT_R8_B8_G8_420
YV12 is the same as DRM_FORMAT_YVU420.
We lower it to PIPE_FORMAT_R8_B8_G8_420, which is equivalent to
PIPE_FORMAT_R8_G8_B8_420 with U/V planes swapped.

This is used for hardware that can sample from YUV but need CSC in shader.

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
2023-08-11 18:43:38 +00:00
Italo Nicola 60ebef430a gallium/st: add non-CSC lowering of I420 as PIPE_FORMAT_R8_G8_B8_420
This new format is similar to PIPE_FORMAT_G8_B8_R8_420, but with R as Y, G as U
and B as V. The need for two diferent formats here is because gallium maps the
YUV channels differently from vulkan.

Some hardware, e.g. Mali GPUs, can sample from I420 but need CSC in shader,
this patch implements that.

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24266>
2023-08-11 18:43:38 +00:00
Lionel Landwerlin 9acbb197fb anv: fake non intel vendorID for Death Stranding
The assumption is the same issue that is plaguing Cyberpunk 2077 is
also at play here. That is the XeSS library is looking for the Windows
driver binary and not finding them in the Wine/Proton distribution.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24237>
2023-08-08 09:50:44 +00:00
José Roberto de Souza 8483a59dde anv: Override vendorID for Hogwarts Legacy
This is another game that makes use of XeSS but works when we fake
the vendorID.

With this temporary hack it works on i915 and Xe KMDs.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24506>
2023-08-08 06:16:16 +00:00
Kevron Rees 0bce97ce83 Force vk vendor for spider-man remastered
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24194>
2023-08-07 23:06:44 +00:00
Faith Ekstrand f25d239675 util/vma: Allow initializing zero-size heaps
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
2023-08-04 21:32:00 +00:00
Felix DeGrood df349bc2be anv: enable fake sparse for Elden Ring
Elden Ring requires sparse support to be advertised but does not
use the feature. Enable fake sparse support for Elden Ring through
dri-conf.

This change fixes Elden Ring on Intel graphics.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24046>
2023-08-03 19:57:18 +00:00
Felix DeGrood 7db2003209 anv: add fake sparse support
Some DX12 games require sparse resource support but don't
actually use sparse resources. Add a way to make these games work
while we still don't have sparse resources fully working on every
KMD backend.

When fake_sparse=true, anv advertises sparse resource support
despite lacking full support.

Based-on-patch-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24046>
2023-08-03 19:57:18 +00:00
Yonggang Luo 37b56dfd7d meson: Remove arm_neon_workaround
Suddenly found this workaround doesn't need anymore

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24461>
2023-08-03 08:11:17 +00:00
Yonggang Luo 235b10e7cf util/meson: Getting mesa util core to be self contained
Guard util to be standalone by move subdir('util') just behind subdir('android_stub')

texcompress_rgtc_tmp.h is not a standard c header, do not treat it as source

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
2023-08-02 03:41:24 +00:00
Yonggang Luo e87969eed5 util:Move only gallium used u_debug_refcnt.* and u_debug_describe.* into src/gallium/auxiliary/util/
Because these files indeed doesn't belongs to src/util, they are tightly coupled with
src/gallium/auxiliary

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
2023-08-02 03:41:24 +00:00
Yonggang Luo 518e21ab87 util: Remove include "pipe/*.h" in src/util/* files
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
2023-08-02 03:41:24 +00:00
Yonggang Luo 4bdbf44cce util: Move u_pack_color.h and dbughelp.h into src/util from/src/gallium/auxiliary/util/
As u_pack_color.h is used in vulkan drivers, so decouple it from gallium by this move
And dbghelp.h is included in u_debug_symbol.c and that's resident in src/util/

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
2023-08-02 03:41:24 +00:00
Yonggang Luo 52b92a7166 util: Move pipe_color_union from p_defines.h into u_formats.h
As pipe_color_union is used in vulkan drivers, so decouple it from gallium by this move

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
2023-08-02 03:41:24 +00:00
Yonggang Luo ed1281a170 util: Move PIPE_MASK_* from p_defines.h to u_formats.h
PIPE_MASK_* is used by src/util/*, so do the move to decouple src/util/* from gallium

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
2023-08-02 03:41:24 +00:00
Yonggang Luo 9817f7d621 util: Move pipe_swizzle from p_defines.h to u_formats.h
pipe_swizzle is used by src/util/*, so do the move to decouple src/util/* from gallium

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19522>
2023-08-02 03:41:23 +00:00
Igor Torrente 388bf84c07 zink: Removes disable_xcb_surface
This dri config is no longer necessary since the case where it was
required is being handled in the previous commit.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Igor Torrente <igor.torrente@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24222>
2023-08-01 12:27:55 +00:00
Rhys Perry e88c077096 radv: workaround WWZ exporting index=1 through location=1
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Fixes: 290c3d360e ("aco,radv: lower outputs to exports when nir for monolithic ps")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9232
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24354>
2023-07-31 11:38:14 +00:00
Illia Polishchuk 56e0aff530 anv, drirc: Add workaround to speed up Cyberpunk 2077 reg allocation
Calling the ra_allocate function after each register spill can take
several minutes. This option speeds up shader compilation by spilling
more registers after the ra_allocate failure.Required for
Cyberpunk 2077, which uses a watchdog thread to terminate the process
in case the render thread hasn't responded within 2 minutes.

Execution time of my Cyberpunk2077 shader compilation test:
https://gitlab.freedesktop.org/illia.a.polishchuk/cyberpunk-vulkan-compute-hang-test-anv

Before the patch:

real 1m28,738s
user 1m28,329s
sys 0m0,400s

After the patch

real 0m33,245s
user 32m,835s
sys 0m0,404s

I think it's acceptable patch because Cyberpunk benchmarks has
the same FPS with and without patch. (I started
it without patch with a patched binary with disabled watchdog thread)

Signed-off-by: Illia Polishchuk <illia.a.polishchuk@globallogic.com>
Requires: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24228
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9241
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24299>
2023-07-28 14:51:42 +00:00
Marek Olšák 4b93ae7e7a util/u_queue: always enable UTIL_QUEUE_INIT_SCALE_THREADS, remove the flag
It means that threads are created on demand except for the first one.
It reduces process startup time.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24173>
2023-07-18 11:11:12 -04:00
Marek Olšák bfdfe5aa82 util/u_queue: fix util_queue_finish deadlock by merging lock and finish_lock
and by disabling the on-demand thread creation, which breaks the finish logic.

Fixes: 3713dc6b2a - util/u_queue: add UTIL_QUEUE_INIT_SCALE_THREADS flag
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8363

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24173>
2023-07-18 11:11:12 -04:00
Alyssa Rosenzweig 521d596d27 util/blend: Add helpers for normalizing inverts
To avoid duplicating piles of cases.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24076>
2023-07-13 21:03:32 +00:00
Alyssa Rosenzweig 5764071f95 gallium,util: Move util_blend_dst_alpha_to_one
PanVK will use this too.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24076>
2023-07-13 21:03:32 +00:00
Alyssa Rosenzweig 02868c9e77 gallium,util: Move blend enums to util/
For sharing across the tree.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24076>
2023-07-13 21:03:32 +00:00
Sil Vilerino f6dddcef79 util: Blake3 - Identify arm64ec as aarch64 instead of x64
ARM64EC is a new build target for Windows ARM64 devices for x64 support.
Currently that build flavor fails due to attempting to use x64 intrinsics.
This commit fixes it by changing the auto-detection to be aarch64
instead of x64 for arm64ec.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24119>
2023-07-13 15:30:39 +00:00
Italo Nicola ec260cb7a2 mesa/main: add PIPE_FORMAT_VYUY and PIPE_FORMAT_B8R8_G8R8
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21219>
2023-07-10 16:29:13 +00:00
Italo Nicola 8c3c9c36f3 mesa/main: add PIPE_FORMAT_YVYU and PIPE_FORMAT_R8B8_R8G8
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21219>
2023-07-10 16:29:13 +00:00
Italo Nicola 28837ac970 gallium: implement u_default_clear_texture
util_clear_texture implements clear_texture through a memset.
This patch implements u_default_clear_texture, which tries to clear the
given texture using a surface plus clear_render_target or
clear_depth_stencil.

In case this path fails, either because the formats are non-renderable
or for some other reason, we fallback to `util_clear_texture`, which is
guaranteed to work.

This will allow us to make ARB_clear_texture available to every driver,
as well as provide HW acceleration for the clear_texture operation.

If some hardware doesn't want to use it, such as llvmpipe, it can always
just directly point to the software version using pipe->clear_texture.

Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23735>
2023-07-10 15:23:06 +00:00