diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 438e6a85fb0..0f60386173e 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -3007,6 +3007,9 @@ radv_generate_graphics_pipeline_key(const struct radv_pipeline *pipeline, key.invariant_geom = true; key.use_ngg = pipeline->device->physical_device->use_ngg; + key.adjust_frag_coord_z = pipeline->device->adjust_frag_coord_z; + key.disable_aniso_single_level = pipeline->device->instance->disable_aniso_single_level && + pipeline->device->physical_device->rad_info.chip_class < GFX8; return key; } @@ -6397,6 +6400,9 @@ radv_generate_compute_pipeline_key(struct radv_pipeline *pipeline, key.cs.require_full_subgroups = true; } + key.disable_aniso_single_level = pipeline->device->instance->disable_aniso_single_level && + pipeline->device->physical_device->rad_info.chip_class < GFX8; + return key; } diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index debc02a4116..a1457edf320 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -1925,8 +1925,8 @@ shader_compile(struct radv_device *device, struct vk_shader_module *module, options->has_ls_vgpr_init_bug = device->physical_device->rad_info.has_ls_vgpr_init_bug; options->enable_mrt_output_nan_fixup = module && !is_meta_shader(module->nir) && options->key.ps.enable_mrt_output_nan_fixup; - options->adjust_frag_coord_z = device->adjust_frag_coord_z; - options->disable_aniso_single_level = device->instance->disable_aniso_single_level; + options->adjust_frag_coord_z = options->key.adjust_frag_coord_z; + options->disable_aniso_single_level = options->key.disable_aniso_single_level; options->has_image_load_dcc_bug = device->physical_device->rad_info.has_image_load_dcc_bug; options->debug.func = radv_compiler_debug; options->debug.private_data = &debug_data; diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index 3195c35be14..e6842b1a473 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -60,6 +60,8 @@ struct radv_pipeline_key { uint32_t optimisations_disabled : 1; uint32_t invariant_geom : 1; uint32_t use_ngg : 1; + uint32_t adjust_frag_coord_z : 1; + uint32_t disable_aniso_single_level : 1; struct { uint32_t instance_rate_inputs;