nir: Drop infer_non_readable option for nir_opt_access()
Everybody sets it to true now, and the only reason for the option to exist was to work around a bug that's now been fixed. Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19162>
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@@ -39,7 +39,6 @@
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struct access_state {
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nir_shader *shader;
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bool infer_non_readable;
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struct set *vars_written;
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struct set *vars_read;
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@@ -210,7 +209,7 @@ process_variable(struct access_state *state, nir_variable *var)
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access |= ACCESS_NON_WRITEABLE;
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}
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if (state->infer_non_readable && !(access & ACCESS_NON_READABLE)) {
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if (!(access & ACCESS_NON_READABLE)) {
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if (is_buffer ? !state->buffers_read : !state->images_read)
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access |= ACCESS_NON_READABLE;
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else if ((access & ACCESS_RESTRICT) && !_mesa_set_search(state->vars_read, var))
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@@ -250,7 +249,7 @@ update_access(struct access_state *state, nir_intrinsic_instr *instr, bool is_bu
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if (is_memory_readonly)
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access |= ACCESS_NON_WRITEABLE;
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if (state->infer_non_readable && is_memory_writeonly)
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if (is_memory_writeonly)
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access |= ACCESS_NON_READABLE;
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if (!(access & ACCESS_VOLATILE) && is_memory_readonly)
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access |= ACCESS_CAN_REORDER;
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@@ -327,7 +326,6 @@ nir_opt_access(nir_shader *shader, const nir_opt_access_options *options)
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{
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struct access_state state = {
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.shader = shader,
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.infer_non_readable = options->infer_non_readable,
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.vars_written = _mesa_pointer_set_create(NULL),
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.vars_read = _mesa_pointer_set_create(NULL),
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};
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