From fd6468a5aeba0669fb8bf10f2be8a2913aaf24eb Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Thu, 18 Apr 2024 11:18:06 -0400 Subject: [PATCH] zink: destroy shaderdb pipelines cc: mesa-stable Part-of: --- src/gallium/drivers/zink/zink_program.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c index 970b90fe96e..1001d5751aa 100644 --- a/src/gallium/drivers/zink/zink_program.c +++ b/src/gallium/drivers/zink/zink_program.c @@ -2184,6 +2184,7 @@ zink_link_gfx_shader(struct pipe_context *pctx, void **shaders) ctx->gfx_pipeline_state.element_state->binding_map, shaders[MESA_SHADER_TESS_EVAL] ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, true, NULL); print_pipeline_stats(screen, pipeline, &ctx->dbg); + VKSCR(DestroyPipeline)(screen->dev, pipeline, NULL); } else { if (zink_screen(pctx->screen)->info.have_EXT_shader_object) prog->base.uses_shobj = !BITSET_TEST(zshaders[MESA_SHADER_FRAGMENT]->info.system_values_read, SYSTEM_VALUE_SAMPLE_MASK_IN);