mesa: fix fbo attachment size check for RBs, make it trigger in ES2

Makes dEQP-GLES2.functional.fbo.completeness.size.distinct pass.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9441>
This commit is contained in:
Ilia Mirkin
2021-03-05 18:33:57 -05:00
committed by Marge Bot
parent a8044e87e7
commit fd017458bc
3 changed files with 4 additions and 5 deletions

View File

@@ -3,7 +3,6 @@ dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked,Fail
dEQP-GLES2.functional.draw.draw_arrays.line_loop.multiple_attributes,Fail
dEQP-GLES2.functional.draw.draw_arrays.line_loop.single_attribute,Fail
dEQP-GLES2.functional.fbo.completeness.size.distinct,Fail
dEQP-GLES2.functional.fbo.render.texsubimage.after_render_tex2d_rgba,Fail
dEQP-GLES2.functional.fbo.render.texsubimage.between_render_tex2d_rgba,Fail
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose,Fail

View File

@@ -11,7 +11,6 @@ dEQP-GLES[0-9]*.functional.flush_finish
# Flaky
dEQP-GLES2.functional.default_vertex_attrib.*
dEQP-GLES2.functional.fbo.completeness.size.distinct
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
dEQP-GLES2.functional.shaders.builtin_variable.frontfacing

View File

@@ -1226,9 +1226,9 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
else if (att->Type == GL_RENDERBUFFER_EXT) {
minWidth = MIN2(minWidth, att->Renderbuffer->Width);
maxWidth = MAX2(minWidth, att->Renderbuffer->Width);
maxWidth = MAX2(maxWidth, att->Renderbuffer->Width);
minHeight = MIN2(minHeight, att->Renderbuffer->Height);
maxHeight = MAX2(minHeight, att->Renderbuffer->Height);
maxHeight = MAX2(maxHeight, att->Renderbuffer->Height);
f = att->Renderbuffer->InternalFormat;
baseFormat = att->Renderbuffer->_BaseFormat;
attFormat = att->Renderbuffer->Format;
@@ -1305,7 +1305,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
}
else {
if (!ctx->Extensions.ARB_framebuffer_object) {
if (!_mesa_has_ARB_framebuffer_object(ctx) &&
!_mesa_is_gles3(ctx)) {
/* check that width, height, format are same */
if (minWidth != maxWidth || minHeight != maxHeight) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT;