diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c index 12b185cc046..6d328b848d2 100644 --- a/src/broadcom/compiler/vir.c +++ b/src/broadcom/compiler/vir.c @@ -1138,7 +1138,7 @@ v3d_nir_lower_fs_late(struct v3d_compile *c) * * The SPIR-V compiler will declare VARING_SLOT_CLIP_DIST0 as compact * array variable, so we have GL's clip lowering follow suit - * (PIPE_CAP_NIR_COMPACT_ARRAYS). + * (compact_arrays option at nir_shader_compiler_options) */ if (c->fs_key->ucp_enables) NIR_PASS(_, c->s, nir_lower_clip_fs, c->fs_key->ucp_enables, true, false);