From f5142805246c22efacf91658455cb6976570382d Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Wed, 28 Apr 2021 12:17:46 +0200 Subject: [PATCH] broadcom/compiler: track if a shader has control barriers in prog_data MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Reviewed-by: Alejandro PiƱeiro Part-of: --- src/broadcom/compiler/v3d_compiler.h | 2 ++ src/broadcom/compiler/vir.c | 1 + 2 files changed, 3 insertions(+) diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h index f229f414e85..3565a3a7541 100644 --- a/src/broadcom/compiler/v3d_compiler.h +++ b/src/broadcom/compiler/v3d_compiler.h @@ -833,6 +833,8 @@ struct v3d_prog_data { bool single_seg; bool tmu_dirty_rcl; + + bool has_control_barrier; }; struct v3d_vs_prog_data { diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c index 335a5a8e314..48eba571727 100644 --- a/src/broadcom/compiler/vir.c +++ b/src/broadcom/compiler/vir.c @@ -812,6 +812,7 @@ v3d_set_prog_data(struct v3d_compile *c, prog_data->single_seg = !c->last_thrsw; prog_data->spill_size = c->spill_size; prog_data->tmu_dirty_rcl = c->tmu_dirty_rcl; + prog_data->has_control_barrier = c->s->info.uses_control_barrier; v3d_set_prog_data_uniforms(c, prog_data);