st/mesa: implement ARB_copy_image
I wonder if the craziness was worth it. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -153,7 +153,7 @@ GL 4.3, GLSL 4.30:
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GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
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GL_ARB_clear_buffer_object DONE (all drivers)
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GL_ARB_compute_shader in progress (jljusten)
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GL_ARB_copy_image DONE (i965) (gallium - in progress, VMware)
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GL_ARB_copy_image DONE (i965, radeonsi)
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GL_KHR_debug DONE (all drivers)
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GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
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GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600, radeonsi, llvmpipe)
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@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
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<ul>
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<li>GL_ARB_blend_func_extended on freedreno (a3xx)</li>
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<li>GL_ARB_copy_image on radeonsi</li>
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<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li>
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<li>GL_ARB_gpu_shader5 on r600 for Evergreen and later chips</li>
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<li>GL_ARB_shader_stencil_export on i965 (gen9+)</li>
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