aco: remove early_rast wait insert

It's done in nir position export.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20691>
This commit is contained in:
Qiang Yu
2023-01-15 19:04:18 +08:00
committed by Marge Bot
parent f6b194b648
commit ed419f46aa
3 changed files with 0 additions and 24 deletions
@@ -258,14 +258,6 @@ setup_vs_output_info(isel_context* ctx, nir_shader* nir)
ctx->num_cull_distances = util_bitcount(outinfo->cull_dist_mask);
assert(ctx->num_clip_distances + ctx->num_cull_distances <= 8);
/* GFX10+ early rasterization:
* When there are no param exports in an NGG (or legacy VS) shader,
* RADV sets NO_PC_EXPORT=1, which means the HW will start clipping and rasterization
* as soon as it encounters a DONE pos export. When this happens, PS waves can launch
* before the NGG (or VS) waves finish.
*/
ctx->program->early_rast = ctx->program->gfx_level >= GFX10 && outinfo->param_exports == 0;
}
void